mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Fix LOP3 (cbuf) shader instruction encoding (#1616)
This commit is contained in:
parent
aec8177850
commit
f02791b20c
1 changed files with 1 additions and 1 deletions
|
@ -185,7 +185,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
Set("0011100001000x", InstEmit.Lop, typeof(OpCodeLopImm));
|
||||
Set("000001xxxxxxxx", InstEmit.Lop, typeof(OpCodeLopImm32));
|
||||
Set("0101110001000x", InstEmit.Lop, typeof(OpCodeLopReg));
|
||||
Set("0010000xxxxxxx", InstEmit.Lop3, typeof(OpCodeLopCbuf));
|
||||
Set("0000001xxxxxxx", InstEmit.Lop3, typeof(OpCodeLopCbuf));
|
||||
Set("001111xxxxxxxx", InstEmit.Lop3, typeof(OpCodeLopImm));
|
||||
Set("0101101111100x", InstEmit.Lop3, typeof(OpCodeLopReg));
|
||||
Set("1110111110011x", InstEmit.Membar, typeof(OpCodeMemoryBarrier));
|
||||
|
|
Loading…
Reference in a new issue