using Ryujinx.Graphics.GAL; namespace Ryujinx.Graphics.Gpu.State { /// <summary> /// Stencil back test state. /// </summary> struct StencilBackTestState { public Boolean32 TwoSided; public StencilOp BackSFail; public StencilOp BackDpFail; public StencilOp BackDpPass; public CompareOp BackFunc; } }