mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
63b24b4af2
* Use savedata FS commands from LibHac * Add EnsureSaveData. Use ApplicationControlProperty struct * Add a function to migrate to the new directory layout * LibHac update * Change backup structure * Don't create UI files in the save path * Update RyuFs paths * Add GetProgramIndexForAccessLog Ryujinx only runs one program at a time, so always return values reflecting that * Load control NCA when loading from an NSP * Skip over UI stats when exiting * Set TitleName and TitleId in more cases. Fix TitleID naming style * Completely comment out GUI play stats code * rebase * Update LibHac * Update LibHac * Revert UI changes * Do migration automatically at startup * Rename RyuFs directory to Ryujinx * Update RyuFs text * Store savedata paths in the GUI * Make "Open Save Directory" work * Use a dummy NACP in EnsureSaveData if one is not loaded * Remove manual migration button * Respond to feedback * Don't read the installer config to get a version string * Delete nuget.config * Exclude 'sdcard' and 'bis' during migration Co-authored-by: Thog <thog@protonmail.com>
58 lines
2 KiB
XML
58 lines
2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netcoreapp3.0</TargetFramework>
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<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DefineConstants>TRACE;USE_PROFILING</DefineConstants>
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<Optimize>false</Optimize>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DefineConstants>TRACE;USE_PROFILING</DefineConstants>
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<Optimize>true</Optimize>
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</PropertyGroup>
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<!-- Due to Concentus. -->
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<PropertyGroup>
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<NoWarn>NU1605</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="Homebrew.npdm" />
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<None Remove="RyujinxProfileImage.jpg" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Homebrew.npdm" />
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<EmbeddedResource Include="RyujinxProfileImage.jpg" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics\Ryujinx.Graphics.csproj" />
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<ProjectReference Include="..\Ryujinx.Profiler\Ryujinx.Profiler.csproj" />
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Concentus" Version="1.1.7" />
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<PackageReference Include="LibHac" Version="0.7.0" />
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<PackageReference Include="TimeZoneConverter.Posix" Version="2.1.0" />
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</ItemGroup>
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</Project>
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