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Ryujinx/Ryujinx.Graphics.GAL/BufferRange.cs
gdkchan 5011640b30
Spanify Graphics Abstraction Layer (#1226)
* Spanify Graphics Abstraction Layer

* Be explicit about BufferHandle size
2020-05-23 11:46:09 +02:00

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508 B
C#

namespace Ryujinx.Graphics.GAL
{
public struct BufferRange
{
private static readonly BufferRange _empty = new BufferRange(BufferHandle.Null, 0, 0);
public BufferRange Empty => _empty;
public BufferHandle Handle { get; }
public int Offset { get; }
public int Size { get; }
public BufferRange(BufferHandle handle, int offset, int size)
{
Handle = handle;
Offset = offset;
Size = size;
}
}
}