mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
f77694e4f7
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
190 lines
No EOL
6.7 KiB
C#
190 lines
No EOL
6.7 KiB
C#
using Ryujinx.Common;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
|
using Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService;
|
|
using System.IO;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
|
{
|
|
class IFriendService : IpcService
|
|
{
|
|
private FriendServicePermissionLevel _permissionLevel;
|
|
|
|
public IFriendService(FriendServicePermissionLevel permissionLevel)
|
|
{
|
|
_permissionLevel = permissionLevel;
|
|
}
|
|
|
|
[Command(10100)]
|
|
// nn::friends::GetFriendListIds(int offset, nn::account::Uid userId, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
|
|
// -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
|
|
public ResultCode GetFriendListIds(ServiceCtx context)
|
|
{
|
|
int offset = context.RequestData.ReadInt32();
|
|
|
|
// Padding
|
|
context.RequestData.ReadInt32();
|
|
|
|
UserId userId = context.RequestData.ReadStruct<UserId>();
|
|
FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
|
|
|
|
// Pid placeholder
|
|
context.RequestData.ReadInt64();
|
|
|
|
if (userId.IsNull)
|
|
{
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
|
|
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
|
|
context.ResponseData.Write(0);
|
|
|
|
Logger.PrintStub(LogClass.ServiceFriend, new
|
|
{
|
|
UserId = userId.ToString(),
|
|
offset,
|
|
filter.PresenceStatus,
|
|
filter.IsFavoriteOnly,
|
|
filter.IsSameAppPresenceOnly,
|
|
filter.IsSameAppPlayedOnly,
|
|
filter.IsArbitraryAppPlayedOnly,
|
|
filter.PresenceGroupId,
|
|
});
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(10101)]
|
|
// nn::friends::GetFriendList(int offset, nn::account::Uid userId, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
|
|
// -> int outCount, array<nn::friends::detail::FriendImpl, 0x6>
|
|
public ResultCode GetFriendList(ServiceCtx context)
|
|
{
|
|
int offset = context.RequestData.ReadInt32();
|
|
|
|
// Padding
|
|
context.RequestData.ReadInt32();
|
|
|
|
UserId userId = context.RequestData.ReadStruct<UserId>();
|
|
FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
|
|
|
|
// Pid placeholder
|
|
context.RequestData.ReadInt64();
|
|
|
|
if (userId.IsNull)
|
|
{
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
|
|
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
|
|
context.ResponseData.Write(0);
|
|
|
|
Logger.PrintStub(LogClass.ServiceFriend, new {
|
|
UserId = userId.ToString(),
|
|
offset,
|
|
filter.PresenceStatus,
|
|
filter.IsFavoriteOnly,
|
|
filter.IsSameAppPresenceOnly,
|
|
filter.IsSameAppPlayedOnly,
|
|
filter.IsArbitraryAppPlayedOnly,
|
|
filter.PresenceGroupId,
|
|
});
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(10400)]
|
|
// nn::friends::GetBlockedUserListIds(int offset, nn::account::Uid userId) -> (u32, buffer<nn::account::NetworkServiceAccountId, 0xa>)
|
|
public ResultCode GetBlockedUserListIds(ServiceCtx context)
|
|
{
|
|
int offset = context.RequestData.ReadInt32();
|
|
|
|
// Padding
|
|
context.RequestData.ReadInt32();
|
|
|
|
UserId userId = context.RequestData.ReadStruct<UserId>();
|
|
|
|
// There are no friends blocked, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
|
|
context.ResponseData.Write(0);
|
|
|
|
Logger.PrintStub(LogClass.ServiceFriend, new { offset, UserId = userId.ToString() });
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(10600)]
|
|
// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid userId)
|
|
public ResultCode DeclareOpenOnlinePlaySession(ServiceCtx context)
|
|
{
|
|
UserId userId = context.RequestData.ReadStruct<UserId>();
|
|
|
|
if (userId.IsNull)
|
|
{
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
|
|
if (context.Device.System.State.Account.TryGetUser(userId, out UserProfile profile))
|
|
{
|
|
profile.OnlinePlayState = AccountState.Open;
|
|
}
|
|
|
|
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString(), profile.OnlinePlayState });
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(10601)]
|
|
// nn::friends::DeclareCloseOnlinePlaySession(nn::account::Uid userId)
|
|
public ResultCode DeclareCloseOnlinePlaySession(ServiceCtx context)
|
|
{
|
|
UserId userId = context.RequestData.ReadStruct<UserId>();
|
|
|
|
if (userId.IsNull)
|
|
{
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
|
|
if (context.Device.System.State.Account.TryGetUser(userId, out UserProfile profile))
|
|
{
|
|
profile.OnlinePlayState = AccountState.Closed;
|
|
}
|
|
|
|
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString(), profile.OnlinePlayState });
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(10610)]
|
|
// nn::friends::UpdateUserPresence(nn::account::Uid, u64, pid, buffer<nn::friends::detail::UserPresenceImpl, 0x19>)
|
|
public ResultCode UpdateUserPresence(ServiceCtx context)
|
|
{
|
|
UserId uuid = context.RequestData.ReadStruct<UserId>();
|
|
|
|
// Pid placeholder
|
|
context.RequestData.ReadInt64();
|
|
|
|
long position = context.Request.PtrBuff[0].Position;
|
|
long size = context.Request.PtrBuff[0].Size;
|
|
|
|
byte[] bufferContent = new byte[size];
|
|
|
|
context.Memory.Read((ulong)position, bufferContent);
|
|
|
|
if (uuid.IsNull)
|
|
{
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
|
|
int elementCount = bufferContent.Length / Marshal.SizeOf<UserPresence>();
|
|
|
|
using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(bufferContent)))
|
|
{
|
|
UserPresence[] userPresenceInputArray = bufferReader.ReadStructArray<UserPresence>(elementCount);
|
|
|
|
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray });
|
|
}
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
}
|
|
} |