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Ryujinx/Ryujinx.HLE
Andrey Sukharev 3249f8ff41
Source generated json serializers (#4582)
* Use source generated json serializers in order to improve code trimming

* Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing

* Use separate model for LogEventArgs serialization

* Make dynamic object formatter static. Fix string builder pooling.

* Do not inherit json version of LogEventArgs from EventArgs

* Fix extra space in object formatting

* Write log json directly to stream instead of using buffer writer

* Rebase fixes

* Rebase fixes

* Rebase fixes

* Enforce block-scoped namespaces in the solution. Convert style for existing code

* Apply suggestions from code review

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Rebase indent fix

* Fix indent

* Delete unnecessary json properties

* Rebase fix

* Remove overridden json property names as they are handled in the options

* Apply suggestions from code review

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Use default json options in github api calls

* Indentation and spacing fixes

* Fix json serialization

* Fix missing JsonConverter for config enums

* Add double \n\n after the whole string, not inside join

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Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-04-03 10:14:19 +00:00
..
Exceptions hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
FileSystem HLE: Refactoring of ApplicationLoader (#4480) 2023-03-31 21:16:46 +02:00
HOS Source generated json serializers (#4582) 2023-04-03 10:14:19 +00:00
Loaders Source generated json serializers (#4582) 2023-04-03 10:14:19 +00:00
Ui Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Utilities Reducing memory allocations (#4537) 2023-03-17 13:14:50 +01:00
AssemblyInfo.cs Prevent raw Unicode control codes from showing on software keyboard applet. (#3845) 2022-11-16 23:53:17 +01:00
HLEConfiguration.cs Initial Apple Hypervisor based CPU emulation (#4332) 2023-01-29 08:37:52 -03:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
MemoryConfiguration.cs Update units of memory from decimal to binary prefixes (#3716) 2022-11-16 23:27:42 +01:00
PerformanceStatistics.cs Adjustments to framerate metric and addition of frametime (#2638) 2021-09-15 02:26:10 +02:00
Ryujinx.HLE.csproj IPC refactor part 3+4: New server HIPC message processor (#4188) 2023-01-04 23:15:45 +01:00
Switch.cs HLE: Refactoring of ApplicationLoader (#4480) 2023-03-31 21:16:46 +02:00