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98c6ceede5
* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines
9 lines
No EOL
236 B
C#
9 lines
No EOL
236 B
C#
namespace Ryujinx.HLE.OsHle.Services.Aud
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{
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static class AudErr
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{
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public const int DeviceNotFound = 1;
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public const int UnsupportedRevision = 2;
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public const int UnsupportedSampleRate = 3;
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}
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} |