mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
infra: Migrate to .NET 7 (#3795)
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
This commit is contained in:
parent
647de4cd31
commit
c6d05301aa
71 changed files with 144 additions and 301 deletions
2
.github/workflows/build.yml
vendored
2
.github/workflows/build.yml
vendored
|
@ -51,7 +51,7 @@ jobs:
|
|||
- uses: actions/checkout@v3
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- uses: actions/setup-dotnet@v3
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with:
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||||
dotnet-version: 6.0.x
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dotnet-version: 7.0.x
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||||
- name: Ensure NuGet Source
|
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uses: fabriciomurta/ensure-nuget-source@v1
|
||||
- name: Get git short hash
|
||||
|
|
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
|
@ -28,7 +28,7 @@ jobs:
|
|||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-dotnet@v3
|
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with:
|
||||
dotnet-version: 6.0.x
|
||||
dotnet-version: 7.0.x
|
||||
- name: Ensure NuGet Source
|
||||
uses: fabriciomurta/ensure-nuget-source@v1
|
||||
- name: Clear
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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||||
|
|
|
@ -62,7 +62,7 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of
|
|||
If you wish to build the emulator yourself, follow these steps:
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|
||||
### Step 1
|
||||
Install the X64 version of [.NET 6.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/6.0).
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Install the X64 version of [.NET 7.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/7.0).
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||||
|
||||
### Step 2
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Either use `git clone https://github.com/Ryujinx/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
|
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|
|
|
@ -1,7 +1,7 @@
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|||
<Project Sdk="Microsoft.NET.Sdk">
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|
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<TargetFramework>net7.0</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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|
|
|
@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<TargetFramework>net7.0</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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|
|
|
@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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|
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<TargetFramework>net7.0</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<RuntimeIdentifiers>win10-x64;linux-x64;osx-x64</RuntimeIdentifiers>
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</PropertyGroup>
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|
|
|
@ -150,7 +150,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
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/// </summary>
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/// <param name="inputHeader">The splitter header.</param>
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/// <param name="input">The raw data after the splitter header.</param>
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private void UpdateState(ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input)
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private void UpdateState(scoped ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input)
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{
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for (int i = 0; i < inputHeader.SplitterCount; i++)
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{
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@ -177,7 +177,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
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/// </summary>
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/// <param name="inputHeader">The splitter header.</param>
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/// <param name="input">The raw data after the splitter header.</param>
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private void UpdateData(ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input)
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private void UpdateData(scoped ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input)
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{
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for (int i = 0; i < inputHeader.SplitterDestinationCount; i++)
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{
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|
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@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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||||
|
||||
<PropertyGroup>
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||||
<TargetFramework>net6.0</TargetFramework>
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||||
<TargetFramework>net7.0</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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||||
</PropertyGroup>
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||||
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|
|
|
@ -1,6 +1,6 @@
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|||
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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||||
<TargetFramework>net7.0</TargetFramework>
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||||
<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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|
@ -8,11 +8,13 @@
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|||
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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<RootNamespace>Ryujinx.Ava</RootNamespace>
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<ApplicationIcon>Ryujinx.ico</ApplicationIcon>
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||||
<TieredPGO>true</TieredPGO>
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||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
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||||
<PublishSingleFile>true</PublishSingleFile>
|
||||
<PublishTrimmed>true</PublishTrimmed>
|
||||
<TrimMode>partial</TrimMode>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
|
@ -53,5 +53,11 @@ namespace Ryujinx.Common
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|||
|
||||
writer.Write(data);
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}
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||||
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public static void Write(this BinaryWriter writer, UInt128 value)
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{
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writer.Write((ulong)value);
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writer.Write((ulong)(value >> 64));
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}
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||||
}
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||||
}
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|
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|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
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||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
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||||
|
||||
|
|
|
@ -7,19 +7,19 @@ namespace Ryujinx.Common.Utilities
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|||
public static class SpanHelpers
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Span<T> CreateSpan<T>(ref T reference, int length)
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||||
public static Span<T> CreateSpan<T>(scoped ref T reference, int length)
|
||||
{
|
||||
return MemoryMarshal.CreateSpan(ref reference, length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Span<T> AsSpan<T>(ref T reference) where T : unmanaged
|
||||
public static Span<T> AsSpan<T>(scoped ref T reference) where T : unmanaged
|
||||
{
|
||||
return CreateSpan(ref reference, 1);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Span<TSpan> AsSpan<TStruct, TSpan>(ref TStruct reference)
|
||||
public static Span<TSpan> AsSpan<TStruct, TSpan>(scoped ref TStruct reference)
|
||||
where TStruct : unmanaged where TSpan : unmanaged
|
||||
{
|
||||
return CreateSpan(ref Unsafe.As<TStruct, TSpan>(ref reference),
|
||||
|
@ -27,25 +27,25 @@ namespace Ryujinx.Common.Utilities
|
|||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Span<byte> AsByteSpan<T>(ref T reference) where T : unmanaged
|
||||
public static Span<byte> AsByteSpan<T>(scoped ref T reference) where T : unmanaged
|
||||
{
|
||||
return CreateSpan(ref Unsafe.As<T, byte>(ref reference), Unsafe.SizeOf<T>());
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static ReadOnlySpan<T> CreateReadOnlySpan<T>(ref T reference, int length)
|
||||
public static ReadOnlySpan<T> CreateReadOnlySpan<T>(scoped ref T reference, int length)
|
||||
{
|
||||
return MemoryMarshal.CreateReadOnlySpan(ref reference, length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static ReadOnlySpan<T> AsReadOnlySpan<T>(ref T reference) where T : unmanaged
|
||||
public static ReadOnlySpan<T> AsReadOnlySpan<T>(scoped ref T reference) where T : unmanaged
|
||||
{
|
||||
return CreateReadOnlySpan(ref reference, 1);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static ReadOnlySpan<TSpan> AsReadOnlySpan<TStruct, TSpan>(ref TStruct reference)
|
||||
public static ReadOnlySpan<TSpan> AsReadOnlySpan<TStruct, TSpan>(scoped ref TStruct reference)
|
||||
where TStruct : unmanaged where TSpan : unmanaged
|
||||
{
|
||||
return CreateReadOnlySpan(ref Unsafe.As<TStruct, TSpan>(ref reference),
|
||||
|
@ -53,7 +53,7 @@ namespace Ryujinx.Common.Utilities
|
|||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static ReadOnlySpan<byte> AsReadOnlyByteSpan<T>(ref T reference) where T : unmanaged
|
||||
public static ReadOnlySpan<byte> AsReadOnlyByteSpan<T>(scoped ref T reference) where T : unmanaged
|
||||
{
|
||||
return CreateReadOnlySpan(ref Unsafe.As<T, byte>(ref reference), Unsafe.SizeOf<T>());
|
||||
}
|
||||
|
|
17
Ryujinx.Common/Utilities/UInt128Utils.cs
Normal file
17
Ryujinx.Common/Utilities/UInt128Utils.cs
Normal file
|
@ -0,0 +1,17 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
public static class UInt128Utils
|
||||
{
|
||||
public static UInt128 FromHex(string hex)
|
||||
{
|
||||
return new UInt128((ulong)Convert.ToInt64(hex.Substring(0, 16), 16), (ulong)Convert.ToInt64(hex.Substring(16), 16));
|
||||
}
|
||||
|
||||
public static UInt128 CreateRandom()
|
||||
{
|
||||
return new UInt128((ulong)Random.Shared.NextInt64(), (ulong)Random.Shared.NextInt64());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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||||
|
|
|
@ -413,10 +413,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void UpdateCachedBuffer(
|
||||
int stageIndex,
|
||||
ref int cachedTextureBufferIndex,
|
||||
ref int cachedSamplerBufferIndex,
|
||||
ref ReadOnlySpan<int> cachedTextureBuffer,
|
||||
ref ReadOnlySpan<int> cachedSamplerBuffer,
|
||||
scoped ref int cachedTextureBufferIndex,
|
||||
scoped ref int cachedSamplerBufferIndex,
|
||||
scoped ref ReadOnlySpan<int> cachedTextureBuffer,
|
||||
scoped ref ReadOnlySpan<int> cachedSamplerBuffer,
|
||||
int textureBufferIndex,
|
||||
int samplerBufferIndex)
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -350,7 +350,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.HashTable
|
|||
/// <param name="item">The item on the table, if found, otherwise unmodified</param>
|
||||
/// <param name="data">The data on the table, if found, otherwise unmodified</param>
|
||||
/// <returns>Table lookup result</returns>
|
||||
public SearchResult TryFindItem(ref SmartDataAccessor dataAccessor, int size, ref T item, ref byte[] data)
|
||||
public SearchResult TryFindItem(scoped ref SmartDataAccessor dataAccessor, int size, scoped ref T item, scoped ref byte[] data)
|
||||
{
|
||||
if (_count == 0)
|
||||
{
|
||||
|
|
|
@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.HashTable
|
|||
/// <param name="item">The item on the table, if found, otherwise unmodified</param>
|
||||
/// <param name="data">The data on the table, if found, otherwise unmodified</param>
|
||||
/// <returns>Table lookup result</returns>
|
||||
public PartitionHashTable<T>.SearchResult TryFindItem(ref SmartDataAccessor dataAccessor, ref T item, ref byte[] data)
|
||||
public PartitionHashTable<T>.SearchResult TryFindItem(scoped ref SmartDataAccessor dataAccessor, scoped ref T item, scoped ref byte[] data)
|
||||
{
|
||||
return _table.TryFindItem(ref dataAccessor, Size, ref item, ref data);
|
||||
}
|
||||
|
|
|
@ -552,11 +552,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||
private static void UpdateCachedBuffer(
|
||||
GpuChannel channel,
|
||||
bool isCompute,
|
||||
ref int cachedTextureBufferIndex,
|
||||
ref int cachedSamplerBufferIndex,
|
||||
ref ReadOnlySpan<int> cachedTextureBuffer,
|
||||
ref ReadOnlySpan<int> cachedSamplerBuffer,
|
||||
ref int cachedStageIndex,
|
||||
scoped ref int cachedTextureBufferIndex,
|
||||
scoped ref int cachedSamplerBufferIndex,
|
||||
scoped ref ReadOnlySpan<int> cachedTextureBuffer,
|
||||
scoped ref ReadOnlySpan<int> cachedSamplerBuffer,
|
||||
scoped ref int cachedStageIndex,
|
||||
int textureBufferIndex,
|
||||
int samplerBufferIndex,
|
||||
int stageIndex)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
|
@ -254,7 +254,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
UsedInputAttributes |= mask;
|
||||
_thisUsedInputAttributes |= mask;
|
||||
ThisInputAttributesComponents |= UInt128.Pow2(index * 4 + component);
|
||||
ThisInputAttributesComponents |= UInt128.One << (index * 4 + component);
|
||||
}
|
||||
|
||||
public void SetInputUserAttributePerPatch(int index)
|
||||
|
|
|
@ -190,10 +190,10 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
UInt128 usedAttributes = context.Config.NextInputAttributesComponents;
|
||||
while (usedAttributes != UInt128.Zero)
|
||||
{
|
||||
int index = usedAttributes.TrailingZeroCount();
|
||||
int index = (int)UInt128.TrailingZeroCount(usedAttributes);
|
||||
int vecIndex = index / 4;
|
||||
|
||||
usedAttributes &= ~UInt128.Pow2(index);
|
||||
usedAttributes &= ~(UInt128.One << index);
|
||||
|
||||
// We don't need to initialize passthrough attributes.
|
||||
if ((context.Config.PassthroughAttributes & (1 << vecIndex)) != 0)
|
||||
|
|
|
@ -1,112 +0,0 @@
|
|||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Translation
|
||||
{
|
||||
struct UInt128 : IEquatable<UInt128>
|
||||
{
|
||||
public static UInt128 Zero => new UInt128() { _v0 = 0, _v1 = 0 };
|
||||
|
||||
private ulong _v0;
|
||||
private ulong _v1;
|
||||
|
||||
public UInt128(ulong low, ulong high)
|
||||
{
|
||||
_v0 = low;
|
||||
_v1 = high;
|
||||
}
|
||||
|
||||
public int TrailingZeroCount()
|
||||
{
|
||||
int count = BitOperations.TrailingZeroCount(_v0);
|
||||
if (count == 64)
|
||||
{
|
||||
count += BitOperations.TrailingZeroCount(_v1);
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public static UInt128 Pow2(int x)
|
||||
{
|
||||
if (x >= 64)
|
||||
{
|
||||
return new UInt128(0, 1UL << (x - 64));
|
||||
}
|
||||
|
||||
return new UInt128(1UL << x, 0);
|
||||
}
|
||||
|
||||
public static UInt128 operator ~(UInt128 x)
|
||||
{
|
||||
return new UInt128(~x._v0, ~x._v1);
|
||||
}
|
||||
|
||||
public static UInt128 operator &(UInt128 x, UInt128 y)
|
||||
{
|
||||
return new UInt128(x._v0 & y._v0, x._v1 & y._v1);
|
||||
}
|
||||
|
||||
public static UInt128 operator |(UInt128 x, UInt128 y)
|
||||
{
|
||||
return new UInt128(x._v0 | y._v0, x._v1 | y._v1);
|
||||
}
|
||||
|
||||
public static UInt128 operator <<(UInt128 x, int shift)
|
||||
{
|
||||
if (shift == 0)
|
||||
{
|
||||
return new UInt128(x._v0, x._v1);
|
||||
}
|
||||
else if (shift >= 64)
|
||||
{
|
||||
return new UInt128(0, x._v0 << (shift - 64));
|
||||
}
|
||||
|
||||
ulong shiftOut = x._v0 >> (64 - shift);
|
||||
|
||||
return new UInt128(x._v0 << shift, (x._v1 << shift) | shiftOut);
|
||||
}
|
||||
|
||||
public static UInt128 operator >>(UInt128 x, int shift)
|
||||
{
|
||||
if (shift == 0)
|
||||
{
|
||||
return new UInt128(x._v0, x._v1);
|
||||
}
|
||||
else if (shift >= 64)
|
||||
{
|
||||
return new UInt128(x._v1 >> (shift - 64), 0);
|
||||
}
|
||||
|
||||
ulong shiftOut = x._v1 & ((1UL << shift) - 1);
|
||||
|
||||
return new UInt128((x._v0 >> shift) | (shiftOut << (64 - shift)), x._v1 >> shift);
|
||||
}
|
||||
|
||||
public static bool operator ==(UInt128 x, UInt128 y)
|
||||
{
|
||||
return x.Equals(y);
|
||||
}
|
||||
|
||||
public static bool operator !=(UInt128 x, UInt128 y)
|
||||
{
|
||||
return !x.Equals(y);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is UInt128 other && Equals(other);
|
||||
}
|
||||
|
||||
public bool Equals(UInt128 other)
|
||||
{
|
||||
return _v0 == other._v0 && _v1 == other._v1;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(_v0, _v1);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -229,8 +229,8 @@ namespace Ryujinx.Graphics.Vic.Image
|
|||
|
||||
private static RentedBuffer ReadBuffer(
|
||||
ResourceManager rm,
|
||||
ref SlotConfig config,
|
||||
ref Array8<PlaneOffsets> offsets,
|
||||
scoped ref SlotConfig config,
|
||||
scoped ref Array8<PlaneOffsets> offsets,
|
||||
bool linear,
|
||||
int plane,
|
||||
int width,
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||
|
|
|
@ -9,10 +9,10 @@ using LibHac.Tools.FsSystem;
|
|||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using LibHac.Tools.Ncm;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.Exceptions;
|
||||
using Ryujinx.HLE.HOS.Services.Ssl;
|
||||
using Ryujinx.HLE.HOS.Services.Time;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
@ -354,7 +354,7 @@ namespace Ryujinx.HLE.FileSystem
|
|||
{
|
||||
if (_contentDictionary.ContainsKey((titleId, contentType)))
|
||||
{
|
||||
return new UInt128(_contentDictionary[(titleId, contentType)]);
|
||||
return UInt128Utils.FromHex(_contentDictionary[(titleId, contentType)]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@ using Ryujinx.Audio.Integration;
|
|||
using Ryujinx.Audio.Output;
|
||||
using Ryujinx.Audio.Renderer.Device;
|
||||
using Ryujinx.Audio.Renderer.Server;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Cpu.Jit;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
|
@ -35,7 +36,6 @@ using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
|
|||
using Ryujinx.HLE.HOS.Services.Time.Clock;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.HLE.Loaders.Executables;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
@ -201,7 +201,7 @@ namespace Ryujinx.HLE.HOS
|
|||
|
||||
// TODO: use set:sys (and get external clock source id from settings)
|
||||
// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
|
||||
UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
|
||||
UInt128 clockSourceId = UInt128Utils.CreateRandom();
|
||||
IRtcManager.GetExternalRtcValue(out ulong rtcValue);
|
||||
|
||||
// We assume the rtc is system time.
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
using LibHac.Account;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
@ -83,7 +82,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
|||
|
||||
public readonly UInt128 ToUInt128()
|
||||
{
|
||||
return new UInt128(Low, High);
|
||||
return new UInt128((ulong)High, (ulong)Low);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
using Ryujinx.HLE.Utilities;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
|
||||
|
@ -36,7 +36,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii
|
|||
public static UInt128 GetDeviceId()
|
||||
{
|
||||
// FIXME: call set:sys GetMiiAuthorId
|
||||
return new UInt128("5279754d69694e780000000000000000"); // RyuMiiNx
|
||||
return UInt128Utils.FromHex("5279754d69694e780000000000000000"); // RyuMiiNx
|
||||
}
|
||||
|
||||
public static ReadOnlySpan<byte> Ver3FacelineColorTable => new byte[] { 0, 1, 2, 3, 4, 5 };
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Runtime.InteropServices;
|
|||
|
||||
namespace Ryujinx.HLE.HOS.Services.Mii.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x58)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x58)]
|
||||
struct CharInfo : IStoredData<CharInfo>
|
||||
{
|
||||
public CreateId CreateId;
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Mii.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x10)]
|
||||
struct CreateId : IEquatable<CreateId>
|
||||
{
|
||||
public UInt128 Raw;
|
||||
|
||||
public bool IsNull => Raw.IsNull;
|
||||
public bool IsValid => !IsNull && (Raw.High & 0xC0) == 0x80;
|
||||
public bool IsNull => Raw == UInt128.Zero;
|
||||
public bool IsValid => !IsNull && ((Raw >> 64) & 0xC0) == 0x80;
|
||||
|
||||
public CreateId(byte[] data)
|
||||
public CreateId(UInt128 raw)
|
||||
{
|
||||
Raw = new UInt128(data);
|
||||
Raw = raw;
|
||||
}
|
||||
|
||||
public static bool operator ==(CreateId x, CreateId y)
|
||||
|
|
|
@ -1,11 +1,12 @@
|
|||
using LibHac.Common;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Mii.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 4, Size = Size)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = Size)]
|
||||
struct StoreData : IStoredData<StoreData>
|
||||
{
|
||||
public const int Size = 0x44;
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.HLE.HOS.Services.Mii.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Time;
|
||||
using Ryujinx.HLE.HOS.Services.Time.Clock;
|
||||
|
@ -62,7 +63,13 @@ namespace Ryujinx.HLE.HOS.Services.Mii
|
|||
|
||||
public CreateId MakeCreateId()
|
||||
{
|
||||
return new CreateId(Guid.NewGuid().ToByteArray());
|
||||
UInt128 value = UInt128Utils.CreateRandom();
|
||||
|
||||
// Ensure the random ID generated is valid as a create id.
|
||||
value &= ~new UInt128(0xC0, 0);
|
||||
value |= new UInt128(0x80, 0);
|
||||
|
||||
return new CreateId(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS.Services.Nifm.StaticService.GeneralService;
|
||||
using Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
@ -78,7 +78,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
|
|||
|
||||
NetworkProfileData networkProfile = new NetworkProfileData
|
||||
{
|
||||
Uuid = new UInt128(Guid.NewGuid().ToByteArray())
|
||||
Uuid = UInt128Utils.CreateRandom()
|
||||
};
|
||||
|
||||
networkProfile.IpSettingData.IpAddressSetting = new IpAddressSetting(interfaceProperties, unicastAddress);
|
||||
|
|
|
@ -14,14 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types
|
|||
|
||||
public DnsSetting(IPInterfaceProperties interfaceProperties)
|
||||
{
|
||||
try
|
||||
{
|
||||
IsDynamicDnsEnabled = interfaceProperties.IsDynamicDnsEnabled;
|
||||
}
|
||||
catch (PlatformNotSupportedException)
|
||||
{
|
||||
IsDynamicDnsEnabled = false;
|
||||
}
|
||||
IsDynamicDnsEnabled = OperatingSystem.IsWindows() && interfaceProperties.IsDynamicDnsEnabled;
|
||||
|
||||
if (interfaceProperties.DnsAddresses.Count == 0)
|
||||
{
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using System.Net.NetworkInformation;
|
||||
using System;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types
|
||||
|
@ -14,7 +15,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types
|
|||
|
||||
public IpAddressSetting(IPInterfaceProperties interfaceProperties, UnicastIPAddressInformation unicastIPAddressInformation)
|
||||
{
|
||||
IsDhcpEnabled = interfaceProperties.DhcpServerAddresses.Count != 0;
|
||||
IsDhcpEnabled = !OperatingSystem.IsMacOS() && interfaceProperties.DhcpServerAddresses.Count != 0;
|
||||
Address = new IpV4Address(unicastIPAddressInformation.Address);
|
||||
IPv4Mask = new IpV4Address(unicastIPAddressInformation.IPv4Mask);
|
||||
GatewayAddress = new IpV4Address(interfaceProperties.GatewayAddresses[0].Address);
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types
|
||||
|
|
|
@ -5,9 +5,9 @@ using LibHac.Fs.Fsa;
|
|||
using LibHac.FsSystem;
|
||||
using LibHac.Ncm;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
@ -290,9 +290,7 @@ namespace Ryujinx.HLE.HOS.Services.Settings
|
|||
// NOTE: If miiAuthorId is null ResultCode.NullMiiAuthorIdBuffer is returned.
|
||||
// Doesn't occur in our case.
|
||||
|
||||
UInt128 miiAuthorId = Mii.Helper.GetDeviceId();
|
||||
|
||||
miiAuthorId.Write(context.ResponseData);
|
||||
context.ResponseData.Write(Mii.Helper.GetDeviceId());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
|
|
@ -66,6 +66,8 @@ namespace Ryujinx.HLE.HOS.Services.Ssl.SslService
|
|||
EndSslOperation();
|
||||
}
|
||||
|
||||
// NOTE: We silence warnings about TLS 1.0 and 1.1 as games will likely use it.
|
||||
#pragma warning disable SYSLIB0039
|
||||
private static SslProtocols TranslateSslVersion(SslVersion version)
|
||||
{
|
||||
switch (version & SslVersion.VersionMask)
|
||||
|
@ -84,6 +86,7 @@ namespace Ryujinx.HLE.HOS.Services.Ssl.SslService
|
|||
throw new NotImplementedException(version.ToString());
|
||||
}
|
||||
}
|
||||
#pragma warning restore SYSLIB0039
|
||||
|
||||
public ResultCode Handshake(string hostName)
|
||||
{
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
using Ryujinx.Cpu;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Cpu;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Time.Clock
|
||||
|
@ -12,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
|
|||
|
||||
public SteadyClockCore()
|
||||
{
|
||||
_clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
|
||||
_clockSourceId = UInt128Utils.CreateRandom();
|
||||
_isRtcResetDetected = false;
|
||||
_isInitialized = false;
|
||||
}
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
using Ryujinx.HLE.Utilities;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Time.Clock
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
struct SteadyClockTimePoint
|
||||
{
|
||||
public long TimePoint;
|
||||
|
@ -36,7 +36,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
|
|||
return new SteadyClockTimePoint
|
||||
{
|
||||
TimePoint = 0,
|
||||
ClockSourceId = new UInt128(Guid.NewGuid().ToByteArray())
|
||||
ClockSourceId = UInt128Utils.CreateRandom()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
namespace Ryujinx.HLE.HOS.Services.Time.Clock
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
struct SystemClockContext
|
||||
{
|
||||
public long Offset;
|
||||
|
|
|
@ -3,7 +3,7 @@ using Ryujinx.HLE.Exceptions;
|
|||
using Ryujinx.HLE.HOS.Kernel.Memory;
|
||||
using Ryujinx.HLE.HOS.Services.Time.Clock;
|
||||
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Time
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.HLE.HOS.Services.Time.Clock;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Time.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
struct SteadyClockContext
|
||||
{
|
||||
public ulong InternalOffset;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
|
@ -1,75 +0,0 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.Utilities
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct UInt128 : IEquatable<UInt128>
|
||||
{
|
||||
public readonly long Low;
|
||||
public readonly long High;
|
||||
|
||||
public bool IsNull => (Low | High) == 0;
|
||||
|
||||
public UInt128(long low, long high)
|
||||
{
|
||||
Low = low;
|
||||
High = high;
|
||||
}
|
||||
|
||||
public UInt128(byte[] bytes)
|
||||
{
|
||||
Low = BitConverter.ToInt64(bytes, 0);
|
||||
High = BitConverter.ToInt64(bytes, 8);
|
||||
}
|
||||
|
||||
public UInt128(string hex)
|
||||
{
|
||||
if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))
|
||||
{
|
||||
throw new ArgumentException("Invalid Hex value!", nameof(hex));
|
||||
}
|
||||
|
||||
Low = Convert.ToInt64(hex.Substring(16), 16);
|
||||
High = Convert.ToInt64(hex.Substring(0, 16), 16);
|
||||
}
|
||||
|
||||
public void Write(BinaryWriter binaryWriter)
|
||||
{
|
||||
binaryWriter.Write(Low);
|
||||
binaryWriter.Write(High);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return High.ToString("x16") + Low.ToString("x16");
|
||||
}
|
||||
|
||||
public static bool operator ==(UInt128 x, UInt128 y)
|
||||
{
|
||||
return x.Equals(y);
|
||||
}
|
||||
|
||||
public static bool operator !=(UInt128 x, UInt128 y)
|
||||
{
|
||||
return !x.Equals(y);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is UInt128 uint128 && Equals(uint128);
|
||||
}
|
||||
|
||||
public bool Equals(UInt128 cmpObj)
|
||||
{
|
||||
return Low == cmpObj.Low && High == cmpObj.High;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(Low, High);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,12 +1,13 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Version>1.0.0-dirty</Version>
|
||||
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
|
||||
<TieredPGO>true</TieredPGO>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -46,5 +47,6 @@
|
|||
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
|
||||
<PublishSingleFile>true</PublishSingleFile>
|
||||
<PublishTrimmed>true</PublishTrimmed>
|
||||
<TrimMode>partial</TrimMode>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
</PropertyGroup>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
</PropertyGroup>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<IsPackable>false</IsPackable>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
|
@ -9,11 +9,13 @@
|
|||
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
|
||||
<!-- As we already provide GTK3 on Windows via GtkSharp.Dependencies this is redundant. -->
|
||||
<SkipGtkInstall>true</SkipGtkInstall>
|
||||
<TieredPGO>true</TieredPGO>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
|
||||
<PublishSingleFile>true</PublishSingleFile>
|
||||
<PublishTrimmed>true</PublishTrimmed>
|
||||
<TrimMode>partial</TrimMode>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"sdk": {
|
||||
"version": "6.0.100",
|
||||
"version": "7.0.100",
|
||||
"rollForward": "latestFeature"
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue