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Ryujinx/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcHandler.cs
gdkchan 0039bb6394
Refactor SVC handler (#540)
* Refactor SVC handler

* Get rid of KernelErr

* Split kernel code files into multiple folders
2018-12-18 03:33:36 -02:00

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1.8 KiB
C#

using ChocolArm64.Events;
using ChocolArm64.Memory;
using ChocolArm64.State;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Ipc;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{
partial class SvcHandler
{
private Switch _device;
private KProcess _process;
private Horizon _system;
private MemoryManager _memory;
private struct HleIpcMessage
{
public KThread Thread { get; private set; }
public KSession Session { get; private set; }
public IpcMessage Message { get; private set; }
public long MessagePtr { get; private set; }
public HleIpcMessage(
KThread thread,
KSession session,
IpcMessage message,
long messagePtr)
{
Thread = thread;
Session = session;
Message = message;
MessagePtr = messagePtr;
}
}
public SvcHandler(Switch device, KProcess process)
{
_device = device;
_process = process;
_system = device.System;
_memory = process.CpuMemory;
}
public void SvcCall(object sender, InstExceptionEventArgs e)
{
Action<SvcHandler, CpuThreadState> svcFunc = SvcTable.GetSvcFunc(e.Id);
if (svcFunc == null)
{
throw new NotImplementedException($"SVC 0x{e.Id:X4} is not implemented.");
}
CpuThreadState threadState = (CpuThreadState)sender;
svcFunc(this, threadState);
}
}
}