From b2b2e046696e9c187cd9d7d4e3e92dc521082fe5 Mon Sep 17 00:00:00 2001 From: gdk Date: Sat, 23 Nov 2019 02:17:22 -0300 Subject: [PATCH] Small optimizations on texture and sampler pool invalidation --- Ryujinx.Graphics.Gpu/Image/SamplerPool.cs | 9 +++- Ryujinx.Graphics.Gpu/Image/TexturePool.cs | 13 ++--- Ryujinx.Graphics.Gpu/Memory/BufferManager.cs | 17 +++++-- Ryujinx.Graphics.Gpu/State/GpuState.cs | 51 +++++++++++++++----- 4 files changed, 68 insertions(+), 22 deletions(-) diff --git a/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs b/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs index 970a0983..55555109 100644 --- a/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs +++ b/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs @@ -5,6 +5,8 @@ namespace Ryujinx.Graphics.Gpu.Image { class SamplerPool : Pool { + private int _sequenceNumber; + public SamplerPool(GpuContext context, ulong address, int maximumId) : base(context, address, maximumId) { } public override Sampler Get(int id) @@ -14,7 +16,12 @@ namespace Ryujinx.Graphics.Gpu.Image return null; } - SynchronizeMemory(); + if (_sequenceNumber != Context.SequenceNumber) + { + _sequenceNumber = Context.SequenceNumber; + + SynchronizeMemory(); + } Sampler sampler = Items[id]; diff --git a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs index 8512e370..6014f07c 100644 --- a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs +++ b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs @@ -11,11 +11,7 @@ namespace Ryujinx.Graphics.Gpu.Image { public LinkedListNode CacheNode { get; set; } - private struct TextureContainer - { - public Texture Texture0 { get; set; } - public Texture Texture1 { get; set; } - } + private int _sequenceNumber; public TexturePool( GpuContext context, @@ -29,7 +25,12 @@ namespace Ryujinx.Graphics.Gpu.Image return null; } - SynchronizeMemory(); + if (_sequenceNumber != Context.SequenceNumber) + { + _sequenceNumber = Context.SequenceNumber; + + SynchronizeMemory(); + } Texture texture = Items[id]; diff --git a/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs b/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs index 78b7bc98..30bd1302 100644 --- a/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs +++ b/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs @@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL.InputAssembler; using Ryujinx.Graphics.Gpu.State; using Ryujinx.Graphics.Shader; using System; -using System.Runtime.InteropServices; namespace Ryujinx.Graphics.Gpu.Memory { @@ -48,6 +47,7 @@ namespace Ryujinx.Graphics.Gpu.Memory private bool _indexBufferDirty; private bool _vertexBuffersDirty; + private uint _vertexBuffersEnableMask; private bool _rebind; @@ -93,6 +93,15 @@ namespace Ryujinx.Graphics.Gpu.Memory _vertexBuffers[index].Divisor = divisor; _vertexBuffersDirty = true; + + if (address != 0) + { + _vertexBuffersEnableMask |= 1u << index; + } + else + { + _vertexBuffersEnableMask &= ~(1u << index); + } } public void SetComputeStorageBuffer(int index, ulong gpuVa, ulong size) @@ -322,13 +331,15 @@ namespace Ryujinx.Graphics.Gpu.Memory SynchronizeBufferRange(_indexBuffer.Address, _indexBuffer.Size); } + uint vbEnableMask = _vertexBuffersEnableMask; + if (_vertexBuffersDirty || _rebind) { _vertexBuffersDirty = false; VertexBufferDescriptor[] vertexBuffers = new VertexBufferDescriptor[Constants.TotalVertexBuffers]; - for (int index = 0; index < Constants.TotalVertexBuffers; index++) + for (int index = 0; (vbEnableMask >> index) != 0; index++) { VertexBuffer vb = _vertexBuffers[index]; @@ -346,7 +357,7 @@ namespace Ryujinx.Graphics.Gpu.Memory } else { - for (int index = 0; index < Constants.TotalVertexBuffers; index++) + for (int index = 0; (vbEnableMask >> index) != 0; index++) { VertexBuffer vb = _vertexBuffers[index]; diff --git a/Ryujinx.Graphics.Gpu/State/GpuState.cs b/Ryujinx.Graphics.Gpu/State/GpuState.cs index ecbaa004..bf7734dd 100644 --- a/Ryujinx.Graphics.Gpu/State/GpuState.cs +++ b/Ryujinx.Graphics.Gpu/State/GpuState.cs @@ -114,18 +114,6 @@ namespace Ryujinx.Graphics.Gpu.State _registers[(int)offset].Callback = callback; } - public bool QueryModified(params MethodOffset[] offsets) - { - bool modified = false; - - for (int index = 0; index < offsets.Length; index++) - { - modified |= QueryModified(offsets[index]); - } - - return modified; - } - public bool QueryModified(MethodOffset offset) { bool modified = _registers[(int)offset].Modified; @@ -135,6 +123,45 @@ namespace Ryujinx.Graphics.Gpu.State return modified; } + public bool QueryModified(MethodOffset m1, MethodOffset m2) + { + bool modified = _registers[(int)m1].Modified || + _registers[(int)m2].Modified; + + _registers[(int)m1].Modified = false; + _registers[(int)m2].Modified = false; + + return modified; + } + + public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3) + { + bool modified = _registers[(int)m1].Modified || + _registers[(int)m2].Modified || + _registers[(int)m3].Modified; + + _registers[(int)m1].Modified = false; + _registers[(int)m2].Modified = false; + _registers[(int)m3].Modified = false; + + return modified; + } + + public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3, MethodOffset m4) + { + bool modified = _registers[(int)m1].Modified || + _registers[(int)m2].Modified || + _registers[(int)m3].Modified || + _registers[(int)m4].Modified; + + _registers[(int)m1].Modified = false; + _registers[(int)m2].Modified = false; + _registers[(int)m3].Modified = false; + _registers[(int)m4].Modified = false; + + return modified; + } + public T Get(MethodOffset offset, int index) where T : struct { Register register = _registers[(int)offset];