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Ryujinx/Ryujinx.Graphics/Gal/IGalTexture.cs
gdkchan 1968386808
Add locking methods to the ogl resource cache (#238)
* Add locking methods to the ogl resource cache

* Remove some unused arguments

* Add the ZF32 texture format
2018-07-09 23:01:59 -03:00

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C#

namespace Ryujinx.Graphics.Gal
{
public interface IGalTexture
{
void LockCache();
void UnlockCache();
void Create(long Key, byte[] Data, GalTexture Texture);
bool TryGetCachedTexture(long Key, long DataSize, out GalTexture Texture);
void Bind(long Key, int Index);
void SetSampler(GalTextureSampler Sampler);
}
}