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Ryujinx/Ryujinx.HLE/HOS/Kernel/KernelStatic.cs
gdkchan cf6cd71488
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel

* Fix for applet transfer memory + some nits

* Keep handles if possible to avoid server handle table exhaustion

* Fix IPC ZeroFill bug

* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer

CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0

* Make it exit properly

* Make ServiceNotImplementedException show the full message again

* Allow yielding execution to avoid starving other threads

* Only wait if active

* Merge IVirtualMemoryManager and IAddressSpaceManager

* Fix Ro loading data from the wrong process

Co-authored-by: Thog <me@thog.eu>
2020-12-02 00:23:43 +01:00

38 lines
961 B
C#

using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
using System.Threading.Tasks;
namespace Ryujinx.HLE.HOS.Kernel
{
static class KernelStatic
{
[ThreadStatic]
private static KernelContext Context;
public static void YieldUntilCompletion(Action action)
{
YieldUntilCompletion(Task.Factory.StartNew(action));
}
public static void YieldUntilCompletion(Task task)
{
KThread currentThread = Context.Scheduler.GetCurrentThread();
Context.CriticalSection.Enter();
currentThread.Reschedule(ThreadSchedState.Paused);
task.ContinueWith((antecedent) =>
{
currentThread.Reschedule(ThreadSchedState.Running);
});
Context.CriticalSection.Leave();
}
internal static void SetKernelContext(KernelContext context)
{
Context = context;
}
}
}