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set: Quick implementation of GetKeyCodeMap/GetKeyCodeMap2 (#1210)

* set: Quick implementation of GetKeyCodeMap/GetKeyCodeMap2

This fixed USB keyboard access in official titles.

* hid: Stub SendKeyboardLockKeyEvent

* Update Ryujinx.HLE/HOS/Services/Settings/ISettingsServer.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.HLE/HOS/Services/Hid/IHidServer.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* set: KeyboardLayout bringup

* set: Small bugfix

* Fix GetKeyCodeMapImpl

* Revert SystemRegion > RegionCode in Configuration

* Fix SendKeyboardLockKeyEvent

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
plutoo 2020-05-05 11:50:53 -07:00 committed by GitHub
parent 8be7335176
commit 7f500e7cae
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
7 changed files with 5001 additions and 8 deletions

View file

@ -81,6 +81,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
long appletResourceUserId = context.RequestData.ReadInt64(); long appletResourceUserId = context.RequestData.ReadInt64();
context.Device.Hid.Touchscreen.Active = true; context.Device.Hid.Touchscreen.Active = true;
Logger.PrintStub(LogClass.ServiceHid, new { appletResourceUserId }); Logger.PrintStub(LogClass.ServiceHid, new { appletResourceUserId });
return ResultCode.Success; return ResultCode.Success;
@ -93,6 +94,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
long appletResourceUserId = context.RequestData.ReadInt64(); long appletResourceUserId = context.RequestData.ReadInt64();
context.Device.Hid.Mouse.Active = true; context.Device.Hid.Mouse.Active = true;
Logger.PrintStub(LogClass.ServiceHid, new { appletResourceUserId }); Logger.PrintStub(LogClass.ServiceHid, new { appletResourceUserId });
return ResultCode.Success; return ResultCode.Success;
@ -105,11 +107,25 @@ namespace Ryujinx.HLE.HOS.Services.Hid
long appletResourceUserId = context.RequestData.ReadInt64(); long appletResourceUserId = context.RequestData.ReadInt64();
context.Device.Hid.Keyboard.Active = true; context.Device.Hid.Keyboard.Active = true;
Logger.PrintStub(LogClass.ServiceHid, new { appletResourceUserId }); Logger.PrintStub(LogClass.ServiceHid, new { appletResourceUserId });
return ResultCode.Success; return ResultCode.Success;
} }
[Command(32)]
// SendKeyboardLockKeyEvent(uint flags, pid)
public ResultCode SendKeyboardLockKeyEvent(ServiceCtx context)
{
uint flags = context.RequestData.ReadUInt32();
// NOTE: This signal the keyboard driver about lock events.
Logger.PrintStub(LogClass.ServiceHid, new { flags });
return ResultCode.Success;
}
[Command(40)] [Command(40)]
// AcquireXpadIdEventHandle(ulong XpadId) -> nn::sf::NativeHandle // AcquireXpadIdEventHandle(ulong XpadId) -> nn::sf::NativeHandle
public ResultCode AcquireXpadIdEventHandle(ServiceCtx context) public ResultCode AcquireXpadIdEventHandle(ServiceCtx context)

View file

@ -60,11 +60,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
{ {
// NOTE: Service mount 0x8000000000000050 savedata and read the region code here. // NOTE: Service mount 0x8000000000000050 savedata and read the region code here.
SystemRegion regionCode = (SystemRegion)context.Device.System.State.DesiredRegionCode; RegionCode regionCode = (RegionCode)context.Device.System.State.DesiredRegionCode;
if (regionCode < SystemRegion.Min || regionCode > SystemRegion.Max) if (regionCode < RegionCode.Min || regionCode > RegionCode.Max)
{ {
regionCode = SystemRegion.USA; regionCode = RegionCode.USA;
} }
context.ResponseData.Write((uint)regionCode); context.ResponseData.Write((uint)regionCode);
@ -92,6 +92,13 @@ namespace Ryujinx.HLE.HOS.Services.Settings
return ResultCode.Success; return ResultCode.Success;
} }
[Command(7)] // 4.0.0+
// GetKeyCodeMap() -> buffer<nn::kpr::KeyCodeMap, 0x16>
public ResultCode GetKeyCodeMap(ServiceCtx context)
{
return GetKeyCodeMapImpl(context, 1);
}
[Command(8)] // 5.0.0+ [Command(8)] // 5.0.0+
// GetQuestFlag() -> bool // GetQuestFlag() -> bool
public ResultCode GetQuestFlag(ServiceCtx context) public ResultCode GetQuestFlag(ServiceCtx context)
@ -103,6 +110,96 @@ namespace Ryujinx.HLE.HOS.Services.Settings
return ResultCode.Success; return ResultCode.Success;
} }
[Command(9)] // 6.0.0+
// GetKeyCodeMap2() -> buffer<nn::kpr::KeyCodeMap, 0x16>
public ResultCode GetKeyCodeMap2(ServiceCtx context)
{
return GetKeyCodeMapImpl(context, 2);
}
public ResultCode GetKeyCodeMapImpl(ServiceCtx context, int version)
{
if (context.Request.ReceiveBuff[0].Size != 0x1000)
{
Logger.PrintWarning(LogClass.ServiceSet, "Bad size");
}
byte[] keyCodeMap;
switch ((KeyboardLayout)context.Device.System.State.DesiredKeyboardLayout)
{
case KeyboardLayout.EnglishUs:
long langCode = context.Device.System.State.DesiredLanguageCode;
if (langCode == 0x736e61482d687a) // Zh-Hans
{
keyCodeMap = KeyCodeMaps.ChineseSimplified;
}
else if (langCode == 0x746e61482d687a) // Zh-Hant
{
keyCodeMap = KeyCodeMaps.ChineseTraditional;
}
else
{
keyCodeMap = KeyCodeMaps.EnglishUk;
}
break;
case KeyboardLayout.EnglishUsInternational:
keyCodeMap = KeyCodeMaps.EnglishUsInternational;
break;
case KeyboardLayout.EnglishUk:
keyCodeMap = KeyCodeMaps.EnglishUk;
break;
case KeyboardLayout.French:
keyCodeMap = KeyCodeMaps.French;
break;
case KeyboardLayout.FrenchCa:
keyCodeMap = KeyCodeMaps.FrenchCa;
break;
case KeyboardLayout.Spanish:
keyCodeMap = KeyCodeMaps.Spanish;
break;
case KeyboardLayout.SpanishLatin:
keyCodeMap = KeyCodeMaps.SpanishLatin;
break;
case KeyboardLayout.German:
keyCodeMap = KeyCodeMaps.German;
break;
case KeyboardLayout.Italian:
keyCodeMap = KeyCodeMaps.Italian;
break;
case KeyboardLayout.Portuguese:
keyCodeMap = KeyCodeMaps.Portuguese;
break;
case KeyboardLayout.Russian:
keyCodeMap = KeyCodeMaps.Russian;
break;
case KeyboardLayout.Korean:
keyCodeMap = KeyCodeMaps.Korean;
break;
case KeyboardLayout.ChineseSimplified:
keyCodeMap = KeyCodeMaps.ChineseSimplified;
break;
case KeyboardLayout.ChineseTraditional:
keyCodeMap = KeyCodeMaps.ChineseTraditional;
break;
default: // KeyboardLayout.Default
keyCodeMap = KeyCodeMaps.Default;
break;
}
context.Memory.Write((ulong)context.Request.ReceiveBuff[0].Position, keyCodeMap);
if (version == 1 && context.Device.System.State.DesiredKeyboardLayout == (long)KeyboardLayout.Default)
{
context.Memory.Write((ulong)context.Request.ReceiveBuff[0].Position, (byte)0x01);
}
return ResultCode.Success;
}
public ResultCode GetAvailableLanguagesCodesImpl(ServiceCtx context, long position, long size, int maxSize) public ResultCode GetAvailableLanguagesCodesImpl(ServiceCtx context, long position, long size, int maxSize)
{ {
int count = (int)(size / 8); int count = (int)(size / 8);
@ -124,4 +221,4 @@ namespace Ryujinx.HLE.HOS.Services.Settings
return ResultCode.Success; return ResultCode.Success;
} }
} }
} }

File diff suppressed because it is too large Load diff

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@ -0,0 +1,25 @@
namespace Ryujinx.HLE.HOS.SystemState
{
// nn::settings::KeyboardLayout
public enum KeyboardLayout
{
Default = 0,
EnglishUs,
EnglishUsInternational,
EnglishUk,
French,
FrenchCa,
Spanish,
SpanishLatin,
German,
Italian,
Portuguese,
Russian,
Korean,
ChineseSimplified,
ChineseTraditional,
Min = Default,
Max = ChineseTraditional
}
}

View file

@ -1,6 +1,7 @@
namespace Ryujinx.HLE.HOS.SystemState namespace Ryujinx.HLE.HOS.SystemState
{ {
public enum SystemRegion // nn::settings::RegionCode
public enum RegionCode
{ {
Japan, Japan,
USA, USA,
@ -13,4 +14,4 @@ namespace Ryujinx.HLE.HOS.SystemState
Min = Japan, Min = Japan,
Max = Taiwan Max = Taiwan
} }
} }

View file

@ -35,6 +35,8 @@ namespace Ryujinx.HLE.HOS.SystemState
"AudioBuiltInSpeakerOutput" "AudioBuiltInSpeakerOutput"
}; };
internal long DesiredKeyboardLayout { get; private set; }
internal long DesiredLanguageCode { get; private set; } internal long DesiredLanguageCode { get; private set; }
internal uint DesiredRegionCode { get; private set; } internal uint DesiredRegionCode { get; private set; }
@ -59,6 +61,9 @@ namespace Ryujinx.HLE.HOS.SystemState
Account.AddUser(DefaultUserId, "Player"); Account.AddUser(DefaultUserId, "Player");
Account.OpenUser(DefaultUserId); Account.OpenUser(DefaultUserId);
// TODO: Let user specify.
DesiredKeyboardLayout = (long)KeyboardLayout.Default;
} }
public void SetLanguage(SystemLanguage language) public void SetLanguage(SystemLanguage language)
@ -81,7 +86,7 @@ namespace Ryujinx.HLE.HOS.SystemState
} }
} }
public void SetRegion(SystemRegion region) public void SetRegion(RegionCode region)
{ {
DesiredRegionCode = (uint)region; DesiredRegionCode = (uint)region;
} }

View file

@ -65,7 +65,7 @@ namespace Ryujinx.HLE
{ {
System.State.SetLanguage((SystemLanguage)ConfigurationState.Instance.System.Language.Value); System.State.SetLanguage((SystemLanguage)ConfigurationState.Instance.System.Language.Value);
System.State.SetRegion((SystemRegion)ConfigurationState.Instance.System.Region.Value); System.State.SetRegion((RegionCode)ConfigurationState.Instance.System.Region.Value);
EnableDeviceVsync = ConfigurationState.Instance.Graphics.EnableVsync; EnableDeviceVsync = ConfigurationState.Instance.Graphics.EnableVsync;