mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
76671d63d4
* Restructure `Ryujinx.Ava` * Stylistic consistency * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserSelector.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Fix redundancies * Remove redunancies * Add back elses Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
using OpenTK.Graphics.OpenGL;
|
|
using Ryujinx.Graphics.OpenGL;
|
|
using SPB.Graphics;
|
|
using SPB.Graphics.OpenGL;
|
|
using SPB.Platform;
|
|
using SPB.Windowing;
|
|
|
|
namespace Ryujinx.Ava.UI.Helpers
|
|
{
|
|
class SPBOpenGLContext : IOpenGLContext
|
|
{
|
|
private OpenGLContextBase _context;
|
|
private NativeWindowBase _window;
|
|
|
|
private SPBOpenGLContext(OpenGLContextBase context, NativeWindowBase window)
|
|
{
|
|
_context = context;
|
|
_window = window;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_context.Dispose();
|
|
_window.Dispose();
|
|
}
|
|
|
|
public void MakeCurrent()
|
|
{
|
|
_context.MakeCurrent(_window);
|
|
}
|
|
|
|
public static SPBOpenGLContext CreateBackgroundContext(OpenGLContextBase sharedContext)
|
|
{
|
|
OpenGLContextBase context = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, 3, 3, OpenGLContextFlags.Compat, true, sharedContext);
|
|
NativeWindowBase window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100);
|
|
|
|
context.Initialize(window);
|
|
context.MakeCurrent(window);
|
|
|
|
GL.LoadBindings(new OpenToolkitBindingsContext(context.GetProcAddress));
|
|
|
|
context.MakeCurrent(null);
|
|
|
|
return new SPBOpenGLContext(context, window);
|
|
}
|
|
}
|
|
}
|