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Ryujinx/Ryujinx.HLE/HOS
Mary 73881fad19
Surface Flinger: Fix an oversight when closing a layer (#2192)
* Surface Flinger: Fix an oversight when closing a layer

As the title say.
I also took the liberty of changing the logic on how we select the
current layer being rendered to make it more explicit when opening and
creating layers.

NOTE: Found by Ac_k.

* check for RenderLayerId and not the dictionary size

This fix a possible race condition between the time you create a layer and set the one currently used for rendering
2021-04-13 02:56:16 +02:00
..
Applets ErrorApplet: Implement ApplicationErrorArg (#2123) 2021-03-19 00:04:49 +01:00
Diagnostics/Demangler Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Font Update to LibHac 0.12.0 (#1485) 2020-09-01 17:08:59 -03:00
Ipc Rewrite size for fixed size buffers (#1808) 2020-12-12 14:06:20 +11:00
Kernel Allow DRAM size to be increased from 4GB to 6GB (#2174) 2021-04-04 14:06:59 +02:00
Services Surface Flinger: Fix an oversight when closing a layer (#2192) 2021-04-13 02:56:16 +02:00
SystemState am/gui: Implement Wake-up message (#1750) 2020-12-15 21:41:42 -03:00
Tamper Add the TamperMachine module for runtime mods and cheats (#1928) 2021-03-27 15:12:05 +01:00
ApplicationLoader.cs Add the TamperMachine module for runtime mods and cheats (#1928) 2021-03-27 15:12:05 +01:00
ArmProcessContext.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
ArmProcessContextFactory.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
HomebrewRomFsStream.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Horizon.cs Allow DRAM size to be increased from 4GB to 6GB (#2174) 2021-04-04 14:06:59 +02:00
IdDictionary.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
ModLoader.cs Fix Tamper Machine crash and timings (#2159) 2021-04-02 15:42:25 +02:00
ProgramLoader.cs Add the TamperMachine module for runtime mods and cheats (#1928) 2021-03-27 15:12:05 +01:00
ResultCode.cs Refactoring result codes (#731) 2019-07-14 16:04:38 -03:00
ServiceCtx.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
TamperMachine.cs Fix Tamper Machine crash and timings (#2159) 2021-04-02 15:42:25 +02:00
UserChannelPersistence.cs Fix exiting emulator with multi programs (#1590) 2020-10-10 00:52:11 +02:00