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Ryujinx/Ryujinx.HLE
Joshi234 51f7cc1483
Implemented ISystemSettingsServer.IsUserSystemClockAutomaticCorrectionEnabled (#1932)
* Added IsUserSystemClockAutomaticCorrectionEnabled

This is used when a game want to check if you game is synced with a server

* Update ISystemSettingsServer.cs

* Implemented OpenDataStorageWithProgramIndex

* Update IFileSystemProxy.cs

* Commited that file on accidant

* Update IFileSystemProxy.cs

* Revert "Merge branch 'master' of https://github.com/Joshi234/Ryujinx"

This reverts commit 375f43045507bc12e743ae1babc6f47bd72987f5, reversing
changes made to 672e2c8f7da28160f2f575a16aaa135d232bf655.

* Revert "Update IFileSystemProxy.cs"

This reverts commit 672e2c8f7da28160f2f575a16aaa135d232bf655.

* Update IFileSystemProxy.cs

* Update ISystemSettingsServer.cs

* removed accidantel addition of IFileSystemProxy.OpenDataStorageWithProgramIndex

* Update Ryujinx.HLE/HOS/Services/Settings/ISystemSettingsServer.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.HLE/HOS/Services/Settings/ISystemSettingsServer.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Fix formating and add missing stub

* Update ISystemSettingsServer.cs

* Update ISystemSettingsServer.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2021-02-09 09:41:31 +01:00
..
Exceptions IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
FileSystem Initial Setup: Reload keys before verifying firmware (#1955) 2021-01-26 18:45:07 +01:00
HOS Implemented ISystemSettingsServer.IsUserSystemClockAutomaticCorrectionEnabled (#1932) 2021-02-09 09:41:31 +01:00
Loaders Correct type of executable sizes (#1802) 2020-12-13 08:30:27 +01:00
Utilities IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
IHostUiHandler.cs Basic impl of Error Applet (#1551) 2020-09-28 00:00:38 +02:00
PerformanceStatistics.cs Interrupt GPU command processing when a frame's fence is reached. (#1741) 2020-12-17 19:39:52 +01:00
Ryujinx.HLE.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
RyujinxProfileImage.jpg Implement friend:a IFriendService: 10101 (#429) 2018-09-25 19:59:29 -03:00
Switch.cs Interrupt GPU command processing when a frame's fence is reached. (#1741) 2020-12-17 19:39:52 +01:00