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Ryujinx/Ryujinx.HLE/HOS/Services/Bcat/ServiceCreator/IDeliveryCacheStorageService.cs
Ac_K a0720b5681 Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure

Refactoring HOS folder structure:

- Added some subfolders when needed (Following structure decided in private).
- Added some `Types` folders when needed.
- Little cleanup here and there.
- Add services placeholders for every HOS services (close #766 and #753).

* Remove Types namespaces
2019-09-19 10:45:11 +10:00

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1.7 KiB
C#

using Ryujinx.HLE.HOS.Services.Arp;
using System;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{
class IDeliveryCacheStorageService : IpcService
{
private const int DeliveryCacheDirectoriesLimit = 100;
private const int DeliveryCacheDirectoryNameLength = 32;
private string[] _deliveryCacheDirectories = new string[0];
public IDeliveryCacheStorageService(ServiceCtx context, ApplicationLaunchProperty applicationLaunchProperty)
{
// TODO: Read directories.meta file from the save data (loaded in IServiceCreator) in _deliveryCacheDirectories.
}
[Command(10)]
// EnumerateDeliveryCacheDirectory() -> (u32, buffer<nn::bcat::DirectoryName, 6>)
public ResultCode EnumerateDeliveryCacheDirectory(ServiceCtx context)
{
long outputPosition = context.Request.ReceiveBuff[0].Position;
long outputSize = context.Request.ReceiveBuff[0].Size;
for (int index = 0; index < _deliveryCacheDirectories.Length; index++)
{
if (index == DeliveryCacheDirectoriesLimit - 1)
{
break;
}
byte[] directoryNameBuffer = Encoding.ASCII.GetBytes(_deliveryCacheDirectories[index]);
Array.Resize(ref directoryNameBuffer, DeliveryCacheDirectoryNameLength);
directoryNameBuffer[DeliveryCacheDirectoryNameLength - 1] = 0x00;
context.Memory.WriteBytes(outputPosition + index * DeliveryCacheDirectoryNameLength, directoryNameBuffer);
}
context.ResponseData.Write(_deliveryCacheDirectories.Length);
return ResultCode.Success;
}
}
}