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Implement SvcSetMemoryAttribute

This commit is contained in:
gdkchan 2018-02-25 22:53:01 -03:00
parent 13214ffa43
commit f6dc86c6a0
3 changed files with 39 additions and 2 deletions

View file

@ -234,6 +234,36 @@ namespace ChocolArm64.Memory
BaseEntry.Perm); BaseEntry.Perm);
} }
public void ClearAttrBit(long Position, long Size, int Bit)
{
while (Size > 0)
{
PTEntry Entry = GetPTEntry(Position);
Entry.Attr &= ~(1 << Bit);
SetPTEntry(Position, Entry);
Position += PageSize;
Size -= PageSize;
}
}
public void SetAttrBit(long Position, long Size, int Bit)
{
while (Size > 0)
{
PTEntry Entry = GetPTEntry(Position);
Entry.Attr |= (1 << Bit);
SetPTEntry(Position, Entry);
Position += PageSize;
Size -= PageSize;
}
}
public bool HasPermission(long Position, AMemoryPerm Perm) public bool HasPermission(long Position, AMemoryPerm Perm)
{ {
return GetPTEntry(Position).Perm.HasFlag(Perm); return GetPTEntry(Position).Perm.HasFlag(Perm);

View file

@ -1,5 +1,4 @@
using Ryujinx.Core.OsHle.Ipc; using Ryujinx.Core.OsHle.Ipc;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;

View file

@ -23,7 +23,15 @@ namespace Ryujinx.Core.OsHle.Svc
int State0 = (int)ThreadState.X2; int State0 = (int)ThreadState.X2;
int State1 = (int)ThreadState.X3; int State1 = (int)ThreadState.X3;
//TODO if ((State0 == 0 && State1 == 0) ||
(State0 == 8 && State1 == 0))
{
Memory.Manager.ClearAttrBit(Position, Size, 3);
}
else if (State0 == 8 && State1 == 8)
{
Memory.Manager.SetAttrBit(Position, Size, 3);
}
ThreadState.X0 = (int)SvcResult.Success; ThreadState.X0 = (int)SvcResult.Success;
} }