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Ryujinx/Ryujinx.Graphics.Gpu/Engine
2020-01-09 02:13:00 +01:00
..
Compute.cs Use correct shared memory size (in words, not bytes) 2020-01-09 02:13:00 +01:00
ComputeParams.cs Use dispatch params shared memory size when available 2020-01-09 02:13:00 +01:00
Inline2Memory.cs Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 2020-01-09 02:13:00 +01:00
MethodClear.cs Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
MethodCopyBuffer.cs Separate sub-channel state 2020-01-09 02:13:00 +01:00
MethodCopyTexture.cs Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 2020-01-09 02:13:00 +01:00
MethodDraw.cs Fix draw indexed flag not being cleared for instanced draws, also avoid state updates in the middle of a indexed draw 2020-01-09 02:13:00 +01:00
MethodReport.cs Separate sub-channel state 2020-01-09 02:13:00 +01:00
MethodResetCounter.cs Separate sub-channel state 2020-01-09 02:13:00 +01:00
Methods.cs Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 2020-01-09 02:13:00 +01:00
MethodUniformBufferBind.cs Separate sub-channel state 2020-01-09 02:13:00 +01:00
MethodUniformBufferUpdate.cs Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00