using NUnit.Framework;
using Ryujinx.Memory.Tracking;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;

namespace Ryujinx.Memory.Tests
{
    public class TrackingTests
    {
        private const int RndCnt = 3;

        private const ulong MemorySize = 0x8000;
        private const int PageSize = 4096;

        private MemoryBlock _memoryBlock;
        private MemoryTracking _tracking;
        private MockVirtualMemoryManager _memoryManager;

        [SetUp]
        public void Setup()
        {
            _memoryBlock = new MemoryBlock(MemorySize);
            _memoryManager = new MockVirtualMemoryManager(MemorySize, PageSize);
            _tracking = new MemoryTracking(_memoryManager, PageSize);
        }

        [TearDown]
        public void Teardown()
        {
            _memoryBlock.Dispose();
        }

        private bool TestSingleWrite(RegionHandle handle, ulong address, ulong size)
        {
            handle.Reprotect();

            _tracking.VirtualMemoryEvent(address, size, true);

            return handle.Dirty;
        }

        [Test]
        public void SingleRegion()
        {
            RegionHandle handle = _tracking.BeginTracking(0, PageSize);
            (ulong address, ulong size)? readTrackingTriggered = null;
            handle.RegisterAction((address, size) =>
            {
                readTrackingTriggered = (address, size);
            });

            bool dirtyInitial = handle.Dirty;
            Assert.True(dirtyInitial); // Handle starts dirty.

            handle.Reprotect();

            bool dirtyAfterReprotect = handle.Dirty;
            Assert.False(dirtyAfterReprotect); // Handle is no longer dirty.

            _tracking.VirtualMemoryEvent(PageSize * 2, 4, true);
            _tracking.VirtualMemoryEvent(PageSize * 2, 4, false);

            bool dirtyAfterUnrelatedReadWrite = handle.Dirty;
            Assert.False(dirtyAfterUnrelatedReadWrite); // Not dirtied, as the write was to an unrelated address.

            Assert.IsNull(readTrackingTriggered); // Hasn't been triggered yet

            _tracking.VirtualMemoryEvent(0, 4, false);

            bool dirtyAfterRelatedRead = handle.Dirty;
            Assert.False(dirtyAfterRelatedRead); // Only triggers on write.
            Assert.AreEqual(readTrackingTriggered, (0UL, 4UL)); // Read action was triggered.

            readTrackingTriggered = null;
            _tracking.VirtualMemoryEvent(0, 4, true);

            bool dirtyAfterRelatedWrite = handle.Dirty;
            Assert.True(dirtyAfterRelatedWrite); // Dirty flag should now be set.

            _tracking.VirtualMemoryEvent(4, 4, true);
            bool dirtyAfterRelatedWrite2 = handle.Dirty;
            Assert.True(dirtyAfterRelatedWrite2); // Dirty flag should still be set.

            handle.Reprotect();

            bool dirtyAfterReprotect2 = handle.Dirty;
            Assert.False(dirtyAfterReprotect2); // Handle is no longer dirty.

            handle.Dispose();

            bool dirtyAfterDispose = TestSingleWrite(handle, 0, 4);
            Assert.False(dirtyAfterDispose); // Handle cannot be triggered when disposed
        }

        [Test]
        public void OverlappingRegions()
        {
            RegionHandle allHandle = _tracking.BeginTracking(0, PageSize * 16);
            allHandle.Reprotect();

            (ulong address, ulong size)? readTrackingTriggeredAll = null;
            Action registerReadAction = () =>
            {
                readTrackingTriggeredAll = null;
                allHandle.RegisterAction((address, size) =>
                {
                    readTrackingTriggeredAll = (address, size);
                });
            };
            registerReadAction();

            // Create 16 page sized handles contained within the allHandle.
            RegionHandle[] containedHandles = new RegionHandle[16];

            for (int i = 0; i < 16; i++)
            {
                containedHandles[i] = _tracking.BeginTracking((ulong)i * PageSize, PageSize);
                containedHandles[i].Reprotect();
            }

            for (int i = 0; i < 16; i++)
            {
                // No handles are dirty.
                Assert.False(allHandle.Dirty);
                Assert.IsNull(readTrackingTriggeredAll);
                for (int j = 0; j < 16; j++)
                {
                    Assert.False(containedHandles[j].Dirty);
                }

                _tracking.VirtualMemoryEvent((ulong)i * PageSize, 1, true);

                // Only the handle covering the entire range and the relevant contained handle are dirty.
                Assert.True(allHandle.Dirty);
                Assert.AreEqual(readTrackingTriggeredAll, ((ulong)i * PageSize, 1UL)); // Triggered read tracking
                for (int j = 0; j < 16; j++)
                {
                    if (j == i)
                    {
                        Assert.True(containedHandles[j].Dirty);
                    }
                    else
                    {
                        Assert.False(containedHandles[j].Dirty);
                    }
                }

                // Clear flags and reset read action.
                registerReadAction();
                allHandle.Reprotect();
                containedHandles[i].Reprotect();
            }
        }

        [Test]
        public void PageAlignment(
            [Values(1ul, 512ul, 2048ul, 4096ul, 65536ul)] [Random(1ul, 65536ul, RndCnt)] ulong address,
            [Values(1ul, 4ul, 1024ul, 4096ul, 65536ul)] [Random(1ul, 65536ul, RndCnt)] ulong size)
        {
            ulong alignedStart = (address / PageSize) * PageSize;
            ulong alignedEnd = ((address + size + PageSize - 1) / PageSize) * PageSize;
            ulong alignedSize = alignedEnd - alignedStart;

            RegionHandle handle = _tracking.BeginTracking(address, size);

            // Anywhere inside the pages the region is contained on should trigger.

            bool originalRangeTriggers = TestSingleWrite(handle, address, size);
            Assert.True(originalRangeTriggers);

            bool alignedRangeTriggers = TestSingleWrite(handle, alignedStart, alignedSize);
            Assert.True(alignedRangeTriggers);

            bool alignedStartTriggers = TestSingleWrite(handle, alignedStart, 1);
            Assert.True(alignedStartTriggers);

            bool alignedEndTriggers = TestSingleWrite(handle, alignedEnd - 1, 1);
            Assert.True(alignedEndTriggers);

            // Outside the tracked range should not trigger.

            bool alignedBeforeTriggers = TestSingleWrite(handle, alignedStart - 1, 1);
            Assert.False(alignedBeforeTriggers);

            bool alignedAfterTriggers = TestSingleWrite(handle, alignedEnd, 1);
            Assert.False(alignedAfterTriggers);
        }

        [Test, Explicit, Timeout(1000)]
        public void Multithreading()
        {
            // Multithreading sanity test
            // Multiple threads can easily read/write memory regions from any existing handle.
            // Handles can also be owned by different threads, though they should have one owner thread.
            // Handles can be created and disposed at any time, by any thread.

            // This test should not throw or deadlock due to invalid state.

            const int threadCount = 1;
            const int handlesPerThread = 16;
            long finishedTime = 0;

            RegionHandle[] handles = new RegionHandle[threadCount * handlesPerThread];
            Random globalRand = new Random();

            for (int i = 0; i < handles.Length; i++)
            {
                handles[i] = _tracking.BeginTracking((ulong)i * PageSize, PageSize);
                handles[i].Reprotect();
            }

            List<Thread> testThreads = new List<Thread>();

            // Dirty flag consumer threads
            int dirtyFlagReprotects = 0;
            for (int i = 0; i < threadCount; i++)
            {
                int randSeed = i;
                testThreads.Add(new Thread(() =>
                {
                    int handleBase = randSeed * handlesPerThread;
                    while (Stopwatch.GetTimestamp() < finishedTime)
                    {
                        Random random = new Random(randSeed);
                        RegionHandle handle = handles[handleBase + random.Next(handlesPerThread)];

                        if (handle.Dirty)
                        {
                            handle.Reprotect();
                            Interlocked.Increment(ref dirtyFlagReprotects);
                        }
                    }
                }));
            }

            // Write trigger threads
            int writeTriggers = 0;
            for (int i = 0; i < threadCount; i++)
            {
                int randSeed = i;
                testThreads.Add(new Thread(() =>
                {
                    Random random = new Random(randSeed);
                    ulong handleBase = (ulong)(randSeed * handlesPerThread * PageSize);
                    while (Stopwatch.GetTimestamp() < finishedTime)
                    {
                        _tracking.VirtualMemoryEvent(handleBase + (ulong)random.Next(PageSize * handlesPerThread), PageSize / 2, true);
                        Interlocked.Increment(ref writeTriggers);
                    }
                }));
            }

            // Handle create/delete threads
            int handleLifecycles = 0;
            for (int i = 0; i < threadCount; i++)
            {
                int randSeed = i;
                testThreads.Add(new Thread(() =>
                {
                    int maxAddress = threadCount * handlesPerThread * PageSize;
                    Random random = new Random(randSeed + 512);
                    while (Stopwatch.GetTimestamp() < finishedTime)
                    {
                        RegionHandle handle = _tracking.BeginTracking((ulong)random.Next(maxAddress), (ulong)random.Next(65536));

                        handle.Dispose();

                        Interlocked.Increment(ref handleLifecycles);
                    }
                }));
            }

            finishedTime = Stopwatch.GetTimestamp() + Stopwatch.Frequency / 2; // Run for 500ms;

            foreach (Thread thread in testThreads)
            {
                thread.Start();
            }

            foreach (Thread thread in testThreads)
            {
                thread.Join();
            }

            Assert.Greater(dirtyFlagReprotects, 10);
            Assert.Greater(writeTriggers, 10);
            Assert.Greater(handleLifecycles, 10);
        }

        [Test]
        public void ReadActionThreadConsumption()
        {
            // Read actions should only be triggered once for each registration.
            // The implementation should use an interlocked exchange to make sure other threads can't get the action.

            RegionHandle handle = _tracking.BeginTracking(0, PageSize);

            int triggeredCount = 0;
            int registeredCount = 0;
            int signalThreadsDone = 0;
            bool isRegistered = false;

            Action registerReadAction = () =>
            {
                registeredCount++;
                handle.RegisterAction((address, size) =>
                {
                    isRegistered = false;
                    Interlocked.Increment(ref triggeredCount);
                });
            };

            const int threadCount = 16;
            const int iterationCount = 10000;
            Thread[] signalThreads = new Thread[threadCount];

            for (int i = 0; i < threadCount; i++)
            {
                int randSeed = i;
                signalThreads[i] = new Thread(() =>
                {
                    Random random = new Random(randSeed);
                    for (int j = 0; j < iterationCount; j++)
                    {
                        _tracking.VirtualMemoryEvent((ulong)random.Next(PageSize), 4, false);
                    }
                    Interlocked.Increment(ref signalThreadsDone);
                });
            }

            for (int i = 0; i < threadCount; i++)
            {
                signalThreads[i].Start();
            }

            while (signalThreadsDone != -1)
            {
                if (signalThreadsDone == threadCount)
                {
                    signalThreadsDone = -1;
                }

                if (!isRegistered)
                {
                    isRegistered = true;
                    registerReadAction();
                }
            }

            // The action should trigger exactly once for every registration,
            // then we register once after all the threads signalling it cease.
            Assert.AreEqual(registeredCount, triggeredCount + 1);
        }

        [Test]
        public void DisposeHandles()
        {
            // Ensure that disposed handles correctly remove their virtual and physical regions.

            RegionHandle handle = _tracking.BeginTracking(0, PageSize);
            handle.Reprotect();

            Assert.AreEqual(1, _tracking.GetRegionCount());

            handle.Dispose();

            Assert.AreEqual(0, _tracking.GetRegionCount());

            // Two handles, small entirely contains big.
            // We expect there to be three regions after creating both, one for the small region and two covering the big one around it.
            // Regions are always split to avoid overlapping, which is why there are three instead of two.

            RegionHandle handleSmall = _tracking.BeginTracking(PageSize, PageSize);
            RegionHandle handleBig = _tracking.BeginTracking(0, PageSize * 4);

            Assert.AreEqual(3, _tracking.GetRegionCount());

            // After disposing the big region, only the small one will remain.
            handleBig.Dispose();

            Assert.AreEqual(1, _tracking.GetRegionCount());

            handleSmall.Dispose();

            Assert.AreEqual(0, _tracking.GetRegionCount());
        }

        [Test]
        public void ReadAndWriteProtection()
        {
            MemoryPermission protection = MemoryPermission.ReadAndWrite;

            _memoryManager.OnProtect += (va, size, newProtection) =>
            {
                Assert.AreEqual((0, PageSize), (va, size)); // Should protect the exact region all the operations use.
                protection = newProtection;
            };

            RegionHandle handle = _tracking.BeginTracking(0, PageSize);

            // After creating the handle, there is no protection yet.
            Assert.AreEqual(MemoryPermission.ReadAndWrite, protection);

            bool dirtyInitial = handle.Dirty;
            Assert.True(dirtyInitial); // Handle starts dirty.

            handle.Reprotect();

            // After a reprotect, there is write protection, which will set a dirty flag when any write happens.
            Assert.AreEqual(MemoryPermission.Read, protection);

            (ulong address, ulong size)? readTrackingTriggered = null;
            handle.RegisterAction((address, size) =>
            {
                readTrackingTriggered = (address, size);
            });

            // Registering an action adds read/write protection.
            Assert.AreEqual(MemoryPermission.None, protection);

            bool dirtyAfterReprotect = handle.Dirty;
            Assert.False(dirtyAfterReprotect); // Handle is no longer dirty.

            // First we should read, which will trigger the action. This _should not_ remove write protection on the memory.

            _tracking.VirtualMemoryEvent(0, 4, false);

            bool dirtyAfterRead = handle.Dirty;
            Assert.False(dirtyAfterRead); // Not dirtied, as this was a read.

            Assert.AreEqual(readTrackingTriggered, (0UL, 4UL)); // Read action was triggered.

            Assert.AreEqual(MemoryPermission.Read, protection); // Write protection is still present.

            readTrackingTriggered = null;

            // Now, perform a write.

            _tracking.VirtualMemoryEvent(0, 4, true);

            bool dirtyAfterWriteAfterRead = handle.Dirty;
            Assert.True(dirtyAfterWriteAfterRead); // Should be dirty.

            Assert.AreEqual(MemoryPermission.ReadAndWrite, protection); // All protection is now be removed from the memory.

            Assert.IsNull(readTrackingTriggered); // Read tracking was removed when the action fired, as it can only fire once.

            handle.Dispose();
        }

        [Test]
        public void PreciseAction()
        {
            RegionHandle handle = _tracking.BeginTracking(0, PageSize);

            (ulong address, ulong size, bool write)? preciseTriggered = null;
            handle.RegisterPreciseAction((address, size, write) =>
            {
                preciseTriggered = (address, size, write);

                return true;
            });

            (ulong address, ulong size)? readTrackingTriggered = null;
            handle.RegisterAction((address, size) =>
            {
                readTrackingTriggered = (address, size);
            });

            handle.Reprotect();

            _tracking.VirtualMemoryEvent(0, 4, false, precise: true);

            Assert.IsNull(readTrackingTriggered); // Hasn't been triggered - precise action returned true.
            Assert.AreEqual(preciseTriggered, (0UL, 4UL, false)); // Precise action was triggered.

            _tracking.VirtualMemoryEvent(0, 4, true, precise: true);

            Assert.IsNull(readTrackingTriggered); // Still hasn't been triggered.
            bool dirtyAfterPreciseActionTrue = handle.Dirty;
            Assert.False(dirtyAfterPreciseActionTrue); // Not dirtied - precise action returned true.
            Assert.AreEqual(preciseTriggered, (0UL, 4UL, true)); // Precise action was triggered.

            // Handle is now dirty.
            handle.Reprotect(true);
            preciseTriggered = null;

            _tracking.VirtualMemoryEvent(4, 4, true, precise: true);
            Assert.AreEqual(preciseTriggered, (4UL, 4UL, true)); // Precise action was triggered even though handle was dirty.

            handle.Reprotect();
            handle.RegisterPreciseAction((address, size, write) =>
            {
                preciseTriggered = (address, size, write);

                return false; // Now, we return false, which indicates that the regular read/write behaviours should trigger.
            });

            _tracking.VirtualMemoryEvent(8, 4, true, precise: true);

            Assert.AreEqual(readTrackingTriggered, (8UL, 4UL)); // Read action triggered, as precise action returned false.
            bool dirtyAfterPreciseActionFalse = handle.Dirty;
            Assert.True(dirtyAfterPreciseActionFalse); // Dirtied, as precise action returned false.
            Assert.AreEqual(preciseTriggered, (8UL, 4UL, true)); // Precise action was triggered.
        }
    }
}