mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)
* Do not output ViewportIndex on SPIR-V if GPU does not support it * Bump shader cache version
This commit is contained in:
parent
7a1ab71c73
commit
619ac86bd0
7 changed files with 39 additions and 6 deletions
|
@ -26,6 +26,7 @@ namespace Ryujinx.Graphics.GAL
|
|||
public readonly bool SupportsNonConstantTextureOffset;
|
||||
public readonly bool SupportsShaderBallot;
|
||||
public readonly bool SupportsTextureShadowLod;
|
||||
public readonly bool SupportsViewportIndex;
|
||||
public readonly bool SupportsViewportSwizzle;
|
||||
public readonly bool SupportsIndirectParameters;
|
||||
|
||||
|
@ -59,6 +60,7 @@ namespace Ryujinx.Graphics.GAL
|
|||
bool supportsNonConstantTextureOffset,
|
||||
bool supportsShaderBallot,
|
||||
bool supportsTextureShadowLod,
|
||||
bool supportsViewportIndex,
|
||||
bool supportsViewportSwizzle,
|
||||
bool supportsIndirectParameters,
|
||||
uint maximumUniformBuffersPerStage,
|
||||
|
@ -89,6 +91,7 @@ namespace Ryujinx.Graphics.GAL
|
|||
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
|
||||
SupportsShaderBallot = supportsShaderBallot;
|
||||
SupportsTextureShadowLod = supportsTextureShadowLod;
|
||||
SupportsViewportIndex = supportsViewportIndex;
|
||||
SupportsViewportSwizzle = supportsViewportSwizzle;
|
||||
SupportsIndirectParameters = supportsIndirectParameters;
|
||||
MaximumUniformBuffersPerStage = maximumUniformBuffersPerStage;
|
||||
|
|
|
@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 3672;
|
||||
private const uint CodeGenVersion = 3644;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
|
|
@ -134,6 +134,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||
|
||||
public bool QueryHostSupportsTextureShadowLod() => _context.Capabilities.SupportsTextureShadowLod;
|
||||
|
||||
public bool QueryHostSupportsViewportIndex() => _context.Capabilities.SupportsViewportIndex;
|
||||
|
||||
/// <summary>
|
||||
/// Converts a packed Maxwell texture format to the shader translator texture format.
|
||||
/// </summary>
|
||||
|
|
|
@ -120,6 +120,7 @@ namespace Ryujinx.Graphics.OpenGL
|
|||
supportsNonConstantTextureOffset: HwCapabilities.SupportsNonConstantTextureOffset,
|
||||
supportsShaderBallot: HwCapabilities.SupportsShaderBallot,
|
||||
supportsTextureShadowLod: HwCapabilities.SupportsTextureShadowLod,
|
||||
supportsViewportIndex: true,
|
||||
supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
|
||||
supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
|
||||
maximumUniformBuffersPerStage: 13, // TODO: Avoid hardcoding those limits here and get from driver?
|
||||
|
|
|
@ -267,6 +267,15 @@ namespace Ryujinx.Graphics.Shader
|
|||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries host GPU shader viewport index output support.
|
||||
/// </summary>
|
||||
/// <returns>True if the GPU and driver supports shader viewport index output, false otherwise</returns>
|
||||
bool QueryHostSupportsViewportIndex()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries the point size from the GPU state, used when it is not explicitly set on the shader.
|
||||
/// </summary>
|
||||
|
|
|
@ -78,6 +78,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
public static bool Validate(ShaderConfig config, int value, bool isOutAttr)
|
||||
{
|
||||
if (value == AttributeConsts.ViewportIndex && !config.GpuAccessor.QueryHostSupportsViewportIndex())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return From(config, value, isOutAttr).IsValid;
|
||||
}
|
||||
|
||||
|
|
|
@ -380,7 +380,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
return BufferManager.GetData(buffer, offset, size);
|
||||
}
|
||||
|
||||
public Capabilities GetCapabilities()
|
||||
public unsafe Capabilities GetCapabilities()
|
||||
{
|
||||
FormatFeatureFlags compressedFormatFeatureFlags =
|
||||
FormatFeatureFlags.FormatFeatureSampledImageBit |
|
||||
|
@ -409,7 +409,19 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
GAL.Format.Bc7Srgb,
|
||||
GAL.Format.Bc7Unorm);
|
||||
|
||||
Api.GetPhysicalDeviceFeatures(_physicalDevice, out var features);
|
||||
|
||||
PhysicalDeviceVulkan12Features featuresVk12 = new PhysicalDeviceVulkan12Features()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan12Features
|
||||
};
|
||||
|
||||
PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceFeatures2,
|
||||
PNext = &featuresVk12
|
||||
};
|
||||
|
||||
Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
|
||||
Api.GetPhysicalDeviceProperties(_physicalDevice, out var properties);
|
||||
|
||||
var limits = properties.Limits;
|
||||
|
@ -419,7 +431,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
GpuVendor,
|
||||
hasFrontFacingBug: IsIntelWindows,
|
||||
hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
|
||||
supportsAstcCompression: features.TextureCompressionAstcLdr,
|
||||
supportsAstcCompression: features2.Features.TextureCompressionAstcLdr,
|
||||
supportsBc123Compression: supportsBc123CompressionFormat,
|
||||
supportsBc45Compression: supportsBc45CompressionFormat,
|
||||
supportsBc67Compression: supportsBc67CompressionFormat,
|
||||
|
@ -429,12 +441,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
supportsFragmentShaderInterlock: Capabilities.SupportsFragmentShaderInterlock,
|
||||
supportsFragmentShaderOrderingIntel: false,
|
||||
supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
|
||||
supportsImageLoadFormatted: features.ShaderStorageImageReadWithoutFormat,
|
||||
supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
|
||||
supportsMismatchingViewFormat: true,
|
||||
supportsCubemapView: !IsAmdGcn,
|
||||
supportsNonConstantTextureOffset: false,
|
||||
supportsShaderBallot: false,
|
||||
supportsTextureShadowLod: false,
|
||||
supportsViewportIndex: featuresVk12.ShaderOutputViewportIndex,
|
||||
supportsViewportSwizzle: false,
|
||||
supportsIndirectParameters: Capabilities.SupportsIndirectParameters,
|
||||
maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
|
||||
|
|
Loading…
Reference in a new issue