mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Fix NRE when loading Vulkan shader cache with Vertex A shaders (#4124)
This commit is contained in:
parent
8ac53c66b4
commit
f4d731ae20
1 changed files with 1 additions and 1 deletions
|
@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||
{
|
||||
CachedShaderStage currentStage = stages[i];
|
||||
|
||||
if (currentStage != null && currentStage.Info.Stage == stage && currentStage.Info != null)
|
||||
if (currentStage?.Info != null && currentStage.Info.Stage == stage)
|
||||
{
|
||||
return ShaderCache.GetBindings(currentStage.Info);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue