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Ryujinx/Ryujinx.HLE/Input/Hid.cs
Thomas Guillemard 12badfffb9 hid: Initial Keyboard Support (#684)
* hid: Initial Keyboard Support

This adds basic hid keyboard support.

Because of OpenTK.Input limitations, some specials keys aren't mapped.

* Fix code style

* Fix for loops code style

* Make hid keyboard feature toggleable

* Address comments

* Fix 2 other nits

* Apply jd's suggestion
2019-05-03 09:29:01 +10:00

172 lines
6.3 KiB
C#

using Ryujinx.Common;
using Ryujinx.HLE.HOS;
namespace Ryujinx.HLE.Input
{
public partial class Hid
{
private Switch _device;
public HidControllerBase PrimaryController { get; private set; }
internal long HidPosition;
public Hid(Switch device, long hidPosition)
{
_device = device;
HidPosition = hidPosition;
device.Memory.FillWithZeros(hidPosition, Horizon.HidSize);
}
public void InitilizePrimaryController(HidControllerType controllerType)
{
HidControllerId controllerId = controllerType == HidControllerType.Handheld ?
HidControllerId.ControllerHandheld : HidControllerId.ControllerPlayer1;
if (controllerType == HidControllerType.ProController)
{
PrimaryController = new HidProController(_device);
}
else
{
PrimaryController = new HidNpadController(controllerType,
_device,
(NpadColor.BodyNeonRed, NpadColor.BodyNeonRed),
(NpadColor.ButtonsNeonBlue, NpadColor.ButtonsNeonBlue));
}
PrimaryController.Connect(controllerId);
}
public void InitilizeKeyboard()
{
_device.Memory.FillWithZeros(HidPosition + HidKeyboardOffset, HidKeyboardSize);
}
public HidControllerButtons UpdateStickButtons(
HidJoystickPosition leftStick,
HidJoystickPosition rightStick)
{
HidControllerButtons result = 0;
if (rightStick.Dx < 0)
{
result |= HidControllerButtons.RStickLeft;
}
if (rightStick.Dx > 0)
{
result |= HidControllerButtons.RStickRight;
}
if (rightStick.Dy < 0)
{
result |= HidControllerButtons.RStickDown;
}
if (rightStick.Dy > 0)
{
result |= HidControllerButtons.RStickUp;
}
if (leftStick.Dx < 0)
{
result |= HidControllerButtons.LStickLeft;
}
if (leftStick.Dx > 0)
{
result |= HidControllerButtons.LStickRight;
}
if (leftStick.Dy < 0)
{
result |= HidControllerButtons.LStickDown;
}
if (leftStick.Dy > 0)
{
result |= HidControllerButtons.LStickUp;
}
return result;
}
public void SetTouchPoints(params HidTouchPoint[] points)
{
long touchScreenOffset = HidPosition + HidTouchScreenOffset;
long lastEntry = _device.Memory.ReadInt64(touchScreenOffset + 0x10);
long currEntry = (lastEntry + 1) % HidEntryCount;
long timestamp = GetTimestamp();
_device.Memory.WriteInt64(touchScreenOffset + 0x00, timestamp);
_device.Memory.WriteInt64(touchScreenOffset + 0x08, HidEntryCount);
_device.Memory.WriteInt64(touchScreenOffset + 0x10, currEntry);
_device.Memory.WriteInt64(touchScreenOffset + 0x18, HidEntryCount - 1);
_device.Memory.WriteInt64(touchScreenOffset + 0x20, timestamp);
long touchEntryOffset = touchScreenOffset + HidTouchHeaderSize;
long lastEntryOffset = touchEntryOffset + lastEntry * HidTouchEntrySize;
long sampleCounter = _device.Memory.ReadInt64(lastEntryOffset) + 1;
touchEntryOffset += currEntry * HidTouchEntrySize;
_device.Memory.WriteInt64(touchEntryOffset + 0x00, sampleCounter);
_device.Memory.WriteInt64(touchEntryOffset + 0x08, points.Length);
touchEntryOffset += HidTouchEntryHeaderSize;
const int padding = 0;
int index = 0;
foreach (HidTouchPoint point in points)
{
_device.Memory.WriteInt64(touchEntryOffset + 0x00, sampleCounter);
_device.Memory.WriteInt32(touchEntryOffset + 0x08, padding);
_device.Memory.WriteInt32(touchEntryOffset + 0x0c, index++);
_device.Memory.WriteInt32(touchEntryOffset + 0x10, point.X);
_device.Memory.WriteInt32(touchEntryOffset + 0x14, point.Y);
_device.Memory.WriteInt32(touchEntryOffset + 0x18, point.DiameterX);
_device.Memory.WriteInt32(touchEntryOffset + 0x1c, point.DiameterY);
_device.Memory.WriteInt32(touchEntryOffset + 0x20, point.Angle);
_device.Memory.WriteInt32(touchEntryOffset + 0x24, padding);
touchEntryOffset += HidTouchEntryTouchSize;
}
}
public void WriteKeyboard(HidKeyboard keyboard)
{
long keyboardOffset = HidPosition + HidKeyboardOffset;
long lastEntry = _device.Memory.ReadInt64(keyboardOffset + 0x10);
long currEntry = (lastEntry + 1) % HidEntryCount;
long timestamp = GetTimestamp();
_device.Memory.WriteInt64(keyboardOffset + 0x00, timestamp);
_device.Memory.WriteInt64(keyboardOffset + 0x08, HidEntryCount);
_device.Memory.WriteInt64(keyboardOffset + 0x10, currEntry);
_device.Memory.WriteInt64(keyboardOffset + 0x18, HidEntryCount - 1);
long keyboardEntryOffset = keyboardOffset + HidKeyboardHeaderSize;
long lastEntryOffset = keyboardEntryOffset + lastEntry * HidKeyboardEntrySize;
long sampleCounter = _device.Memory.ReadInt64(lastEntryOffset);
keyboardEntryOffset += currEntry * HidKeyboardEntrySize;
_device.Memory.WriteInt64(keyboardEntryOffset + 0x00, sampleCounter + 1);
_device.Memory.WriteInt64(keyboardEntryOffset + 0x08, sampleCounter);
_device.Memory.WriteInt64(keyboardEntryOffset + 0x10, keyboard.Modifier);
for (int i = 0; i < keyboard.Keys.Length; i++)
{
_device.Memory.WriteInt32(keyboardEntryOffset + 0x18 + (i * 4), keyboard.Keys[i]);
}
}
internal static long GetTimestamp()
{
return PerformanceCounter.ElapsedMilliseconds * 19200;
}
}
}