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https://github.com/Ryujinx/Ryujinx.git
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40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using System;
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namespace Ryujinx.Graphics.GAL
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{
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public struct VertexAttribDescriptor : IEquatable<VertexAttribDescriptor>
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{
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public int BufferIndex { get; }
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public int Offset { get; }
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public bool IsZero { get; }
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public Format Format { get; }
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public VertexAttribDescriptor(int bufferIndex, int offset, bool isZero, Format format)
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{
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BufferIndex = bufferIndex;
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Offset = offset;
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IsZero = isZero;
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Format = format;
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}
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public override bool Equals(object obj)
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{
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return obj is VertexAttribDescriptor other && Equals(other);
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}
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public bool Equals(VertexAttribDescriptor other)
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{
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return BufferIndex == other.BufferIndex &&
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Offset == other.Offset &&
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IsZero == other.IsZero &&
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Format == other.Format;
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(BufferIndex, Offset, IsZero, Format);
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}
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}
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}
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