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78 commits

Author SHA1 Message Date
gdkchan
46548bbc41 [HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time) 2018-04-10 21:18:20 -03:00
gdkchan
29a4fb6a57 [HLE/Service] Fix ToCalendarTimeWithMyRule 2018-04-10 21:16:27 -03:00
gdkchan
cb29b4303c [CPU] Fix CNT instruction 2018-04-10 20:58:32 -03:00
gdkchan
7b2f471d4f [GPU] Add support for the BC4/5 texture formats 2018-04-10 18:54:50 -03:00
emmauss
b2668e659c log calling method in logs (#71) 2018-04-08 17:30:50 -03:00
gdkchan
b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00
gdkchan
b27944c0b5 Bump the maximum number of threads 2018-04-06 10:53:18 -03:00
gdkchan
a7ecf6dd2d Show service short name for unimplemented commands 2018-04-06 02:38:59 -03:00
gdkchan
2fd718c163 Fix typo 2018-04-06 01:07:51 -03:00
gdkchan
dcf0f0be38 Fix possible regression on bsd 2018-04-06 01:06:34 -03:00
gdkchan
69e32e5bbc Rename services with the official interface names 2018-04-06 01:01:52 -03:00
gdkchan
4c19c908e5 Color* should be an array in NvGpuIoctlZbcSetTable 2018-04-05 10:23:52 -03:00
Starlet
1f013df7ed [ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable) (#70)
[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable)
2018-04-05 10:18:13 -03:00
gdkchan
9754836c1b Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap (0x4114) 2018-04-04 21:01:36 -03:00
gdkchan
2d33756878 Stub ActivateKeyboard on Hid 2018-04-04 19:44:02 -03:00
gdkchan
c8b6274456 Stub ActivateMouse on Hid 2018-04-04 19:39:47 -03:00
gdkchan
a3d6baab91 Remove useless spacing 2018-04-04 19:29:34 -03:00
emmauss
836a003c8e stubs (#69) 2018-04-04 19:16:59 -03:00
gdkchan
e0c3d9c8df Fix SvcGetThreadId 2018-04-04 16:07:44 -03:00
Ezekiel Bethel
f48f5e3f5b SVC: Add GetInfo type 20 (added in 5.0.0) to the list of explicitly unimplemented types. (#68) 2018-03-30 12:27:48 -03:00
emmauss
0d2f073152 implement isession:getperformanceconfiguration (#64) 2018-03-23 09:26:11 -03:00
emmauss
423ae5d889 handle vi:u and vi:s getdisplayservice (#66) 2018-03-23 07:44:27 -03:00
emmauss
33ad3982aa added set: getavailablelanguagecount (#65) 2018-03-23 07:42:34 -03:00
emmauss
3c82c8de8c rename some services (#63) 2018-03-21 20:30:10 -03:00
emmauss
e2a80ba29e rename some calls to current names (#61) 2018-03-21 13:28:12 -03:00
gdkchan
e922c3627a Rename IpcServices -> Services 2018-03-20 17:00:00 -03:00
gdkchan
1bd99e5597 Support different framebuffer offsets (fixes #59) 2018-03-20 12:18:25 -03:00
gdkchan
4314a8f3e5
[WIP] Add support for events (#60)
* Add support for events, move concept of domains to IpcService

* Support waiting for KThread, remove some test code, other tweaks

* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-19 15:58:46 -03:00
gdkchan
4940cf0ea5 Add BFI instruction, even more audout fixes 2018-03-16 00:42:44 -03:00
gdkchan
79a5939734
Improvements to audout (#58)
* Some audout refactoring and improvements

* More audio improvements

* Change ReadAsciiString to use long for the Size, avoids some casting
2018-03-15 21:06:24 -03:00
gdkchan
19564e570b Stub StartSixAxisSensor 2018-03-13 21:26:14 -03:00
gdkchan
2ed24af756 Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count 2018-03-13 21:24:32 -03:00
emmauss
4d90d60119 stub some hid service functions (#57) 2018-03-13 18:59:17 -03:00
gdkchan
6f4282daf8 IAudioDeviceService -> IAudioDevice 2018-03-12 16:31:09 -03:00
gdkchan
d88b5c7621 Fix GetAudioRenderersProcessMasterVolume which was totally wrong 2018-03-12 16:29:06 -03:00
gdkchan
e32f27158f Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method 2018-03-12 02:07:48 -03:00
gdkchan
8cb23c133b Add bsd:s service variant again 2018-03-12 01:15:39 -03:00
gdkchan
7a27990faa Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
Ac_K
3aaa4717b6 Implement BSD Service (#54)
* Implement BSD Service

- Implementation of bsd:s & bsd:u.
- Adding an EndianSwap class.

* Corrections #1

* Correction2
2018-03-11 22:05:39 -03:00
gdkchan
28275a8976 Do not sign-extend timestamps 2018-03-10 20:51:55 -03:00
gdkchan
3777fb44cf Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks 2018-03-10 20:39:16 -03:00
gdkchan
5912bd2beb Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size 2018-03-09 23:12:57 -03:00
gdkchan
4f177c9ee7 More Vi/NvFlinger/NvDrv stubs, allow paths starting with //, do not allow paths that don't start with at least a /, increase map region size 2018-03-06 17:28:03 -03:00
emmauss
4038e63de1 Implement basic performance statistics (#53)
* implement basic frame time stats

* added game frame time

* made performancestatictics class non-static

* report average framerate instead of current framerate
2018-03-06 17:18:49 -03:00
emmauss
39ed14a3d6 stub IApplicationDisplayService:CloseDisplay (#52) 2018-03-06 10:25:26 -03:00
gdkchan
2d9edddf8c Remove QueryMemory workaround 2018-03-05 16:20:30 -03:00
gdkchan
59d1b2ad83 Add MUL (vector by element), fix FCVTN, make svcs use MakeError too 2018-03-05 16:18:37 -03:00
gdkchan
0e343a748d Add FCVTL and FCVTN instruction (no Half support yet), stub SvcClearEvent 2018-03-05 12:58:56 -03:00
gdkchan
73cc30cc80 Allow multiple hid shared memory locations 2018-03-05 02:09:52 -03:00
gdkchan
344fc8a55d Try fixing NvFlinger rotation with scaling, return correct error code on WaitSignal timeout, always display window at the center of the screen 2018-03-04 20:32:18 -03:00