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Ryujinx/ARMeilleure/Instructions/InstEmitMemoryEx32.cs
LDj3SNuD 5e724cf24e
Add Profiled Persistent Translation Cache. (#769)
* Delete DelegateTypes.cs

* Delete DelegateCache.cs

* Add files via upload

* Update Horizon.cs

* Update Program.cs

* Update MainWindow.cs

* Update Aot.cs

* Update RelocEntry.cs

* Update Translator.cs

* Update MemoryManager.cs

* Update InstEmitMemoryHelper.cs

* Update Delegates.cs

* Nit.

* Nit.

* Nit.

* 10 fewer MSIL bytes for us

* Add comment. Nits.

* Update Translator.cs

* Update Aot.cs

* Nits.

* Opt..

* Opt..

* Opt..

* Opt..

* Allow to change compression level.

* Update MemoryManager.cs

* Update Translator.cs

* Manage corner cases during the save phase. Nits.

* Update Aot.cs

* Translator response tweak for Aot disabled. Nit.

* Nit.

* Nits.

* Create DelegateHelpers.cs

* Update Delegates.cs

* Nit.

* Nit.

* Nits.

* Fix due to #784.

* Fixes due to #757 & #841.

* Fix due to #846.

* Fix due to #847.

* Use MethodInfo for managed method calls.

Use IR methods instead of managed methods about Max/Min (S/U).
Follow-ups & Nits.

* Add missing exception messages.

Reintroduce slow path for Fmov_Vi.
Implement slow path for Fmov_Si.

* Switch to the new folder structure.

Nits.

* Impl. index-based relocation information. Impl. cache file version field.

* Nit.

* Address gdkchan comments.

Mainly:
- fixed cache file corruption issue on exit; - exposed a way to disable AOT on the GUI.

* Address AcK77 comment.

* Address Thealexbarney, jduncanator & emmauss comments.

Header magic, CpuId (FI) & Aot -> Ptc.

* Adaptation to the new application reloading system.

Improvements to the call system of managed methods.
Follow-ups.
Nits.

* Get the same boot times as on master when PTC is disabled.

* Profiled Aot.

* A32 support (#897).

* #975 support (1 of 2).

* #975 support (2 of 2).

* Rebase fix & nits.

* Some fixes and nits (still one bug left).

* One fix & nits.

* Tests fix (by gdk) & nits.

* Support translations not only in high quality and rejit.

Nits.

* Added possibility to skip translations and continue execution, using `ESC` key.

* Update SettingsWindow.cs

* Update GLRenderer.cs

* Update Ptc.cs

* Disabled Profiled PTC by default as requested in the past by gdk.

* Fix rejit bug. Increased number of parallel translations. Add stack unwinding stuffs support (1 of 2).

Nits.

* Add stack unwinding stuffs support (2 of 2). Tuned number of parallel translations.

* Restored the ability to assemble jumps with 8-bit offset when Profiled PTC is disabled or during profiling.

Modifications due to rebase.
Nits.

* Limited profiling of the functions to be translated to the addresses belonging to the range of static objects only.

* Nits.

* Nits.

* Update Delegates.cs

* Nit.

* Update InstEmitSimdArithmetic.cs

* Address riperiperi comments.

* Fixed the issue of unjustifiably longer boot times at the second boot than at the first boot, measured at the same time or reference point and with the same number of translated functions.

* Implemented a simple redundant load/save mechanism.

Halved the value of Decoder.MaxInstsPerFunction more appropriate for the current performance of the Translator.
Replaced by Logger.PrintError to Logger.PrintDebug in TexturePool.cs about the supposed invalid texture format to avoid the spawn of the log.
Nits.

* Nit.

Improved Logger.PrintError in TexturePool.cs to avoid log spawn.
Added missing code for FZ handling (in output) for fp max/min instructions (slow paths).

* Add configuration migration for PTC

Co-authored-by: Thog <me@thog.eu>
2020-06-16 20:28:02 +02:00

240 lines
8.7 KiB
C#

using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
using ARMeilleure.Translation;
using static ARMeilleure.Instructions.InstEmitHelper;
using static ARMeilleure.Instructions.InstEmitMemoryExHelper;
using static ARMeilleure.IntermediateRepresentation.OperandHelper;
namespace ARMeilleure.Instructions
{
static partial class InstEmit32
{
public static void Clrex(ArmEmitterContext context)
{
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ClearExclusive)));
}
public static void Dmb(ArmEmitterContext context) => EmitBarrier(context);
public static void Dsb(ArmEmitterContext context) => EmitBarrier(context);
public static void Ldrex(ArmEmitterContext context)
{
EmitExLoadOrStore(context, WordSizeLog2, AccessType.LoadZx | AccessType.Exclusive);
}
public static void Ldrexb(ArmEmitterContext context)
{
EmitExLoadOrStore(context, ByteSizeLog2, AccessType.LoadZx | AccessType.Exclusive);
}
public static void Ldrexd(ArmEmitterContext context)
{
EmitExLoadOrStore(context, DWordSizeLog2, AccessType.LoadZx | AccessType.Exclusive);
}
public static void Ldrexh(ArmEmitterContext context)
{
EmitExLoadOrStore(context, HWordSizeLog2, AccessType.LoadZx | AccessType.Exclusive);
}
public static void Lda(ArmEmitterContext context)
{
EmitExLoadOrStore(context, WordSizeLog2, AccessType.LoadZx | AccessType.Ordered);
}
public static void Ldab(ArmEmitterContext context)
{
EmitExLoadOrStore(context, ByteSizeLog2, AccessType.LoadZx | AccessType.Ordered);
}
public static void Ldaex(ArmEmitterContext context)
{
EmitExLoadOrStore(context, WordSizeLog2, AccessType.LoadZx | AccessType.Exclusive | AccessType.Ordered);
}
public static void Ldaexb(ArmEmitterContext context)
{
EmitExLoadOrStore(context, ByteSizeLog2, AccessType.LoadZx | AccessType.Exclusive | AccessType.Ordered);
}
public static void Ldaexd(ArmEmitterContext context)
{
EmitExLoadOrStore(context, DWordSizeLog2, AccessType.LoadZx | AccessType.Exclusive | AccessType.Ordered);
}
public static void Ldaexh(ArmEmitterContext context)
{
EmitExLoadOrStore(context, HWordSizeLog2, AccessType.LoadZx | AccessType.Exclusive | AccessType.Ordered);
}
public static void Ldah(ArmEmitterContext context)
{
EmitExLoadOrStore(context, HWordSizeLog2, AccessType.LoadZx | AccessType.Ordered);
}
// Stores.
public static void Strex(ArmEmitterContext context)
{
EmitExLoadOrStore(context, WordSizeLog2, AccessType.Store | AccessType.Exclusive);
}
public static void Strexb(ArmEmitterContext context)
{
EmitExLoadOrStore(context, ByteSizeLog2, AccessType.Store | AccessType.Exclusive);
}
public static void Strexd(ArmEmitterContext context)
{
EmitExLoadOrStore(context, DWordSizeLog2, AccessType.Store | AccessType.Exclusive);
}
public static void Strexh(ArmEmitterContext context)
{
EmitExLoadOrStore(context, HWordSizeLog2, AccessType.Store | AccessType.Exclusive);
}
public static void Stl(ArmEmitterContext context)
{
EmitExLoadOrStore(context, WordSizeLog2, AccessType.Store | AccessType.Ordered);
}
public static void Stlb(ArmEmitterContext context)
{
EmitExLoadOrStore(context, ByteSizeLog2, AccessType.Store | AccessType.Ordered);
}
public static void Stlex(ArmEmitterContext context)
{
EmitExLoadOrStore(context, WordSizeLog2, AccessType.Store | AccessType.Exclusive | AccessType.Ordered);
}
public static void Stlexb(ArmEmitterContext context)
{
EmitExLoadOrStore(context, ByteSizeLog2, AccessType.Store | AccessType.Exclusive | AccessType.Ordered);
}
public static void Stlexd(ArmEmitterContext context)
{
EmitExLoadOrStore(context, DWordSizeLog2, AccessType.Store | AccessType.Exclusive | AccessType.Ordered);
}
public static void Stlexh(ArmEmitterContext context)
{
EmitExLoadOrStore(context, HWordSizeLog2, AccessType.Store | AccessType.Exclusive | AccessType.Ordered);
}
public static void Stlh(ArmEmitterContext context)
{
EmitExLoadOrStore(context, HWordSizeLog2, AccessType.Store | AccessType.Ordered);
}
private static void EmitExLoadOrStore(ArmEmitterContext context, int size, AccessType accType)
{
IOpCode32MemEx op = (IOpCode32MemEx)context.CurrOp;
Operand address = context.Copy(GetIntA32(context, op.Rn));
var exclusive = (accType & AccessType.Exclusive) != 0;
var ordered = (accType & AccessType.Ordered) != 0;
if (ordered)
{
EmitBarrier(context);
}
if ((accType & AccessType.Load) != 0)
{
if (size == DWordSizeLog2)
{
// Keep loads atomic - make the call to get the whole region and then decompose it into parts
// for the registers.
Operand value = EmitLoadExclusive(context, address, exclusive, size);
Operand valueLow = context.ConvertI64ToI32(value);
valueLow = context.ZeroExtend32(OperandType.I64, valueLow);
Operand valueHigh = context.ShiftRightUI(value, Const(32));
Operand lblBigEndian = Label();
Operand lblEnd = Label();
context.BranchIfTrue(lblBigEndian, GetFlag(PState.EFlag));
SetIntA32(context, op.Rt, valueLow);
SetIntA32(context, op.Rt | 1, valueHigh);
context.Branch(lblEnd);
context.MarkLabel(lblBigEndian);
SetIntA32(context, op.Rt | 1, valueLow);
SetIntA32(context, op.Rt, valueHigh);
context.MarkLabel(lblEnd);
}
else
{
SetIntA32(context, op.Rt, EmitLoadExclusive(context, address, exclusive, size));
}
}
else
{
if (size == DWordSizeLog2)
{
// Split the result into 2 words (based on endianness)
Operand lo = context.ZeroExtend32(OperandType.I64, GetIntA32(context, op.Rt));
Operand hi = context.ZeroExtend32(OperandType.I64, GetIntA32(context, op.Rt | 1));
Operand lblBigEndian = Label();
Operand lblEnd = Label();
context.BranchIfTrue(lblBigEndian, GetFlag(PState.EFlag));
Operand leResult = context.BitwiseOr(lo, context.ShiftLeft(hi, Const(32)));
Operand leS = EmitStoreExclusive(context, address, leResult, exclusive, size);
if (exclusive)
{
SetIntA32(context, op.Rd, leS);
}
context.Branch(lblEnd);
context.MarkLabel(lblBigEndian);
Operand beResult = context.BitwiseOr(hi, context.ShiftLeft(lo, Const(32)));
Operand beS = EmitStoreExclusive(context, address, beResult, exclusive, size);
if (exclusive)
{
SetIntA32(context, op.Rd, beS);
}
context.MarkLabel(lblEnd);
}
else
{
Operand s = EmitStoreExclusive(context, address, context.ZeroExtend32(OperandType.I64, GetIntA32(context, op.Rt)), exclusive, size);
// This is only needed for exclusive stores. The function returns 0
// when the store is successful, and 1 otherwise.
if (exclusive)
{
SetIntA32(context, op.Rd, s);
}
}
}
}
private static void EmitBarrier(ArmEmitterContext context)
{
// Note: This barrier is most likely not necessary, and probably
// doesn't make any difference since we need to do a ton of stuff
// (software MMU emulation) to read or write anything anyway.
}
}
}