mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Remember GUI column sort and separate hotkey settings from emulated input settings (#1223)
* Separate hotkey settings from emulated input settings * Remember gui column sort * nit * fix schema * nit * Remove unused SaveDataPath to speed up game list loading * Reset the vertical scrollbar to the top when titles finish loading
This commit is contained in:
parent
9a49f8aec9
commit
68a6960617
12 changed files with 805 additions and 518 deletions
|
@ -13,7 +13,7 @@ namespace Ryujinx.Configuration
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The current version of the file format
|
/// The current version of the file format
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public const int CurrentVersion = 8;
|
public const int CurrentVersion = 9;
|
||||||
|
|
||||||
public int Version { get; set; }
|
public int Version { get; set; }
|
||||||
|
|
||||||
|
@ -137,6 +137,11 @@ namespace Ryujinx.Configuration
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public GuiColumns GuiColumns { get; set; }
|
public GuiColumns GuiColumns { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Used to configure column sort settings in the GUI
|
||||||
|
/// </summary>
|
||||||
|
public ColumnSort ColumnSort { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A list of directories containing games to be used to load games into the games list
|
/// A list of directories containing games to be used to load games into the games list
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -157,6 +162,11 @@ namespace Ryujinx.Configuration
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool EnableKeyboard { get; set; }
|
public bool EnableKeyboard { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Hotkey Keyboard Bindings
|
||||||
|
/// </summary>
|
||||||
|
public KeyboardHotkeys Hotkeys { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Keyboard control bindings
|
/// Keyboard control bindings
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -44,11 +44,28 @@ namespace Ryujinx.Configuration
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public class ColumnSortSettings
|
||||||
|
{
|
||||||
|
public ReactiveObject<int> SortColumnId { get; private set; }
|
||||||
|
public ReactiveObject<bool> SortAscending { get; private set; }
|
||||||
|
|
||||||
|
public ColumnSortSettings()
|
||||||
|
{
|
||||||
|
SortColumnId = new ReactiveObject<int>();
|
||||||
|
SortAscending = new ReactiveObject<bool>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Used to toggle columns in the GUI
|
/// Used to toggle columns in the GUI
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Columns GuiColumns { get; private set; }
|
public Columns GuiColumns { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Used to configure column sort settings in the GUI
|
||||||
|
/// </summary>
|
||||||
|
public ColumnSortSettings ColumnSort { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A list of directories containing games to be used to load games into the games list
|
/// A list of directories containing games to be used to load games into the games list
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -67,6 +84,7 @@ namespace Ryujinx.Configuration
|
||||||
public UiSection()
|
public UiSection()
|
||||||
{
|
{
|
||||||
GuiColumns = new Columns();
|
GuiColumns = new Columns();
|
||||||
|
ColumnSort = new ColumnSortSettings();
|
||||||
GameDirs = new ReactiveObject<List<string>>();
|
GameDirs = new ReactiveObject<List<string>>();
|
||||||
EnableCustomTheme = new ReactiveObject<bool>();
|
EnableCustomTheme = new ReactiveObject<bool>();
|
||||||
CustomThemePath = new ReactiveObject<string>();
|
CustomThemePath = new ReactiveObject<string>();
|
||||||
|
@ -217,6 +235,11 @@ namespace Ryujinx.Configuration
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> EnableKeyboard { get; private set; }
|
public ReactiveObject<bool> EnableKeyboard { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Hotkey Keyboard Bindings
|
||||||
|
/// </summary>
|
||||||
|
public ReactiveObject<KeyboardHotkeys> Hotkeys { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Input device configuration.
|
/// Input device configuration.
|
||||||
/// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
|
/// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
|
||||||
|
@ -227,6 +250,7 @@ namespace Ryujinx.Configuration
|
||||||
public HidSection()
|
public HidSection()
|
||||||
{
|
{
|
||||||
EnableKeyboard = new ReactiveObject<bool>();
|
EnableKeyboard = new ReactiveObject<bool>();
|
||||||
|
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
||||||
InputConfig = new ReactiveObject<List<InputConfig>>();
|
InputConfig = new ReactiveObject<List<InputConfig>>();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -347,7 +371,7 @@ namespace Ryujinx.Configuration
|
||||||
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
|
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
|
||||||
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
|
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
|
||||||
IgnoreMissingServices = System.IgnoreMissingServices,
|
IgnoreMissingServices = System.IgnoreMissingServices,
|
||||||
GuiColumns = new GuiColumns()
|
GuiColumns = new GuiColumns
|
||||||
{
|
{
|
||||||
FavColumn = Ui.GuiColumns.FavColumn,
|
FavColumn = Ui.GuiColumns.FavColumn,
|
||||||
IconColumn = Ui.GuiColumns.IconColumn,
|
IconColumn = Ui.GuiColumns.IconColumn,
|
||||||
|
@ -360,10 +384,16 @@ namespace Ryujinx.Configuration
|
||||||
FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
|
FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
|
||||||
PathColumn = Ui.GuiColumns.PathColumn,
|
PathColumn = Ui.GuiColumns.PathColumn,
|
||||||
},
|
},
|
||||||
|
ColumnSort = new ColumnSort
|
||||||
|
{
|
||||||
|
SortColumnId = Ui.ColumnSort.SortColumnId,
|
||||||
|
SortAscending = Ui.ColumnSort.SortAscending
|
||||||
|
},
|
||||||
GameDirs = Ui.GameDirs,
|
GameDirs = Ui.GameDirs,
|
||||||
EnableCustomTheme = Ui.EnableCustomTheme,
|
EnableCustomTheme = Ui.EnableCustomTheme,
|
||||||
CustomThemePath = Ui.CustomThemePath,
|
CustomThemePath = Ui.CustomThemePath,
|
||||||
EnableKeyboard = Hid.EnableKeyboard,
|
EnableKeyboard = Hid.EnableKeyboard,
|
||||||
|
Hotkeys = Hid.Hotkeys,
|
||||||
KeyboardConfig = keyboardConfigList,
|
KeyboardConfig = keyboardConfigList,
|
||||||
ControllerConfig = controllerConfigList
|
ControllerConfig = controllerConfigList
|
||||||
};
|
};
|
||||||
|
@ -406,11 +436,18 @@ namespace Ryujinx.Configuration
|
||||||
Ui.GuiColumns.FileExtColumn.Value = true;
|
Ui.GuiColumns.FileExtColumn.Value = true;
|
||||||
Ui.GuiColumns.FileSizeColumn.Value = true;
|
Ui.GuiColumns.FileSizeColumn.Value = true;
|
||||||
Ui.GuiColumns.PathColumn.Value = true;
|
Ui.GuiColumns.PathColumn.Value = true;
|
||||||
|
Ui.ColumnSort.SortColumnId.Value = 0;
|
||||||
|
Ui.ColumnSort.SortAscending.Value = false;
|
||||||
Ui.GameDirs.Value = new List<string>();
|
Ui.GameDirs.Value = new List<string>();
|
||||||
Ui.EnableCustomTheme.Value = false;
|
Ui.EnableCustomTheme.Value = false;
|
||||||
Ui.CustomThemePath.Value = "";
|
Ui.CustomThemePath.Value = "";
|
||||||
Hid.EnableKeyboard.Value = false;
|
Hid.EnableKeyboard.Value = false;
|
||||||
|
|
||||||
|
Hid.Hotkeys.Value = new KeyboardHotkeys
|
||||||
|
{
|
||||||
|
ToggleVsync = Key.Tab
|
||||||
|
};
|
||||||
|
|
||||||
Hid.InputConfig.Value = new List<InputConfig>
|
Hid.InputConfig.Value = new List<InputConfig>
|
||||||
{
|
{
|
||||||
new KeyboardConfig
|
new KeyboardConfig
|
||||||
|
@ -451,10 +488,6 @@ namespace Ryujinx.Configuration
|
||||||
ButtonZr = Key.O,
|
ButtonZr = Key.O,
|
||||||
ButtonSl = Key.PageUp,
|
ButtonSl = Key.PageUp,
|
||||||
ButtonSr = Key.PageDown
|
ButtonSr = Key.PageDown
|
||||||
},
|
|
||||||
Hotkeys = new KeyboardHotkeys
|
|
||||||
{
|
|
||||||
ToggleVsync = Key.Tab
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -553,10 +586,6 @@ namespace Ryujinx.Configuration
|
||||||
ButtonZr = Key.O,
|
ButtonZr = Key.O,
|
||||||
ButtonSl = Key.Unbound,
|
ButtonSl = Key.Unbound,
|
||||||
ButtonSr = Key.Unbound
|
ButtonSr = Key.Unbound
|
||||||
},
|
|
||||||
Hotkeys = new KeyboardHotkeys
|
|
||||||
{
|
|
||||||
ToggleVsync = Key.Tab
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -587,6 +616,24 @@ namespace Ryujinx.Configuration
|
||||||
configurationFileUpdated = true;
|
configurationFileUpdated = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (configurationFileFormat.Version < 9)
|
||||||
|
{
|
||||||
|
Common.Logging.Logger.PrintWarning(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9.");
|
||||||
|
|
||||||
|
configurationFileFormat.ColumnSort = new ColumnSort
|
||||||
|
{
|
||||||
|
SortColumnId = 0,
|
||||||
|
SortAscending = false
|
||||||
|
};
|
||||||
|
|
||||||
|
configurationFileFormat.Hotkeys = new KeyboardHotkeys
|
||||||
|
{
|
||||||
|
ToggleVsync = Key.Tab
|
||||||
|
};
|
||||||
|
|
||||||
|
configurationFileUpdated = true;
|
||||||
|
}
|
||||||
|
|
||||||
List<InputConfig> inputConfig = new List<InputConfig>();
|
List<InputConfig> inputConfig = new List<InputConfig>();
|
||||||
foreach (ControllerConfig controllerConfig in configurationFileFormat.ControllerConfig)
|
foreach (ControllerConfig controllerConfig in configurationFileFormat.ControllerConfig)
|
||||||
{
|
{
|
||||||
|
@ -631,10 +678,13 @@ namespace Ryujinx.Configuration
|
||||||
Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
|
Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
|
||||||
Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
|
Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
|
||||||
Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
|
Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
|
||||||
|
Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
|
||||||
|
Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
|
||||||
Ui.GameDirs.Value = configurationFileFormat.GameDirs;
|
Ui.GameDirs.Value = configurationFileFormat.GameDirs;
|
||||||
Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
|
Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
|
||||||
Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
|
Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
|
||||||
Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
|
Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
|
||||||
|
Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
|
||||||
Hid.InputConfig.Value = inputConfig;
|
Hid.InputConfig.Value = inputConfig;
|
||||||
|
|
||||||
if (configurationFileUpdated)
|
if (configurationFileUpdated)
|
||||||
|
|
|
@ -14,10 +14,5 @@ namespace Ryujinx.Common.Configuration.Hid
|
||||||
/// Right JoyCon Keyboard Bindings
|
/// Right JoyCon Keyboard Bindings
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public NpadKeyboardRight RightJoycon { get; set; }
|
public NpadKeyboardRight RightJoycon { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Hotkey Keyboard Bindings
|
|
||||||
/// </summary>
|
|
||||||
public KeyboardHotkeys Hotkeys { get; set; }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
8
Ryujinx.Common/Configuration/Ui/ColumnSort.cs
Normal file
8
Ryujinx.Common/Configuration/Ui/ColumnSort.cs
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
namespace Ryujinx.Configuration.Ui
|
||||||
|
{
|
||||||
|
public struct ColumnSort
|
||||||
|
{
|
||||||
|
public int SortColumnId { get; set; }
|
||||||
|
public bool SortAscending { get; set; }
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"version": 8,
|
"version": 9,
|
||||||
"max_anisotropy": -1,
|
"max_anisotropy": -1,
|
||||||
"graphics_shaders_dump_path": "",
|
"graphics_shaders_dump_path": "",
|
||||||
"logging_enable_debug": false,
|
"logging_enable_debug": false,
|
||||||
|
@ -35,10 +35,17 @@
|
||||||
"file_size_column": true,
|
"file_size_column": true,
|
||||||
"path_column": true
|
"path_column": true
|
||||||
},
|
},
|
||||||
|
"column_sort": {
|
||||||
|
"sort_column_id": 0,
|
||||||
|
"sort_ascending": false
|
||||||
|
},
|
||||||
"game_dirs": [],
|
"game_dirs": [],
|
||||||
"enable_custom_theme": false,
|
"enable_custom_theme": false,
|
||||||
"custom_theme_path": "",
|
"custom_theme_path": "",
|
||||||
"enable_keyboard": false,
|
"enable_keyboard": false,
|
||||||
|
"hotkeys": {
|
||||||
|
"toggle_vsync": "Tab"
|
||||||
|
},
|
||||||
"keyboard_config": [
|
"keyboard_config": [
|
||||||
{
|
{
|
||||||
"index": 0,
|
"index": 0,
|
||||||
|
@ -75,9 +82,6 @@
|
||||||
"button_zr": "O",
|
"button_zr": "O",
|
||||||
"button_sl": "Unbound",
|
"button_sl": "Unbound",
|
||||||
"button_sr": "Unbound"
|
"button_sr": "Unbound"
|
||||||
},
|
|
||||||
"hotkeys": {
|
|
||||||
"toggle_vsync": "Tab"
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
|
|
|
@ -17,7 +17,6 @@ namespace Ryujinx.Ui
|
||||||
public string FileExtension { get; set; }
|
public string FileExtension { get; set; }
|
||||||
public string FileSize { get; set; }
|
public string FileSize { get; set; }
|
||||||
public string Path { get; set; }
|
public string Path { get; set; }
|
||||||
public string SaveDataPath { get; set; }
|
|
||||||
public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
|
public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -131,7 +131,6 @@ namespace Ryujinx.Ui
|
||||||
string titleId = "0000000000000000";
|
string titleId = "0000000000000000";
|
||||||
string developer = "Unknown";
|
string developer = "Unknown";
|
||||||
string version = "0";
|
string version = "0";
|
||||||
string saveDataPath = null;
|
|
||||||
byte[] applicationIcon = null;
|
byte[] applicationIcon = null;
|
||||||
BlitStruct<ApplicationControlProperty> controlHolder = new BlitStruct<ApplicationControlProperty>(1);
|
BlitStruct<ApplicationControlProperty> controlHolder = new BlitStruct<ApplicationControlProperty>(1);
|
||||||
|
|
||||||
|
@ -389,20 +388,6 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
ApplicationMetadata appMetadata = LoadAndSaveMetaData(titleId);
|
ApplicationMetadata appMetadata = LoadAndSaveMetaData(titleId);
|
||||||
|
|
||||||
if (ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNum))
|
|
||||||
{
|
|
||||||
SaveDataFilter filter = new SaveDataFilter();
|
|
||||||
filter.SetUserId(new UserId(1, 0));
|
|
||||||
filter.SetProgramId(new TitleId(titleIdNum));
|
|
||||||
|
|
||||||
Result result = virtualFileSystem.FsClient.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, ref filter);
|
|
||||||
|
|
||||||
if (result.IsSuccess())
|
|
||||||
{
|
|
||||||
saveDataPath = Path.Combine(virtualFileSystem.GetNandPath(), "user", "save", saveDataInfo.SaveDataId.ToString("x16"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ApplicationData data = new ApplicationData
|
ApplicationData data = new ApplicationData
|
||||||
{
|
{
|
||||||
Favorite = appMetadata.Favorite,
|
Favorite = appMetadata.Favorite,
|
||||||
|
@ -416,7 +401,6 @@ namespace Ryujinx.Ui
|
||||||
FileExtension = Path.GetExtension(applicationPath).ToUpper().Remove(0, 1),
|
FileExtension = Path.GetExtension(applicationPath).ToUpper().Remove(0, 1),
|
||||||
FileSize = (fileSize < 1) ? (fileSize * 1024).ToString("0.##") + "MB" : fileSize.ToString("0.##") + "GB",
|
FileSize = (fileSize < 1) ? (fileSize * 1024).ToString("0.##") + "MB" : fileSize.ToString("0.##") + "GB",
|
||||||
Path = applicationPath,
|
Path = applicationPath,
|
||||||
SaveDataPath = saveDataPath,
|
|
||||||
ControlHolder = controlHolder
|
ControlHolder = controlHolder
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -419,10 +419,6 @@ namespace Ryujinx.Ui
|
||||||
ButtonZr = rButtonZr,
|
ButtonZr = rButtonZr,
|
||||||
ButtonSl = rButtonSl,
|
ButtonSl = rButtonSl,
|
||||||
ButtonSr = rButtonSr
|
ButtonSr = rButtonSr
|
||||||
},
|
|
||||||
Hotkeys = new KeyboardHotkeys
|
|
||||||
{
|
|
||||||
ToggleVsync = Key.Tab //TODO: Make this an option in the GUI
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -754,10 +750,6 @@ namespace Ryujinx.Ui
|
||||||
ButtonZr = Key.O,
|
ButtonZr = Key.O,
|
||||||
ButtonSl = Key.Unbound,
|
ButtonSl = Key.Unbound,
|
||||||
ButtonSr = Key.Unbound
|
ButtonSr = Key.Unbound
|
||||||
},
|
|
||||||
Hotkeys = new KeyboardHotkeys
|
|
||||||
{
|
|
||||||
ToggleVsync = Key.Tab
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
@ -449,17 +449,6 @@ namespace Ryujinx.Ui
|
||||||
{
|
{
|
||||||
_device.Hid.Keyboard.Update(hidKeyboard.Value);
|
_device.Hid.Keyboard.Update(hidKeyboard.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Toggle vsync
|
|
||||||
HotkeyButtons currentHotkeyButtons = keyboardController.GetHotkeyButtons();
|
|
||||||
|
|
||||||
if (currentHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync) &&
|
|
||||||
!_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
|
|
||||||
{
|
|
||||||
_device.EnableDeviceVsync = !_device.EnableDeviceVsync;
|
|
||||||
}
|
|
||||||
|
|
||||||
_prevHotkeyButtons = currentHotkeyButtons;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (inputConfig is Common.Configuration.Hid.ControllerConfig controllerConfig)
|
else if (inputConfig is Common.Configuration.Hid.ControllerConfig controllerConfig)
|
||||||
|
@ -498,6 +487,17 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
_device.Hid.Npads.SetGamepadsInput(gamepadInputs.ToArray());
|
_device.Hid.Npads.SetGamepadsInput(gamepadInputs.ToArray());
|
||||||
|
|
||||||
|
// Hotkeys
|
||||||
|
HotkeyButtons currentHotkeyButtons = KeyboardController.GetHotkeyButtons(OpenTK.Input.Keyboard.GetState());
|
||||||
|
|
||||||
|
if (currentHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync) &&
|
||||||
|
!_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
|
||||||
|
{
|
||||||
|
_device.EnableDeviceVsync = !_device.EnableDeviceVsync;
|
||||||
|
}
|
||||||
|
|
||||||
|
_prevHotkeyButtons = currentHotkeyButtons;
|
||||||
|
|
||||||
//Touchscreen
|
//Touchscreen
|
||||||
bool hasTouch = false;
|
bool hasTouch = false;
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
using System;
|
using System;
|
||||||
using OpenTK.Input;
|
using OpenTK.Input;
|
||||||
using Ryujinx.Common.Configuration.Hid;
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
|
using Ryujinx.Configuration;
|
||||||
using Ryujinx.HLE.HOS.Services.Hid;
|
using Ryujinx.HLE.HOS.Services.Hid;
|
||||||
|
|
||||||
namespace Ryujinx.Ui
|
namespace Ryujinx.Ui
|
||||||
|
@ -91,20 +92,21 @@ namespace Ryujinx.Ui
|
||||||
return (dx, dy);
|
return (dx, dy);
|
||||||
}
|
}
|
||||||
|
|
||||||
public HotkeyButtons GetHotkeyButtons()
|
public static HotkeyButtons GetHotkeyButtons(KeyboardState keyboard)
|
||||||
{
|
{
|
||||||
KeyboardState keyboard = GetKeyboardState(_config.Index);
|
|
||||||
|
|
||||||
HotkeyButtons buttons = 0;
|
HotkeyButtons buttons = 0;
|
||||||
|
|
||||||
if (keyboard[(Key)_config.Hotkeys.ToggleVsync]) buttons |= HotkeyButtons.ToggleVSync;
|
if (keyboard[(Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ToggleVsync])
|
||||||
|
{
|
||||||
|
buttons |= HotkeyButtons.ToggleVSync;
|
||||||
|
}
|
||||||
|
|
||||||
return buttons;
|
return buttons;
|
||||||
}
|
}
|
||||||
|
|
||||||
class KeyMappingEntry
|
class KeyMappingEntry
|
||||||
{
|
{
|
||||||
public Key TargetKey;
|
public Key TargetKey;
|
||||||
public byte Target;
|
public byte Target;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -167,7 +167,11 @@ namespace Ryujinx.Ui
|
||||||
_tableStore.SetSortFunc(5, TimePlayedSort);
|
_tableStore.SetSortFunc(5, TimePlayedSort);
|
||||||
_tableStore.SetSortFunc(6, LastPlayedSort);
|
_tableStore.SetSortFunc(6, LastPlayedSort);
|
||||||
_tableStore.SetSortFunc(8, FileSizeSort);
|
_tableStore.SetSortFunc(8, FileSizeSort);
|
||||||
_tableStore.SetSortColumnId(0, SortType.Descending);
|
|
||||||
|
int columnId = ConfigurationState.Instance.Ui.ColumnSort.SortColumnId;
|
||||||
|
bool ascending = ConfigurationState.Instance.Ui.ColumnSort.SortAscending;
|
||||||
|
|
||||||
|
_tableStore.SetSortColumnId(columnId, ascending ? SortType.Ascending : SortType.Descending);
|
||||||
|
|
||||||
_gameTable.EnableSearch = true;
|
_gameTable.EnableSearch = true;
|
||||||
_gameTable.SearchColumn = 2;
|
_gameTable.SearchColumn = 2;
|
||||||
|
@ -254,15 +258,45 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
foreach (TreeViewColumn column in _gameTable.Columns)
|
foreach (TreeViewColumn column in _gameTable.Columns)
|
||||||
{
|
{
|
||||||
if (column.Title == "Fav" && ConfigurationState.Instance.Ui.GuiColumns.FavColumn) column.SortColumnId = 0;
|
switch (column.Title)
|
||||||
else if (column.Title == "Application" && ConfigurationState.Instance.Ui.GuiColumns.AppColumn) column.SortColumnId = 2;
|
{
|
||||||
else if (column.Title == "Developer" && ConfigurationState.Instance.Ui.GuiColumns.DevColumn) column.SortColumnId = 3;
|
case "Fav":
|
||||||
else if (column.Title == "Version" && ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) column.SortColumnId = 4;
|
column.SortColumnId = 0;
|
||||||
else if (column.Title == "Time Played" && ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) column.SortColumnId = 5;
|
column.Clicked += Column_Clicked;
|
||||||
else if (column.Title == "Last Played" && ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) column.SortColumnId = 6;
|
break;
|
||||||
else if (column.Title == "File Ext" && ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) column.SortColumnId = 7;
|
case "Application":
|
||||||
else if (column.Title == "File Size" && ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) column.SortColumnId = 8;
|
column.SortColumnId = 2;
|
||||||
else if (column.Title == "Path" && ConfigurationState.Instance.Ui.GuiColumns.PathColumn) column.SortColumnId = 9;
|
column.Clicked += Column_Clicked;
|
||||||
|
break;
|
||||||
|
case "Developer":
|
||||||
|
column.SortColumnId = 3;
|
||||||
|
column.Clicked += Column_Clicked;
|
||||||
|
break;
|
||||||
|
case "Version":
|
||||||
|
column.SortColumnId = 4;
|
||||||
|
column.Clicked += Column_Clicked;
|
||||||
|
break;
|
||||||
|
case "Time Played":
|
||||||
|
column.SortColumnId = 5;
|
||||||
|
column.Clicked += Column_Clicked;
|
||||||
|
break;
|
||||||
|
case "Last Played":
|
||||||
|
column.SortColumnId = 6;
|
||||||
|
column.Clicked += Column_Clicked;
|
||||||
|
break;
|
||||||
|
case "File Ext":
|
||||||
|
column.SortColumnId = 7;
|
||||||
|
column.Clicked += Column_Clicked;
|
||||||
|
break;
|
||||||
|
case "File Size":
|
||||||
|
column.SortColumnId = 8;
|
||||||
|
column.Clicked += Column_Clicked;
|
||||||
|
break;
|
||||||
|
case "Path":
|
||||||
|
column.SortColumnId = 9;
|
||||||
|
column.Clicked += Column_Clicked;
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -666,6 +700,11 @@ namespace Ryujinx.Ui
|
||||||
}
|
}
|
||||||
|
|
||||||
_progressBar.Value = barValue;
|
_progressBar.Value = barValue;
|
||||||
|
|
||||||
|
if (args.NumAppsLoaded == args.NumAppsFound) // Reset the vertical scrollbar to the top when titles finish loading
|
||||||
|
{
|
||||||
|
_gameTableWindow.Vadjustment.Value = 0;
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -707,6 +746,16 @@ namespace Ryujinx.Ui
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void Column_Clicked(object sender, EventArgs args)
|
||||||
|
{
|
||||||
|
TreeViewColumn column = (TreeViewColumn)sender;
|
||||||
|
|
||||||
|
ConfigurationState.Instance.Ui.ColumnSort.SortColumnId.Value = column.SortColumnId;
|
||||||
|
ConfigurationState.Instance.Ui.ColumnSort.SortAscending.Value = column.SortOrder == SortType.Ascending;
|
||||||
|
|
||||||
|
SaveConfig();
|
||||||
|
}
|
||||||
|
|
||||||
private void Row_Activated(object sender, RowActivatedArgs args)
|
private void Row_Activated(object sender, RowActivatedArgs args)
|
||||||
{
|
{
|
||||||
_gameTableSelection.GetSelected(out TreeIter treeIter);
|
_gameTableSelection.GetSelected(out TreeIter treeIter);
|
||||||
|
|
1088
Ryujinx/_schema.json
1088
Ryujinx/_schema.json
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue