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Fix skipping missing shaders

This commit is contained in:
riperiperi 2021-04-14 23:15:25 +01:00
parent d6547abebf
commit 9e68f5026e

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@ -137,6 +137,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
// Should not happen, but if someone messed with the cache it's better to catch it. // Should not happen, but if someone messed with the cache it's better to catch it.
invalidEntries?.Add(key); invalidEntries?.Add(key);
_shaderCount = ++programIndex;
continue; continue;
} }