mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Remove some error logging to avoid log spam
This commit is contained in:
parent
ffaad0eaac
commit
c5b9088914
1 changed files with 0 additions and 10 deletions
|
@ -608,10 +608,6 @@ namespace Ryujinx.Graphics.OpenGL
|
||||||
{
|
{
|
||||||
((Sampler)sampler).Bind(unit);
|
((Sampler)sampler).Bind(unit);
|
||||||
}
|
}
|
||||||
else if (unit == -1)
|
|
||||||
{
|
|
||||||
Logger.PrintError(LogClass.Gpu, $"Invalid binding point: {stage} {index}.");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetStencilTest(StencilTestDescriptor stencilTest)
|
public void SetStencilTest(StencilTestDescriptor stencilTest)
|
||||||
|
@ -676,10 +672,6 @@ namespace Ryujinx.Graphics.OpenGL
|
||||||
((TextureView)texture).Bind(unit);
|
((TextureView)texture).Bind(unit);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (unit == -1)
|
|
||||||
{
|
|
||||||
Logger.PrintError(LogClass.Gpu, $"Invalid binding point: {stage} {index}.");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetUniformBuffer(int index, ShaderStage stage, BufferRange buffer)
|
public void SetUniformBuffer(int index, ShaderStage stage, BufferRange buffer)
|
||||||
|
@ -763,8 +755,6 @@ namespace Ryujinx.Graphics.OpenGL
|
||||||
|
|
||||||
if (bindingPoint == -1)
|
if (bindingPoint == -1)
|
||||||
{
|
{
|
||||||
Logger.PrintError(LogClass.Gpu, $"Invalid binding point: {stage} {index}.");
|
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue