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add a new Method for OpenAudioOut & OpenAudioOutAuto

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greggameplayer 2018-06-15 17:41:07 +02:00 committed by GitHub
parent 4397049c6a
commit e40db09bed
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@ -35,13 +35,58 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
} }
public long OpenAudioOut(ServiceCtx Context) public long OpenAudioOut(ServiceCtx Context)
{
OpenAudioOutMethod(Context, Context.Request.SendBuff[0].Position, Context.Request.SendBuff[0].Size,
Context.Request.ReceiveBuff[0].Position, Context.Request.ReceiveBuff[0].Size);
return 0;
}
public long ListAudioOutsAuto(ServiceCtx Context)
{
ListAudioOutsMethod(Context, Context.Request.GetBufferType0x22().Position, Context.Request.GetBufferType0x22().Size);
return 0;
}
public long OpenAudioOutAuto(ServiceCtx Context)
{
OpenAudioOutMethod(Context, Context.Request.GetBufferType0x21().Position, Context.Request.GetBufferType0x21().Size,
Context.Request.GetBufferType0x22().Position, Context.Request.GetBufferType0x22().Size);
return 0;
}
public long ListAudioOutsMethod(ServiceCtx Context, long Position, long Size)
{
int NameCount = 0;
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DefaultAudioOutput + "\0");
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
{
Context.Memory.WriteBytes(Position, DeviceNameBuffer);
NameCount++;
}
else
{
Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
}
Context.ResponseData.Write(NameCount);
return 0;
}
public long OpenAudioOutMethod(ServiceCtx Context, long SendPosition, long SendSize, long ReceivePosition, long ReceiveSize)
{ {
IAalOutput AudioOut = Context.Ns.AudioOut; IAalOutput AudioOut = Context.Ns.AudioOut;
string DeviceName = AMemoryHelper.ReadAsciiString( string DeviceName = AMemoryHelper.ReadAsciiString(
Context.Memory, Context.Memory,
Context.Request.SendBuff[0].Position, SendPosition,
Context.Request.SendBuff[0].Size SendSize
); );
if (DeviceName == string.Empty) if (DeviceName == string.Empty)
@ -49,18 +94,15 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
DeviceName = DefaultAudioOutput; DeviceName = DefaultAudioOutput;
} }
long Position = Context.Request.ReceiveBuff[0].Position;
long Size = Context.Request.ReceiveBuff[0].Size;
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DeviceName + "\0"); byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DeviceName + "\0");
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size) if ((ulong)DeviceNameBuffer.Length <= (ulong)ReceiveSize)
{ {
Context.Memory.WriteBytes(Position, DeviceNameBuffer); Context.Memory.WriteBytes(ReceivePosition, DeviceNameBuffer);
} }
else else
{ {
Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!"); Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {ReceiveSize} too small!");
} }
@ -97,83 +139,5 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
return 0; return 0;
} }
public long ListAudioOutsAuto(ServiceCtx Context)
{
ListAudioOutsMethod(Context, Context.Request.GetBufferType0x22().Position, Context.Request.GetBufferType0x22().Size);
return 0;
}
public long OpenAudioOutAuto(ServiceCtx Context)
{
IAalOutput AudioOut = Context.Ns.AudioOut;
string DeviceName = AMemoryHelper.ReadAsciiString(
Context.Memory,
Context.Request.GetBufferType0x21().Position,
Context.Request.GetBufferType0x21().Size
);
if (DeviceName == string.Empty)
{
DeviceName = DefaultAudioOutput;
}
long Position = Context.Request.GetBufferType0x22().Position;
long Size = Context.Request.GetBufferType0x22().Size;
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DeviceName + "\0");
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
{
Context.Memory.WriteBytes(Position, DeviceNameBuffer);
}
else
{
Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
}
int AudioParams1 = Context.RequestData.ReadInt32();
int AudioParams2 = Context.RequestData.ReadInt32();
int AudioParams3 = Context.RequestData.ReadInt32();
int AudioParams4 = Context.RequestData.ReadInt32();
KEvent ReleaseEvent = new KEvent();
ReleaseCallback Callback = () =>
{
ReleaseEvent.WaitEvent.Set();
};
//TODO: add makeobject (object currently unknown)
Context.ResponseData.Write(AudioParams1);
Context.ResponseData.Write(AudioParams2);
return 0;
}
public long ListAudioOutsMethod(ServiceCtx Context, long Position, long Size)
{
int NameCount = 0;
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DefaultAudioOutput + "\0");
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
{
Context.Memory.WriteBytes(Position, DeviceNameBuffer);
NameCount++;
}
else
{
Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
}
Context.ResponseData.Write(NameCount);
return 0;
}
} }
} }