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Ryujinx/Ryujinx.HLE/HOS/Services/Time
Thomas Guillemard 0bce40e2ed Fix TimeZoneBinary dispose issues (#785)
* Fix TimeZoneBinary dispose issues

THis fix a regression on Pokémon Let's Go Eevee! (and
probably other games) caused by #783.

* Address Moosehunter's comment
2019-10-11 18:05:10 +02:00
..
Clock Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
StaticService Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
TimeZone Fix TimeZoneBinary dispose issues (#785) 2019-10-11 18:05:10 +02:00
Types Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
IAlarmService.cs Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
IPowerStateRequestHandler.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
IStaticServiceForGlue.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
IStaticServiceForPsc.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
ITimeServiceManager.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
ResultCode.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
TimeManager.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
TimeSharedMemory.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00