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Fix various typos in the Readme (#31)
* Fix some typos * Fix even more typos
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README.md
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README.md
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@ -2,7 +2,7 @@
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Experimental Switch emulator written in C#
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Experimental Switch emulator written in C#
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Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now.
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Don't expect much from this. Some homebrew apps work, and Puyo Puyo Tetris shows the intro logo (sometimes) but that's about it for now.
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Contributions are always welcome.
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Contributions are always welcome.
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**Building**
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**Building**
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@ -10,7 +10,7 @@ Contributions are always welcome.
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To build this emulator, you need the .NET Core 2.0 (or higher) SDK. https://www.microsoft.com/net/download/
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To build this emulator, you need the .NET Core 2.0 (or higher) SDK. https://www.microsoft.com/net/download/
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In release builds, memory checks are disabled to improve performances.
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In release builds, memory checks are disabled to improve performances.
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Or just drag'n'drop the *.NRO or the game folder on the executable if you have a pre-build version.
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Or just drag'n'drop the *.NRO / *.NSO or the game folder on the executable if you have a pre-build version.
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**Features**
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**Features**
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@ -41,11 +41,11 @@ https://openal.org/downloads/OpenAL11CoreSDK.zip
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**Help**
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**Help**
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If you have some homebrews that currently doesn't work on it, you can contact us through discord with the compiled NRO/NSO (and source code if possible) and will work to make them work.
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If you have some homebrew that currently don't work on the emulator, you can contact us through Discord with the compiled NRO/NSO (and source code if possible) and then we'll make changes to make the requested app / game work.
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**Contact**
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**Contact**
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For help, support, suggestion, or if you just want to get in touch with the team, join our Discord server!
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For help, support, suggestions, or if you just want to get in touch with the team, join our Discord server!
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https://discord.gg/VkQYXAZ
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https://discord.gg/VkQYXAZ
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**Running**
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**Running**
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@ -54,10 +54,7 @@ To run this emulator, you need the .NET Core 2.0 (or higher) SDK.
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Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps.
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Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps.
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Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!).
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Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!).
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Audio is partially supported (glitched) on Linux and macOS, for Windows you need to install the OpenAL Core SDK:
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**Latest build**
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https://openal.org/downloads/OpenAL11CoreSDK.zip
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**Lastest build**
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These builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all.
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To download the latest automatic build for Windows (64-bits), [Click Here](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_lastest_unstable.zip).
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Those builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all.
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To download the lastest automatic build for Windows (64-bits), [Click Here](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_lastest_unstable.zip).
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