mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
aoc: Fixes some inconsistencies (#2434)
* aoc: Fixes some inconsistencies This PR fixes an wrong returned value (introduced in #2414) which cause some DLC not recognized in some games like Super Robot War T. Additionnally to that, I've removed the EventHandle check too, because it could cause some issues, but sadly it doesn't do the job so I reverted the changes. It should fix Diablo III: Eternal Collection. * Fix loop * Revert TitleLanguage change * write only available ids
This commit is contained in:
parent
091edcebb4
commit
b72f7de405
2 changed files with 25 additions and 14 deletions
|
@ -11,6 +11,7 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
|
|||
class IAddOnContentManager : IpcService
|
||||
{
|
||||
private readonly KEvent _addOnContentListChangedEvent;
|
||||
private int _addOnContentListChangedEventHandle;
|
||||
|
||||
private ulong _addOnContentBaseId;
|
||||
|
||||
|
@ -190,19 +191,19 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
|
|||
// If QuestFlag is true, counts some extra titles.
|
||||
|
||||
uint startIndex = context.RequestData.ReadUInt32();
|
||||
uint counter = context.RequestData.ReadUInt32();
|
||||
uint indexNumber = context.RequestData.ReadUInt32();
|
||||
ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
|
||||
ulong bufferSize = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
// TODO: This should use _addOnContentBaseId;
|
||||
uint aocCount = (uint)context.Device.System.ContentManager.GetAocCount();
|
||||
uint aocTotalCount = (uint)context.Device.System.ContentManager.GetAocCount();
|
||||
|
||||
if (counter > bufferSize / sizeof(uint))
|
||||
if (indexNumber > bufferSize / sizeof(uint))
|
||||
{
|
||||
return ResultCode.InvalidBufferSize;
|
||||
}
|
||||
|
||||
if (aocCount <= startIndex)
|
||||
if (aocTotalCount <= startIndex)
|
||||
{
|
||||
context.ResponseData.Write(0);
|
||||
|
||||
|
@ -213,12 +214,19 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
|
|||
|
||||
GetAddOnContentBaseIdFromTitleId(context, titleId);
|
||||
|
||||
for (int i = 0; i < aocCount - startIndex; i++)
|
||||
uint indexCounter = 0;
|
||||
|
||||
for (int i = 0; i < indexNumber; i++)
|
||||
{
|
||||
context.Memory.Write(bufferPosition + (ulong)i * 4, (uint)(aocTitleIds[i + (int)startIndex] - _addOnContentBaseId));
|
||||
if (i + (int)startIndex < aocTitleIds.Count)
|
||||
{
|
||||
context.Memory.Write(bufferPosition + (ulong)i * sizeof(uint), (uint)(aocTitleIds[i + (int)startIndex] - _addOnContentBaseId));
|
||||
|
||||
indexCounter++;
|
||||
}
|
||||
}
|
||||
|
||||
context.ResponseData.Write(aocCount);
|
||||
context.ResponseData.Write(indexCounter);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
@ -268,12 +276,15 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
|
|||
|
||||
private ResultCode GetAddOnContentListChangedEventImpl(ServiceCtx context)
|
||||
{
|
||||
if (context.Process.HandleTable.GenerateHandle(_addOnContentListChangedEvent.ReadableEvent, out int addOnContentListChangedEventHandle) != KernelResult.Success)
|
||||
if (_addOnContentListChangedEventHandle == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
if (context.Process.HandleTable.GenerateHandle(_addOnContentListChangedEvent.ReadableEvent, out _addOnContentListChangedEventHandle) != KernelResult.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(addOnContentListChangedEventHandle);
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_addOnContentListChangedEventHandle);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
|
|
@ -55,11 +55,11 @@ namespace Ryujinx.HLE.HOS.SystemState
|
|||
|
||||
DesiredTitleLanguage = language switch
|
||||
{
|
||||
SystemLanguage.Taiwanese => TitleLanguage.Taiwanese,
|
||||
SystemLanguage.TraditionalChinese or
|
||||
SystemLanguage.Taiwanese or
|
||||
SystemLanguage.TraditionalChinese => TitleLanguage.Taiwanese,
|
||||
SystemLanguage.Chinese or
|
||||
SystemLanguage.SimplifiedChinese => TitleLanguage.Chinese,
|
||||
_ => Enum.Parse<TitleLanguage>(Enum.GetName(typeof(SystemLanguage), language)),
|
||||
SystemLanguage.SimplifiedChinese => TitleLanguage.Chinese,
|
||||
_ => Enum.Parse<TitleLanguage>(Enum.GetName(typeof(SystemLanguage), language)),
|
||||
};
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue