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https://github.com/Ryujinx/Ryujinx.git
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79a5939734
* Some audout refactoring and improvements * More audio improvements * Change ReadAsciiString to use long for the Size, avoids some casting
111 lines
No EOL
2.8 KiB
C#
111 lines
No EOL
2.8 KiB
C#
using ChocolArm64.Memory;
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using Ryujinx.Core.OsHle.Ipc;
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace Ryujinx.Core.OsHle.IpcServices.FspSrv
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{
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class IFile : IIpcService, IDisposable
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private Stream BaseStream;
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public event EventHandler<EventArgs> Disposed;
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public string HostPath { get; private set; }
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public IFile(Stream BaseStream, string HostPath)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, Read },
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{ 1, Write },
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{ 2, Flush },
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{ 3, SetSize },
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{ 4, GetSize }
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};
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this.BaseStream = BaseStream;
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this.HostPath = HostPath;
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}
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public long Read(ServiceCtx Context)
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{
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long Position = Context.Request.ReceiveBuff[0].Position;
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long Zero = Context.RequestData.ReadInt64();
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long Offset = Context.RequestData.ReadInt64();
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long Size = Context.RequestData.ReadInt64();
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byte[] Data = new byte[Size];
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BaseStream.Seek(Offset, SeekOrigin.Begin);
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int ReadSize = BaseStream.Read(Data, 0, (int)Size);
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AMemoryHelper.WriteBytes(Context.Memory, Position, Data);
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Context.ResponseData.Write((long)ReadSize);
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return 0;
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}
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public long Write(ServiceCtx Context)
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{
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long Position = Context.Request.SendBuff[0].Position;
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long Zero = Context.RequestData.ReadInt64();
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long Offset = Context.RequestData.ReadInt64();
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long Size = Context.RequestData.ReadInt64();
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byte[] Data = AMemoryHelper.ReadBytes(Context.Memory, Position, Size);
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BaseStream.Seek(Offset, SeekOrigin.Begin);
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BaseStream.Write(Data, 0, (int)Size);
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return 0;
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}
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public long Flush(ServiceCtx Context)
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{
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BaseStream.Flush();
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return 0;
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}
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public long SetSize(ServiceCtx Context)
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{
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long Size = Context.RequestData.ReadInt64();
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BaseStream.SetLength(Size);
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return 0;
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}
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public long GetSize(ServiceCtx Context)
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{
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Context.ResponseData.Write(BaseStream.Length);
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing && BaseStream != null)
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{
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BaseStream.Dispose();
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Disposed?.Invoke(this, EventArgs.Empty);
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}
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}
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}
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} |