mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
220 lines
No EOL
12 KiB
C#
220 lines
No EOL
12 KiB
C#
using OpenTK.Graphics.OpenGL;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.Gal.OpenGL
|
|
{
|
|
static class OGLEnumConverter
|
|
{
|
|
public static DrawElementsType GetDrawElementsType(GalIndexFormat Format)
|
|
{
|
|
switch (Format)
|
|
{
|
|
case GalIndexFormat.Byte: return DrawElementsType.UnsignedByte;
|
|
case GalIndexFormat.Int16: return DrawElementsType.UnsignedShort;
|
|
case GalIndexFormat.Int32: return DrawElementsType.UnsignedInt;
|
|
}
|
|
|
|
throw new ArgumentException(nameof(Format));
|
|
}
|
|
|
|
public static PrimitiveType GetPrimitiveType(GalPrimitiveType Type)
|
|
{
|
|
switch (Type)
|
|
{
|
|
case GalPrimitiveType.Points: return PrimitiveType.Points;
|
|
case GalPrimitiveType.Lines: return PrimitiveType.Lines;
|
|
case GalPrimitiveType.LineLoop: return PrimitiveType.LineLoop;
|
|
case GalPrimitiveType.LineStrip: return PrimitiveType.LineStrip;
|
|
case GalPrimitiveType.Triangles: return PrimitiveType.Triangles;
|
|
case GalPrimitiveType.TriangleStrip: return PrimitiveType.TriangleStrip;
|
|
case GalPrimitiveType.TriangleFan: return PrimitiveType.TriangleFan;
|
|
case GalPrimitiveType.Quads: return PrimitiveType.Quads;
|
|
case GalPrimitiveType.QuadStrip: return PrimitiveType.QuadStrip;
|
|
case GalPrimitiveType.Polygon: return PrimitiveType.Polygon;
|
|
case GalPrimitiveType.LinesAdjacency: return PrimitiveType.LinesAdjacency;
|
|
case GalPrimitiveType.LineStripAdjacency: return PrimitiveType.LineStripAdjacency;
|
|
case GalPrimitiveType.TrianglesAdjacency: return PrimitiveType.TrianglesAdjacency;
|
|
case GalPrimitiveType.TriangleStripAdjacency: return PrimitiveType.TriangleStripAdjacency;
|
|
case GalPrimitiveType.Patches: return PrimitiveType.Patches;
|
|
}
|
|
|
|
throw new ArgumentException(nameof(Type));
|
|
}
|
|
|
|
public static ShaderType GetShaderType(GalShaderType Type)
|
|
{
|
|
switch (Type)
|
|
{
|
|
case GalShaderType.Vertex: return ShaderType.VertexShader;
|
|
case GalShaderType.TessControl: return ShaderType.TessControlShader;
|
|
case GalShaderType.TessEvaluation: return ShaderType.TessEvaluationShader;
|
|
case GalShaderType.Geometry: return ShaderType.GeometryShader;
|
|
case GalShaderType.Fragment: return ShaderType.FragmentShader;
|
|
}
|
|
|
|
throw new ArgumentException(nameof(Type));
|
|
}
|
|
|
|
public static (PixelFormat, PixelType) GetTextureFormat(GalTextureFormat Format)
|
|
{
|
|
switch (Format)
|
|
{
|
|
case GalTextureFormat.R32G32B32A32: return (PixelFormat.Rgba, PixelType.Float);
|
|
case GalTextureFormat.R16G16B16A16: return (PixelFormat.Rgba, PixelType.HalfFloat);
|
|
case GalTextureFormat.A8B8G8R8: return (PixelFormat.Rgba, PixelType.UnsignedByte);
|
|
case GalTextureFormat.R32: return (PixelFormat.Red, PixelType.Float);
|
|
case GalTextureFormat.A1B5G5R5: return (PixelFormat.Rgba, PixelType.UnsignedShort5551);
|
|
case GalTextureFormat.B5G6R5: return (PixelFormat.Rgb, PixelType.UnsignedShort565);
|
|
case GalTextureFormat.G8R8: return (PixelFormat.Rg, PixelType.UnsignedByte);
|
|
case GalTextureFormat.R8: return (PixelFormat.Red, PixelType.UnsignedByte);
|
|
}
|
|
|
|
throw new NotImplementedException(Format.ToString());
|
|
}
|
|
|
|
public static PixelInternalFormat GetCompressedTextureFormat(GalTextureFormat Format)
|
|
{
|
|
switch (Format)
|
|
{
|
|
case GalTextureFormat.BC7U: return PixelInternalFormat.CompressedRgbaBptcUnorm;
|
|
case GalTextureFormat.BC1: return PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
|
|
case GalTextureFormat.BC2: return PixelInternalFormat.CompressedRgbaS3tcDxt3Ext;
|
|
case GalTextureFormat.BC3: return PixelInternalFormat.CompressedRgbaS3tcDxt5Ext;
|
|
case GalTextureFormat.BC4: return PixelInternalFormat.CompressedRedRgtc1;
|
|
case GalTextureFormat.BC5: return PixelInternalFormat.CompressedRgRgtc2;
|
|
}
|
|
|
|
throw new NotImplementedException(Format.ToString());
|
|
}
|
|
|
|
public static All GetTextureSwizzle(GalTextureSource Source)
|
|
{
|
|
switch (Source)
|
|
{
|
|
case GalTextureSource.Zero: return All.Zero;
|
|
case GalTextureSource.Red: return All.Red;
|
|
case GalTextureSource.Green: return All.Green;
|
|
case GalTextureSource.Blue: return All.Blue;
|
|
case GalTextureSource.Alpha: return All.Alpha;
|
|
case GalTextureSource.OneInt: return All.One;
|
|
case GalTextureSource.OneFloat: return All.One;
|
|
}
|
|
|
|
throw new ArgumentException(nameof(Source));
|
|
}
|
|
|
|
public static TextureWrapMode GetTextureWrapMode(GalTextureWrap Wrap)
|
|
{
|
|
switch (Wrap)
|
|
{
|
|
case GalTextureWrap.Repeat: return TextureWrapMode.Repeat;
|
|
case GalTextureWrap.MirroredRepeat: return TextureWrapMode.MirroredRepeat;
|
|
case GalTextureWrap.ClampToEdge: return TextureWrapMode.ClampToEdge;
|
|
case GalTextureWrap.ClampToBorder: return TextureWrapMode.ClampToBorder;
|
|
case GalTextureWrap.Clamp: return TextureWrapMode.Clamp;
|
|
|
|
//TODO: Those needs extensions (and are currently wrong).
|
|
case GalTextureWrap.MirrorClampToEdge: return TextureWrapMode.ClampToEdge;
|
|
case GalTextureWrap.MirrorClampToBorder: return TextureWrapMode.ClampToBorder;
|
|
case GalTextureWrap.MirrorClamp: return TextureWrapMode.Clamp;
|
|
}
|
|
|
|
throw new ArgumentException(nameof(Wrap));
|
|
}
|
|
|
|
public static TextureMinFilter GetTextureMinFilter(
|
|
GalTextureFilter MinFilter,
|
|
GalTextureMipFilter MipFilter)
|
|
{
|
|
//TODO: Mip (needs mipmap support first).
|
|
switch (MinFilter)
|
|
{
|
|
case GalTextureFilter.Nearest: return TextureMinFilter.Nearest;
|
|
case GalTextureFilter.Linear: return TextureMinFilter.Linear;
|
|
}
|
|
|
|
throw new ArgumentException(nameof(MinFilter));
|
|
}
|
|
|
|
public static TextureMagFilter GetTextureMagFilter(GalTextureFilter Filter)
|
|
{
|
|
switch (Filter)
|
|
{
|
|
case GalTextureFilter.Nearest: return TextureMagFilter.Nearest;
|
|
case GalTextureFilter.Linear: return TextureMagFilter.Linear;
|
|
}
|
|
|
|
throw new ArgumentException(nameof(Filter));
|
|
}
|
|
|
|
public static BlendEquationMode GetBlendEquation(GalBlendEquation BlendEquation)
|
|
{
|
|
switch (BlendEquation)
|
|
{
|
|
case GalBlendEquation.FuncAdd: return BlendEquationMode.FuncAdd;
|
|
case GalBlendEquation.FuncSubtract: return BlendEquationMode.FuncSubtract;
|
|
case GalBlendEquation.FuncReverseSubtract: return BlendEquationMode.FuncReverseSubtract;
|
|
case GalBlendEquation.Min: return BlendEquationMode.Min;
|
|
case GalBlendEquation.Max: return BlendEquationMode.Max;
|
|
}
|
|
|
|
throw new ArgumentException(nameof(BlendEquation));
|
|
}
|
|
|
|
public static BlendingFactorSrc GetBlendFactorSrc(GalBlendFactor BlendFactor)
|
|
{
|
|
switch (BlendFactor)
|
|
{
|
|
case GalBlendFactor.Zero: return BlendingFactorSrc.Zero;
|
|
case GalBlendFactor.One: return BlendingFactorSrc.One;
|
|
case GalBlendFactor.SrcColor: return BlendingFactorSrc.SrcColor;
|
|
case GalBlendFactor.OneMinusSrcColor: return BlendingFactorSrc.OneMinusSrcColor;
|
|
case GalBlendFactor.DstColor: return BlendingFactorSrc.DstColor;
|
|
case GalBlendFactor.OneMinusDstColor: return BlendingFactorSrc.OneMinusDstColor;
|
|
case GalBlendFactor.SrcAlpha: return BlendingFactorSrc.SrcAlpha;
|
|
case GalBlendFactor.OneMinusSrcAlpha: return BlendingFactorSrc.OneMinusSrcAlpha;
|
|
case GalBlendFactor.DstAlpha: return BlendingFactorSrc.DstAlpha;
|
|
case GalBlendFactor.OneMinusDstAlpha: return BlendingFactorSrc.OneMinusDstAlpha;
|
|
case GalBlendFactor.ConstantColor: return BlendingFactorSrc.ConstantColor;
|
|
case GalBlendFactor.OneMinusConstantColor: return BlendingFactorSrc.OneMinusConstantColor;
|
|
case GalBlendFactor.ConstantAlpha: return BlendingFactorSrc.ConstantAlpha;
|
|
case GalBlendFactor.OneMinusConstantAlpha: return BlendingFactorSrc.OneMinusConstantAlpha;
|
|
case GalBlendFactor.SrcAlphaSaturate: return BlendingFactorSrc.SrcAlphaSaturate;
|
|
case GalBlendFactor.Src1Color: return BlendingFactorSrc.Src1Color;
|
|
case GalBlendFactor.OneMinusSrc1Color: return BlendingFactorSrc.OneMinusSrc1Color;
|
|
case GalBlendFactor.Src1Alpha: return BlendingFactorSrc.Src1Alpha;
|
|
case GalBlendFactor.OneMinusSrc1Alpha: return BlendingFactorSrc.OneMinusSrc1Alpha;
|
|
}
|
|
|
|
throw new ArgumentException(nameof(BlendFactor));
|
|
}
|
|
|
|
public static BlendingFactorDest GetBlendFactorDst(GalBlendFactor BlendFactor)
|
|
{
|
|
switch (BlendFactor)
|
|
{
|
|
case GalBlendFactor.Zero: return BlendingFactorDest.Zero;
|
|
case GalBlendFactor.One: return BlendingFactorDest.One;
|
|
case GalBlendFactor.SrcColor: return BlendingFactorDest.SrcColor;
|
|
case GalBlendFactor.OneMinusSrcColor: return BlendingFactorDest.OneMinusSrcColor;
|
|
case GalBlendFactor.DstColor: return BlendingFactorDest.DstColor;
|
|
case GalBlendFactor.OneMinusDstColor: return BlendingFactorDest.OneMinusDstColor;
|
|
case GalBlendFactor.SrcAlpha: return BlendingFactorDest.SrcAlpha;
|
|
case GalBlendFactor.OneMinusSrcAlpha: return BlendingFactorDest.OneMinusSrcAlpha;
|
|
case GalBlendFactor.DstAlpha: return BlendingFactorDest.DstAlpha;
|
|
case GalBlendFactor.OneMinusDstAlpha: return BlendingFactorDest.OneMinusDstAlpha;
|
|
case GalBlendFactor.ConstantColor: return BlendingFactorDest.ConstantColor;
|
|
case GalBlendFactor.OneMinusConstantColor: return BlendingFactorDest.OneMinusConstantColor;
|
|
case GalBlendFactor.ConstantAlpha: return BlendingFactorDest.ConstantAlpha;
|
|
case GalBlendFactor.OneMinusConstantAlpha: return BlendingFactorDest.OneMinusConstantAlpha;
|
|
case GalBlendFactor.SrcAlphaSaturate: return BlendingFactorDest.SrcAlphaSaturate;
|
|
case GalBlendFactor.Src1Color: return BlendingFactorDest.Src1Color;
|
|
case GalBlendFactor.OneMinusSrc1Color: return BlendingFactorDest.OneMinusSrc1Color;
|
|
case GalBlendFactor.Src1Alpha: return BlendingFactorDest.Src1Alpha;
|
|
case GalBlendFactor.OneMinusSrc1Alpha: return BlendingFactorDest.OneMinusSrc1Alpha;
|
|
}
|
|
|
|
throw new ArgumentException(nameof(BlendFactor));
|
|
}
|
|
}
|
|
} |