diff --git a/Ryujinx.Common/System/DisplaySleep.cs b/Ryujinx.Common/System/DisplaySleep.cs
new file mode 100644
index 00000000..77f9dd75
--- /dev/null
+++ b/Ryujinx.Common/System/DisplaySleep.cs
@@ -0,0 +1,35 @@
+using System;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Common.System
+{
+ public class DisplaySleep
+ {
+ [Flags]
+ enum EXECUTION_STATE : uint
+ {
+ ES_CONTINUOUS = 0x80000000,
+ ES_DISPLAY_REQUIRED = 0x00000002,
+ ES_SYSTEM_REQUIRED = 0x00000001
+ }
+
+ [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
+ static extern EXECUTION_STATE SetThreadExecutionState(EXECUTION_STATE esFlags);
+
+ static public void Prevent()
+ {
+ if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
+ {
+ SetThreadExecutionState(EXECUTION_STATE.ES_CONTINUOUS | EXECUTION_STATE.ES_SYSTEM_REQUIRED | EXECUTION_STATE.ES_DISPLAY_REQUIRED);
+ }
+ }
+
+ static public void Restore()
+ {
+ if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
+ {
+ SetThreadExecutionState(EXECUTION_STATE.ES_CONTINUOUS);
+ }
+ }
+ }
+}
diff --git a/Ryujinx/Ui/MainWindow.cs b/Ryujinx/Ui/MainWindow.cs
index 1c847f4a..3f2c2fb8 100644
--- a/Ryujinx/Ui/MainWindow.cs
+++ b/Ryujinx/Ui/MainWindow.cs
@@ -554,6 +554,8 @@ namespace Ryujinx.Ui
_windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
}
+ DisplaySleep.Prevent();
+
GlRendererWidget = new GlRenderer(_emulationContext, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
Application.Invoke(delegate
@@ -604,6 +606,7 @@ namespace Ryujinx.Ui
_windowsMultimediaTimerResolution?.Dispose();
_windowsMultimediaTimerResolution = null;
+ DisplaySleep.Restore();
_viewBox.Remove(GlRendererWidget);
_viewBox.Add(_gameTableWindow);
diff --git a/Ryujinx/Ui/Windows/SettingsWindow.glade b/Ryujinx/Ui/Windows/SettingsWindow.glade
index 97a88b22..6457ecfe 100644
--- a/Ryujinx/Ui/Windows/SettingsWindow.glade
+++ b/Ryujinx/Ui/Windows/SettingsWindow.glade
@@ -1299,6 +1299,7 @@
@@ -1509,7 +1510,7 @@