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Ryujinx/Ryujinx.HLE/HOS
jhorv 23c844b2aa
Misc performance tweaks (#4509)
* use Array.Empty() where instead of allocating new zero-length arrays

* structure for loops in a way that the JIT will elide array/Span bounds checking

* avoiding function calls in for loop condition tests

* avoid LINQ in a hot path

* conform with code style

* fix mistake in GetNextWaitingObject()

* fix GetNextWaitingObject() possibility of returning null if all list items have TimePoint == long.MaxValue

* make GetNextWaitingObject() behave FIFO behavior for multiple items with the same TimePoint
2023-03-11 17:05:48 -03:00
..
Applets Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00
Diagnostics/Demangler Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00
Ipc Misc performance tweaks (#4509) 2023-03-11 17:05:48 -03:00
Kernel Misc performance tweaks (#4509) 2023-03-11 17:05:48 -03:00
Services Misc performance tweaks (#4509) 2023-03-11 17:05:48 -03:00
SystemState make UI display correct content in Chinese (#4155) 2022-12-21 17:20:37 -03:00
Tamper Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
ApplicationLoader.cs Update LibHac to 0.18.0 (#4414) 2023-03-01 23:42:27 -03:00
ArmProcessContext.cs Make PPTC state non-static (#4157) 2023-01-05 00:01:44 +01:00
ArmProcessContextFactory.cs Initial Apple Hypervisor based CPU emulation (#4332) 2023-01-29 08:37:52 -03:00
HomebrewRomFsStream.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Horizon.cs Initial Apple Hypervisor based CPU emulation (#4332) 2023-01-29 08:37:52 -03:00
IdDictionary.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
LibHacHorizonManager.cs Update to LibHac 0.17.0 (#3878) 2022-11-23 18:32:35 +01:00
ModLoader.cs Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00
ProgramLoader.cs Update LibHac to 0.18.0 (#4414) 2023-03-01 23:42:27 -03:00
ResultCode.cs Refactoring result codes (#731) 2019-07-14 16:04:38 -03:00
ServiceCtx.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
TamperMachine.cs Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
UserChannelPersistence.cs Fix exiting emulator with multi programs (#1590) 2020-10-10 00:52:11 +02:00