1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-10-01 12:30:00 +02:00
Ryujinx/Ryujinx/Config.json
riperiperi 484eb645ae
Implement Zero-Configuration Resolution Scaling (#1365)
* Initial implementation of Render Target Scaling

Works with most games I have. No GUI option right now, it is hardcoded.

Missing handling for texelFetch operation.

* Realtime Configuration, refactoring.

* texelFetch scaling on fragment shader (WIP)

* Improve Shader-Side changes.

* Fix potential crash when no color/depth bound

* Workaround random uses of textures in compute.

This was blacklisting textures in a few games despite causing no bugs. Will eventually add full support so this doesn't break anything.

* Fix scales oscillating when changing between non-native scales.

* Scaled textures on compute, cleanup, lazier uniform update.

* Cleanup.

* Fix stupidity

* Address Thog Feedback.

* Cover most of GDK's feedback (two comments remain)

* Fix bad rename

* Move IsDepthStencil to FormatExtensions, add docs.

* Fix default config, square texture detection.

* Three final fixes:

- Nearest copy when texture is integer format.
- Texture2D -> Texture3D copy correctly blacklists the texture before trying an unscaled copy (caused driver error)
- Discount small textures.

* Remove scale threshold.

Not needed right now - we'll see if we run into problems.

* All CPU modification blacklists scale.

* Fix comment.
2020-07-07 04:41:07 +02:00

92 lines
No EOL
2.3 KiB
JSON

{
"version": 11,
"res_scale": 2,
"res_scale_custom": 1,
"max_anisotropy": -1,
"graphics_shaders_dump_path": "",
"logging_enable_debug": false,
"logging_enable_stub": true,
"logging_enable_info": true,
"logging_enable_warn": true,
"logging_enable_error": true,
"logging_enable_guest": true,
"logging_enable_fs_access_log": false,
"logging_filtered_classes": [],
"enable_file_log": true,
"system_language": "AmericanEnglish",
"system_region": "USA",
"system_time_zone": "UTC",
"system_time_offset": 0,
"docked_mode": false,
"enable_discord_integration": true,
"enable_vsync": true,
"enable_multicore_scheduling": true,
"enable_ptc": false,
"enable_fs_integrity_checks": true,
"fs_global_access_log_mode": 0,
"audio_backend": "OpenAl",
"ignore_missing_services": false,
"gui_columns": {
"fav_column": true,
"icon_column": true,
"app_column": true,
"dev_column": true,
"version_column": true,
"time_played_column": true,
"last_played_column": true,
"file_ext_column": true,
"file_size_column": true,
"path_column": true
},
"column_sort": {
"sort_column_id": 0,
"sort_ascending": false
},
"game_dirs": [],
"enable_custom_theme": false,
"custom_theme_path": "",
"enable_keyboard": false,
"hotkeys": {
"toggle_vsync": "Tab"
},
"keyboard_config": [
{
"index": 0,
"controller_type": "JoyconPair",
"player_index": "Player1",
"left_joycon": {
"stick_up": "W",
"stick_down": "S",
"stick_left": "A",
"stick_right": "D",
"stick_button": "F",
"dpad_up": "Up",
"dpad_down": "Down",
"dpad_left": "Left",
"dpad_right": "Right",
"button_minus": "Minus",
"button_l": "E",
"button_zl": "Q",
"button_sl": "Unbound",
"button_sr": "Unbound"
},
"right_joycon": {
"stick_up": "I",
"stick_down": "K",
"stick_left": "J",
"stick_right": "L",
"stick_button": "H",
"button_a": "Z",
"button_b": "X",
"button_x": "C",
"button_y": "V",
"button_plus": "Plus",
"button_r": "U",
"button_zr": "O",
"button_sl": "Unbound",
"button_sr": "Unbound"
}
}
],
"controller_config": []
}