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InstEmitMemory32: Literal loads always have word-aligned PC (#3104)

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merry 2022-02-11 20:51:03 +00:00 committed by GitHub
parent f861f0bca2
commit ce71f9144e
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2 changed files with 15 additions and 1 deletions

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@ -47,6 +47,20 @@ namespace ARMeilleure.Instructions
} }
} }
public static Operand GetIntA32AlignedPC(ArmEmitterContext context, int regIndex)
{
if (regIndex == RegisterAlias.Aarch32Pc)
{
OpCode32 op = (OpCode32)context.CurrOp;
return Const((int)(op.GetPc() & 0xfffffffc));
}
else
{
return Register(GetRegisterAlias(context.Mode, regIndex), RegisterType.Integer, OperandType.I32);
}
}
public static Operand GetVecA32(int regIndex) public static Operand GetVecA32(int regIndex)
{ {
return Register(regIndex, RegisterType.Vector, OperandType.V128); return Register(regIndex, RegisterType.Vector, OperandType.V128);

View file

@ -153,7 +153,7 @@ namespace ARMeilleure.Instructions
{ {
OpCode32Mem op = (OpCode32Mem)context.CurrOp; OpCode32Mem op = (OpCode32Mem)context.CurrOp;
Operand n = context.Copy(GetIntA32(context, op.Rn)); Operand n = context.Copy(GetIntA32AlignedPC(context, op.Rn));
Operand m = GetMemM(context, setCarry: false); Operand m = GetMemM(context, setCarry: false);
Operand temp = default; Operand temp = default;