mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Fix SPIR-V call out arguments regression (#5767)
* Fix SPIR-V call out arguments regression * Shader cache version bump
This commit is contained in:
parent
7afae8c699
commit
b6ac45d36d
2 changed files with 23 additions and 7 deletions
|
@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 5764;
|
||||
private const uint CodeGenVersion = 5767;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
|
|
@ -2,6 +2,7 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
|||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
|
@ -62,7 +63,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
}
|
||||
else
|
||||
{
|
||||
AddOperation(context, operation, targetLanguage);
|
||||
AddOperation(context, operation, targetLanguage, functions);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -77,7 +78,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
return context.Info;
|
||||
}
|
||||
|
||||
private static void AddOperation(StructuredProgramContext context, Operation operation, TargetLanguage targetLanguage)
|
||||
private static void AddOperation(StructuredProgramContext context, Operation operation, TargetLanguage targetLanguage, IReadOnlyList<Function> functions)
|
||||
{
|
||||
Instruction inst = operation.Inst;
|
||||
StorageKind storageKind = operation.StorageKind;
|
||||
|
@ -124,15 +125,30 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
// (or at least that's what the Khronos compiler does).
|
||||
|
||||
// First one is the function index.
|
||||
sources[0] = context.GetOperandOrCbLoad(operation.GetSource(0));
|
||||
Operand funcIndexOperand = operation.GetSource(0);
|
||||
Debug.Assert(funcIndexOperand.Type == OperandType.Constant);
|
||||
int funcIndex = funcIndexOperand.Value;
|
||||
|
||||
sources[0] = new AstOperand(OperandType.Constant, funcIndex);
|
||||
|
||||
int inArgsCount = functions[funcIndex].InArgumentsCount;
|
||||
|
||||
// Remaining ones are parameters, copy them to a temp local variable.
|
||||
for (int index = 1; index < operation.SourcesCount; index++)
|
||||
{
|
||||
IAstNode source = context.GetOperandOrCbLoad(operation.GetSource(index));
|
||||
|
||||
if (index - 1 < inArgsCount)
|
||||
{
|
||||
AstOperand argTemp = context.NewTemp(FuncParameterType);
|
||||
context.AddNode(new AstAssignment(argTemp, context.GetOperandOrCbLoad(operation.GetSource(index))));
|
||||
context.AddNode(new AstAssignment(argTemp, source));
|
||||
sources[index] = argTemp;
|
||||
}
|
||||
else
|
||||
{
|
||||
sources[index] = source;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue