mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
233 lines
No EOL
7.1 KiB
C#
233 lines
No EOL
7.1 KiB
C#
using ChocolArm64.Memory;
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using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using static Ryujinx.HLE.HOS.Services.Android.Parcel;
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namespace Ryujinx.HLE.HOS.Services.Vi
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{
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class IApplicationDisplayService : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private IdDictionary Displays;
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public IApplicationDisplayService()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 100, GetRelayService },
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{ 101, GetSystemDisplayService },
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{ 102, GetManagerDisplayService },
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{ 103, GetIndirectDisplayTransactionService },
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{ 1000, ListDisplays },
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{ 1010, OpenDisplay },
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{ 1020, CloseDisplay },
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{ 1102, GetDisplayResolution },
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{ 2020, OpenLayer },
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{ 2021, CloseLayer },
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{ 2030, CreateStrayLayer },
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{ 2031, DestroyStrayLayer },
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{ 2101, SetLayerScalingMode },
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{ 5202, GetDisplayVSyncEvent }
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};
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Displays = new IdDictionary();
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}
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public long GetRelayService(ServiceCtx Context)
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{
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MakeObject(Context, new IHOSBinderDriver(Context.Device.Gpu.Renderer));
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return 0;
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}
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public long GetSystemDisplayService(ServiceCtx Context)
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{
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MakeObject(Context, new ISystemDisplayService());
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return 0;
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}
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public long GetManagerDisplayService(ServiceCtx Context)
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{
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MakeObject(Context, new IManagerDisplayService());
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return 0;
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}
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public long GetIndirectDisplayTransactionService(ServiceCtx Context)
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{
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MakeObject(Context, new IHOSBinderDriver(Context.Device.Gpu.Renderer));
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return 0;
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}
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public long ListDisplays(ServiceCtx Context)
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{
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long RecBuffPtr = Context.Request.ReceiveBuff[0].Position;
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AMemoryHelper.FillWithZeros(Context.Memory, RecBuffPtr, 0x60);
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//Add only the default display to buffer
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Context.Memory.WriteBytes(RecBuffPtr, Encoding.ASCII.GetBytes("Default"));
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Context.Memory.WriteInt64(RecBuffPtr + 0x40, 0x1L);
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Context.Memory.WriteInt64(RecBuffPtr + 0x48, 0x1L);
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Context.Memory.WriteInt64(RecBuffPtr + 0x50, 1920L);
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Context.Memory.WriteInt64(RecBuffPtr + 0x58, 1080L);
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Context.ResponseData.Write(1L);
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return 0;
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}
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public long OpenDisplay(ServiceCtx Context)
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{
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string Name = GetDisplayName(Context);
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long DisplayId = Displays.Add(new Display(Name));
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Context.ResponseData.Write(DisplayId);
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return 0;
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}
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public long CloseDisplay(ServiceCtx Context)
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{
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int DisplayId = Context.RequestData.ReadInt32();
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Displays.Delete(DisplayId);
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return 0;
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}
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public long GetDisplayResolution(ServiceCtx Context)
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{
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long DisplayId = Context.RequestData.ReadInt32();
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Context.ResponseData.Write(1280);
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Context.ResponseData.Write(720);
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return 0;
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}
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public long OpenLayer(ServiceCtx Context)
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{
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long LayerId = Context.RequestData.ReadInt64();
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long UserId = Context.RequestData.ReadInt64();
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long ParcelPtr = Context.Request.ReceiveBuff[0].Position;
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byte[] Parcel = MakeIGraphicsBufferProducer(ParcelPtr);
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Context.Memory.WriteBytes(ParcelPtr, Parcel);
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Context.ResponseData.Write((long)Parcel.Length);
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return 0;
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}
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public long CloseLayer(ServiceCtx Context)
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{
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long LayerId = Context.RequestData.ReadInt64();
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return 0;
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}
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public long CreateStrayLayer(ServiceCtx Context)
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{
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long LayerFlags = Context.RequestData.ReadInt64();
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long DisplayId = Context.RequestData.ReadInt64();
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long ParcelPtr = Context.Request.ReceiveBuff[0].Position;
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Display Disp = Displays.GetData<Display>((int)DisplayId);
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byte[] Parcel = MakeIGraphicsBufferProducer(ParcelPtr);
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Context.Memory.WriteBytes(ParcelPtr, Parcel);
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Context.ResponseData.Write(0L);
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Context.ResponseData.Write((long)Parcel.Length);
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return 0;
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}
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public long DestroyStrayLayer(ServiceCtx Context)
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{
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return 0;
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}
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public long SetLayerScalingMode(ServiceCtx Context)
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{
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int ScalingMode = Context.RequestData.ReadInt32();
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long Unknown = Context.RequestData.ReadInt64();
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return 0;
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}
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public long GetDisplayVSyncEvent(ServiceCtx Context)
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{
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string Name = GetDisplayName(Context);
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int Handle = Context.Process.HandleTable.OpenHandle(Context.Device.System.VsyncEvent);
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Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
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return 0;
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}
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private byte[] MakeIGraphicsBufferProducer(long BasePtr)
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{
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long Id = 0x20;
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long CookiePtr = 0L;
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using (MemoryStream MS = new MemoryStream())
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{
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BinaryWriter Writer = new BinaryWriter(MS);
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//flat_binder_object (size is 0x28)
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Writer.Write(2); //Type (BINDER_TYPE_WEAK_BINDER)
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Writer.Write(0); //Flags
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Writer.Write((int)(Id >> 0));
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Writer.Write((int)(Id >> 32));
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Writer.Write((int)(CookiePtr >> 0));
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Writer.Write((int)(CookiePtr >> 32));
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Writer.Write((byte)'d');
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Writer.Write((byte)'i');
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Writer.Write((byte)'s');
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Writer.Write((byte)'p');
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Writer.Write((byte)'d');
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Writer.Write((byte)'r');
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Writer.Write((byte)'v');
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Writer.Write((byte)'\0');
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Writer.Write(0L); //Pad
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return MakeParcel(MS.ToArray(), new byte[] { 0, 0, 0, 0 });
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}
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}
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private string GetDisplayName(ServiceCtx Context)
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{
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string Name = string.Empty;
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for (int Index = 0; Index < 8 &&
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Context.RequestData.BaseStream.Position <
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Context.RequestData.BaseStream.Length; Index++)
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{
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byte Chr = Context.RequestData.ReadByte();
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if (Chr >= 0x20 && Chr < 0x7f)
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{
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Name += (char)Chr;
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}
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}
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return Name;
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}
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}
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} |