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https://github.com/Ryujinx/Ryujinx.git
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521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
125 lines
No EOL
4.2 KiB
C#
125 lines
No EOL
4.2 KiB
C#
using Ryujinx.HLE.HOS.Font;
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using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Pl
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{
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class ISharedFontManager : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public ISharedFontManager()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, RequestLoad },
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{ 1, GetLoadState },
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{ 2, GetFontSize },
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{ 3, GetSharedMemoryAddressOffset },
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{ 4, GetSharedMemoryNativeHandle },
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{ 5, GetSharedFontInOrderOfPriority }
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};
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}
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public long RequestLoad(ServiceCtx Context)
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{
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SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
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//We don't need to do anything here because we do lazy initialization
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//on SharedFontManager (the font is loaded when necessary).
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return 0;
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}
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public long GetLoadState(ServiceCtx Context)
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{
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SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
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//1 (true) indicates that the font is already loaded.
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//All fonts are already loaded.
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Context.ResponseData.Write(1);
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return 0;
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}
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public long GetFontSize(ServiceCtx Context)
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{
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SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
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Context.ResponseData.Write(Context.Device.System.Font.GetFontSize(FontType));
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return 0;
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}
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public long GetSharedMemoryAddressOffset(ServiceCtx Context)
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{
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SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
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Context.ResponseData.Write(Context.Device.System.Font.GetSharedMemoryAddressOffset(FontType));
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return 0;
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}
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public long GetSharedMemoryNativeHandle(ServiceCtx Context)
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{
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Context.Device.System.Font.EnsureInitialized();
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int Handle = Context.Process.HandleTable.OpenHandle(Context.Device.System.FontSharedMem);
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Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
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return 0;
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}
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public long GetSharedFontInOrderOfPriority(ServiceCtx Context)
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{
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long LanguageCode = Context.RequestData.ReadInt64();
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int LoadedCount = 0;
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for (SharedFontType Type = 0; Type < SharedFontType.Count; Type++)
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{
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int Offset = (int)Type * 4;
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if (!AddFontToOrderOfPriorityList(Context, (SharedFontType)Type, Offset))
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{
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break;
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}
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LoadedCount++;
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}
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Context.ResponseData.Write(LoadedCount);
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Context.ResponseData.Write((int)SharedFontType.Count);
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return 0;
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}
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private bool AddFontToOrderOfPriorityList(ServiceCtx Context, SharedFontType FontType, int Offset)
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{
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long TypesPosition = Context.Request.ReceiveBuff[0].Position;
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long TypesSize = Context.Request.ReceiveBuff[0].Size;
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long OffsetsPosition = Context.Request.ReceiveBuff[1].Position;
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long OffsetsSize = Context.Request.ReceiveBuff[1].Size;
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long FontSizeBufferPosition = Context.Request.ReceiveBuff[2].Position;
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long FontSizeBufferSize = Context.Request.ReceiveBuff[2].Size;
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if ((uint)Offset + 4 > (uint)TypesSize ||
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(uint)Offset + 4 > (uint)OffsetsSize ||
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(uint)Offset + 4 > (uint)FontSizeBufferSize)
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{
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return false;
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}
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Context.Memory.WriteInt32(TypesPosition + Offset, (int)FontType);
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Context.Memory.WriteInt32(OffsetsPosition + Offset, Context.Device.System.Font.GetSharedMemoryAddressOffset(FontType));
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Context.Memory.WriteInt32(FontSizeBufferPosition + Offset, Context.Device.System.Font.GetFontSize(FontType));
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return true;
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}
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}
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} |