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https://github.com/Ryujinx/Ryujinx.git
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0039bb6394
* Refactor SVC handler * Get rid of KernelErr * Split kernel code files into multiple folders
209 lines
No EOL
5 KiB
C#
209 lines
No EOL
5 KiB
C#
using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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namespace Ryujinx.HLE.HOS.Kernel.Process
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{
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class KHandleTable
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{
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private const int SelfThreadHandle = (0x1ffff << 15) | 0;
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private const int SelfProcessHandle = (0x1ffff << 15) | 1;
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private Horizon _system;
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private KHandleEntry[] _table;
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private KHandleEntry _tableHead;
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private KHandleEntry _nextFreeEntry;
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private int _activeSlotsCount;
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private int _size;
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private ushort _idCounter;
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public KHandleTable(Horizon system)
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{
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_system = system;
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}
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public KernelResult Initialize(int size)
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{
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if ((uint)size > 1024)
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{
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return KernelResult.OutOfMemory;
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}
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if (size < 1)
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{
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size = 1024;
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}
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_size = size;
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_idCounter = 1;
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_table = new KHandleEntry[size];
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_tableHead = new KHandleEntry(0);
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KHandleEntry entry = _tableHead;
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for (int index = 0; index < size; index++)
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{
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_table[index] = entry;
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entry.Next = new KHandleEntry(index + 1);
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entry = entry.Next;
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}
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_table[size - 1].Next = null;
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_nextFreeEntry = _tableHead;
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return KernelResult.Success;
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}
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public KernelResult GenerateHandle(object obj, out int handle)
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{
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handle = 0;
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lock (_table)
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{
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if (_activeSlotsCount >= _size)
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{
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return KernelResult.HandleTableFull;
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}
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KHandleEntry entry = _nextFreeEntry;
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_nextFreeEntry = entry.Next;
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entry.Obj = obj;
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entry.HandleId = _idCounter;
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_activeSlotsCount++;
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handle = (int)((_idCounter << 15) & 0xffff8000) | entry.Index;
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if ((short)(_idCounter + 1) >= 0)
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{
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_idCounter++;
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}
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else
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{
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_idCounter = 1;
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}
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}
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return KernelResult.Success;
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}
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public bool CloseHandle(int handle)
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{
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if ((handle >> 30) != 0 ||
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handle == SelfThreadHandle ||
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handle == SelfProcessHandle)
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{
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return false;
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}
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int index = (handle >> 0) & 0x7fff;
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int handleId = (handle >> 15);
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bool result = false;
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lock (_table)
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{
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if (handleId != 0 && index < _size)
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{
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KHandleEntry entry = _table[index];
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if (entry.Obj != null && entry.HandleId == handleId)
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{
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entry.Obj = null;
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entry.Next = _nextFreeEntry;
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_nextFreeEntry = entry;
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_activeSlotsCount--;
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result = true;
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}
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}
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}
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return result;
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}
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public T GetObject<T>(int handle)
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{
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int index = (handle >> 0) & 0x7fff;
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int handleId = (handle >> 15);
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lock (_table)
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{
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if ((handle >> 30) == 0 && handleId != 0)
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{
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KHandleEntry entry = _table[index];
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if (entry.HandleId == handleId && entry.Obj is T obj)
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{
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return obj;
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}
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}
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}
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return default(T);
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}
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public KThread GetKThread(int handle)
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{
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if (handle == SelfThreadHandle)
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{
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return _system.Scheduler.GetCurrentThread();
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}
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else
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{
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return GetObject<KThread>(handle);
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}
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}
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public KProcess GetKProcess(int handle)
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{
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if (handle == SelfProcessHandle)
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{
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return _system.Scheduler.GetCurrentProcess();
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}
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else
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{
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return GetObject<KProcess>(handle);
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}
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}
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public void Destroy()
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{
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lock (_table)
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{
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for (int index = 0; index < _size; index++)
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{
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KHandleEntry entry = _table[index];
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if (entry.Obj != null)
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{
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if (entry.Obj is IDisposable disposableObj)
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{
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disposableObj.Dispose();
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}
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entry.Obj = null;
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entry.Next = _nextFreeEntry;
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_nextFreeEntry = entry;
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}
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}
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}
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}
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}
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} |