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a15b951721
* Viewport swizzle support on NV and clip origin * Initialize default viewport swizzle state, emulate viewport swizzle on shaders when not supported * Address PR feedback |
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GpuAccessor.cs | ||
ShaderAddresses.cs | ||
ShaderBundle.cs | ||
ShaderCache.cs | ||
ShaderCodeHolder.cs | ||
ShaderDumper.cs |