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Support portable mode using the macOS app bundle. (#6147)

* Support portable mode using the macOS app bundle.

* Apply suggestion

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

---------

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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Steveice10 2024-01-19 18:09:51 -08:00 committed by GitHub
parent 870d9599cc
commit a772b073ec
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@ -63,6 +63,17 @@ namespace Ryujinx.Common.Configuration
string userProfilePath = Path.Combine(appDataPath, DefaultBaseDir); string userProfilePath = Path.Combine(appDataPath, DefaultBaseDir);
string portablePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, DefaultPortableDir); string portablePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, DefaultPortableDir);
// On macOS, check for a portable directory next to the app bundle as well.
if (OperatingSystem.IsMacOS() && !Directory.Exists(portablePath))
{
string bundlePath = Path.GetFullPath(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "..", ".."));
// Make sure we're actually running within an app bundle.
if (bundlePath.EndsWith(".app"))
{
portablePath = Path.GetFullPath(Path.Combine(bundlePath, "..", DefaultPortableDir));
}
}
if (Directory.Exists(portablePath)) if (Directory.Exists(portablePath))
{ {
BaseDirPath = portablePath; BaseDirPath = portablePath;