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Ryujinx/Ryujinx.HLE/HOS/Services/Aud/IHardwareOpusDecoderManager.cs
Ac_K 560ccbeb2d Refactoring commands handling (#728)
* Refactoring commands handling

- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.

* Fix order in IProfile
2019-07-11 22:13:43 -03:00

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2 KiB
C#

namespace Ryujinx.HLE.HOS.Services.Aud
{
[Service("hwopus")]
class IHardwareOpusDecoderManager : IpcService
{
public IHardwareOpusDecoderManager(ServiceCtx context) { }
[Command(0)]
// Initialize(bytes<8, 4>, u32, handle<copy>) -> object<nn::codec::detail::IHardwareOpusDecoder>
public long Initialize(ServiceCtx context)
{
int sampleRate = context.RequestData.ReadInt32();
int channelsCount = context.RequestData.ReadInt32();
MakeObject(context, new IHardwareOpusDecoder(sampleRate, channelsCount));
return 0;
}
[Command(1)]
// GetWorkBufferSize(bytes<8, 4>) -> u32
public long GetWorkBufferSize(ServiceCtx context)
{
// Note: The sample rate is ignored because it is fixed to 48KHz.
int sampleRate = context.RequestData.ReadInt32();
int channelsCount = context.RequestData.ReadInt32();
context.ResponseData.Write(GetOpusDecoderSize(channelsCount));
return 0;
}
private static int GetOpusDecoderSize(int channelsCount)
{
const int silkDecoderSize = 0x2198;
if (channelsCount < 1 || channelsCount > 2)
{
return 0;
}
int celtDecoderSize = GetCeltDecoderSize(channelsCount);
int opusDecoderSize = (channelsCount * 0x800 + 0x4807) & -0x800 | 0x50;
return opusDecoderSize + silkDecoderSize + celtDecoderSize;
}
private static int GetCeltDecoderSize(int channelsCount)
{
const int decodeBufferSize = 0x2030;
const int celtDecoderSize = 0x58;
const int celtSigSize = 0x4;
const int overlap = 120;
const int eBandsCount = 21;
return (decodeBufferSize + overlap * 4) * channelsCount +
eBandsCount * 16 +
celtDecoderSize +
celtSigSize;
}
}
}