using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { /// <summary> /// A structure with configuration options of the software keyboard when starting a new input request in inline mode. /// </summary> [StructLayout(LayoutKind.Sequential, Pack=1, CharSet = CharSet.Unicode)] struct SoftwareKeyboardCalc { private const int InputTextLength = 505; public uint Unknown; /// <summary> /// The size of the Calc struct, as reported by the process communicating with the applet. /// </summary> public ushort Size; public byte Unknown1; public byte Unknown2; /// <summary> /// Configuration flags. Their purpose is currently unknown. /// </summary> public ulong Flags; /// <summary> /// The original parameters used when initializing the keyboard applet. /// </summary> public SoftwareKeyboardInitialize Initialize; /// <summary> /// The audio volume used by the sound effects of the keyboard. /// </summary> public float Volume; /// <summary> /// The initial position of the text cursor (caret) in the provided input text. /// </summary> public int CursorPos; /// <summary> /// Appearance configurations for the on-screen keyboard. /// </summary> public SoftwareKeyboardAppear Appear; /// <summary> /// The initial input text to be used by the software keyboard. /// </summary> [MarshalAs(UnmanagedType.ByValTStr, SizeConst = InputTextLength + 1)] public string InputText; /// <summary> /// When set, the strings communicated by software keyboard will be encoded as UTF-8 instead of UTF-16. /// </summary> [MarshalAs(UnmanagedType.I1)] public bool UseUtf8; public byte Unknown3; /// <summary> /// [5.0.0+] Enable the backspace key in the software keyboard. /// </summary> [MarshalAs(UnmanagedType.I1)] public bool BackspaceEnabled; public short Unknown4; public byte Unknown5; [MarshalAs(UnmanagedType.I1)] public bool KeytopAsFloating; [MarshalAs(UnmanagedType.I1)] public bool FooterScalable; [MarshalAs(UnmanagedType.I1)] public bool AlphaEnabledInInputMode; public byte InputModeFadeType; /// <summary> /// When set, the software keyboard ignores touch input. /// </summary> [MarshalAs(UnmanagedType.I1)] public bool TouchDisabled; /// <summary> /// When set, the software keyboard ignores hardware keyboard commands. /// </summary> [MarshalAs(UnmanagedType.I1)] public bool HardwareKeyboardDisabled; public uint Unknown6; public uint Unknown7; /// <summary> /// Default value is 1.0. /// </summary> public float KeytopScale0; /// <summary> /// Default value is 1.0. /// </summary> public float KeytopScale1; public float KeytopTranslate0; public float KeytopTranslate1; /// <summary> /// Default value is 1.0. /// </summary> public float KeytopBgAlpha; /// <summary> /// Default value is 1.0. /// </summary> public float FooterBgAlpha; /// <summary> /// Default value is 1.0. /// </summary> public float BalloonScale; public float Unknown8; public uint Unknown9; public uint Unknown10; public uint Unknown11; /// <summary> /// [5.0.0+] Enable sound effect. /// </summary> public byte SeGroup; /// <summary> /// [6.0.0+] Enables the Trigger field when Trigger is non-zero. /// </summary> public byte TriggerFlag; /// <summary> /// [6.0.0+] Always set to zero. /// </summary> public byte Trigger; public byte Padding; } }