mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
6e02cac952
* remove content dialog placeholder from all windows * remove redundant window argument * redesign user profile window * wip * use avalonia auto name generator * add edit and new user options * move profile image selection to content dialog * remove usings * fix updater * address review * adjust avatar dialog size * add validation for user editor * fix typo * Shorten some labels
58 lines
No EOL
2 KiB
C#
58 lines
No EOL
2 KiB
C#
using Avalonia.Controls;
|
|
using Avalonia.Markup.Xaml;
|
|
using FluentAvalonia.UI.Controls;
|
|
using Ryujinx.Ava.Common.Locale;
|
|
using Ryujinx.Ava.Ui.Models;
|
|
using Ryujinx.Ava.Ui.ViewModels;
|
|
using Ryujinx.Common.Configuration.Hid.Controller;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace Ryujinx.Ava.Ui.Windows
|
|
{
|
|
public partial class RumbleSettingsWindow : UserControl
|
|
{
|
|
private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel;
|
|
|
|
public RumbleSettingsWindow()
|
|
{
|
|
InitializeComponent();
|
|
DataContext = _viewmodel;
|
|
}
|
|
|
|
public RumbleSettingsWindow(ControllerSettingsViewModel viewmodel)
|
|
{
|
|
var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
|
|
|
_viewmodel = new InputConfiguration<GamepadInputId, StickInputId>()
|
|
{
|
|
StrongRumble = config.StrongRumble, WeakRumble = config.WeakRumble
|
|
};
|
|
|
|
InitializeComponent();
|
|
DataContext = _viewmodel;
|
|
}
|
|
|
|
public static async Task Show(ControllerSettingsViewModel viewmodel)
|
|
{
|
|
RumbleSettingsWindow content = new RumbleSettingsWindow(viewmodel);
|
|
|
|
ContentDialog contentDialog = new ContentDialog
|
|
{
|
|
Title = LocaleManager.Instance["ControllerRumbleTitle"],
|
|
PrimaryButtonText = LocaleManager.Instance["ControllerSettingsSave"],
|
|
SecondaryButtonText = "",
|
|
CloseButtonText = LocaleManager.Instance["ControllerSettingsClose"],
|
|
Content = content,
|
|
};
|
|
|
|
contentDialog.PrimaryButtonClick += (sender, args) =>
|
|
{
|
|
var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
|
config.StrongRumble = content._viewmodel.StrongRumble;
|
|
config.WeakRumble = content._viewmodel.WeakRumble;
|
|
};
|
|
|
|
await contentDialog.ShowAsync();
|
|
}
|
|
}
|
|
} |