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https://github.com/Ryujinx/Ryujinx.git
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85dbb9559a
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
233 lines
7.2 KiB
C#
233 lines
7.2 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel;
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using Ryujinx.HLE.HOS.SystemState;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Ryujinx.HLE.HOS.Services.Aud
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{
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class IAudioDevice : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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private KEvent _systemEvent;
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public IAudioDevice(Horizon system)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, ListAudioDeviceName },
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{ 1, SetAudioDeviceOutputVolume },
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{ 3, GetActiveAudioDeviceName },
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{ 4, QueryAudioDeviceSystemEvent },
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{ 5, GetActiveChannelCount },
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{ 6, ListAudioDeviceNameAuto },
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{ 7, SetAudioDeviceOutputVolumeAuto },
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{ 8, GetAudioDeviceOutputVolumeAuto },
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{ 10, GetActiveAudioDeviceNameAuto },
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{ 11, QueryAudioDeviceInputEvent },
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{ 12, QueryAudioDeviceOutputEvent }
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};
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_systemEvent = new KEvent(system);
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//TODO: We shouldn't be signaling this here.
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_systemEvent.ReadableEvent.Signal();
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}
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public long ListAudioDeviceName(ServiceCtx context)
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{
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string[] deviceNames = SystemStateMgr.AudioOutputs;
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context.ResponseData.Write(deviceNames.Length);
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long position = context.Request.ReceiveBuff[0].Position;
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long size = context.Request.ReceiveBuff[0].Size;
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long basePosition = position;
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foreach (string name in deviceNames)
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{
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byte[] buffer = Encoding.ASCII.GetBytes(name + "\0");
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if ((position - basePosition) + buffer.Length > size)
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{
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Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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break;
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}
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context.Memory.WriteBytes(position, buffer);
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position += buffer.Length;
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}
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return 0;
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}
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public long SetAudioDeviceOutputVolume(ServiceCtx context)
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{
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float volume = context.RequestData.ReadSingle();
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long position = context.Request.SendBuff[0].Position;
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long size = context.Request.SendBuff[0].Size;
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byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size);
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string deviceName = Encoding.ASCII.GetString(deviceNameBuffer);
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Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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return 0;
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}
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public long GetActiveAudioDeviceName(ServiceCtx context)
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{
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string name = context.Device.System.State.ActiveAudioOutput;
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long position = context.Request.ReceiveBuff[0].Position;
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long size = context.Request.ReceiveBuff[0].Size;
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byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0");
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if ((ulong)deviceNameBuffer.Length <= (ulong)size)
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{
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context.Memory.WriteBytes(position, deviceNameBuffer);
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}
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else
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{
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Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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}
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return 0;
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}
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public long QueryAudioDeviceSystemEvent(ServiceCtx context)
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{
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if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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return 0;
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}
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public long GetActiveChannelCount(ServiceCtx context)
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{
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context.ResponseData.Write(2);
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Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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return 0;
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}
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public long ListAudioDeviceNameAuto(ServiceCtx context)
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{
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string[] deviceNames = SystemStateMgr.AudioOutputs;
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context.ResponseData.Write(deviceNames.Length);
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(long position, long size) = context.Request.GetBufferType0x22();
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long basePosition = position;
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foreach (string name in deviceNames)
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{
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byte[] buffer = Encoding.UTF8.GetBytes(name + '\0');
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if ((position - basePosition) + buffer.Length > size)
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{
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Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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break;
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}
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context.Memory.WriteBytes(position, buffer);
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position += buffer.Length;
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}
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return 0;
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}
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public long SetAudioDeviceOutputVolumeAuto(ServiceCtx context)
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{
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float volume = context.RequestData.ReadSingle();
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(long position, long size) = context.Request.GetBufferType0x21();
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byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size);
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string deviceName = Encoding.UTF8.GetString(deviceNameBuffer);
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Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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return 0;
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}
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public long GetAudioDeviceOutputVolumeAuto(ServiceCtx context)
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{
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context.ResponseData.Write(1f);
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Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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return 0;
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}
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public long GetActiveAudioDeviceNameAuto(ServiceCtx context)
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{
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string name = context.Device.System.State.ActiveAudioOutput;
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(long position, long size) = context.Request.GetBufferType0x22();
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byte[] deviceNameBuffer = Encoding.UTF8.GetBytes(name + '\0');
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if ((ulong)deviceNameBuffer.Length <= (ulong)size)
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{
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context.Memory.WriteBytes(position, deviceNameBuffer);
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}
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else
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{
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Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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}
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return 0;
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}
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public long QueryAudioDeviceInputEvent(ServiceCtx context)
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{
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if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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return 0;
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}
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public long QueryAudioDeviceOutputEvent(ServiceCtx context)
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{
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if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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return 0;
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}
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}
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}
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