mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Audio: Track and Call ReleaseCallbacks in the Dummy Audio Output (#508)
We need to signal the guest process when buffers are released to avoid a softlock.
This commit is contained in:
parent
26e09474a9
commit
df5960023e
1 changed files with 30 additions and 3 deletions
|
@ -8,11 +8,17 @@ namespace Ryujinx.Audio
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class DummyAudioOut : IAalOutput
|
public class DummyAudioOut : IAalOutput
|
||||||
{
|
{
|
||||||
|
private int lastTrackId = 1;
|
||||||
|
|
||||||
|
private ConcurrentQueue<int> m_TrackIds;
|
||||||
private ConcurrentQueue<long> m_Buffers;
|
private ConcurrentQueue<long> m_Buffers;
|
||||||
|
private ConcurrentDictionary<int, ReleaseCallback> m_ReleaseCallbacks;
|
||||||
|
|
||||||
public DummyAudioOut()
|
public DummyAudioOut()
|
||||||
{
|
{
|
||||||
m_Buffers = new ConcurrentQueue<long>();
|
m_Buffers = new ConcurrentQueue<long>();
|
||||||
|
m_TrackIds = new ConcurrentQueue<int>();
|
||||||
|
m_ReleaseCallbacks = new ConcurrentDictionary<int, ReleaseCallback>();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -22,9 +28,25 @@ namespace Ryujinx.Audio
|
||||||
|
|
||||||
public PlaybackState GetState(int trackId) => PlaybackState.Stopped;
|
public PlaybackState GetState(int trackId) => PlaybackState.Stopped;
|
||||||
|
|
||||||
public int OpenTrack(int sampleRate, int channels, ReleaseCallback callback) => 1;
|
public int OpenTrack(int sampleRate, int channels, ReleaseCallback callback)
|
||||||
|
{
|
||||||
|
int trackId;
|
||||||
|
|
||||||
public void CloseTrack(int trackId) { }
|
if(!m_TrackIds.TryDequeue(out trackId))
|
||||||
|
{
|
||||||
|
trackId = ++lastTrackId;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_ReleaseCallbacks[trackId] = callback;
|
||||||
|
|
||||||
|
return trackId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CloseTrack(int trackId)
|
||||||
|
{
|
||||||
|
m_TrackIds.Enqueue(trackId);
|
||||||
|
m_ReleaseCallbacks.Remove(trackId, out _);
|
||||||
|
}
|
||||||
|
|
||||||
public void Start(int trackId) { }
|
public void Start(int trackId) { }
|
||||||
|
|
||||||
|
@ -34,6 +56,11 @@ namespace Ryujinx.Audio
|
||||||
where T : struct
|
where T : struct
|
||||||
{
|
{
|
||||||
m_Buffers.Enqueue(bufferTag);
|
m_Buffers.Enqueue(bufferTag);
|
||||||
|
|
||||||
|
if(m_ReleaseCallbacks.TryGetValue(trackID, out var callback))
|
||||||
|
{
|
||||||
|
callback?.Invoke();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public long[] GetReleasedBuffers(int trackId, int maxCount)
|
public long[] GetReleasedBuffers(int trackId, int maxCount)
|
||||||
|
|
Loading…
Reference in a new issue